Player Matchup

Anubis
Anubis
HaRdStYLExCLoWn
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,328 Elo+
Party 1
Fenrir
Fenrir
IIIGRiMIII
Fenrir
Level 68
God Stats
0W - 1L
1,315 SR
Queue Stats
22W - 44L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
Kaiser Vight
Amaterasu
Level 26
God Stats
5W - 13L
1,432 SR
Queue Stats
7W - 25L
1,227 Elo+
Party 1
Team Averages
Level 61
1,415 SR
1,289 Elo+

VS

Team Averages
Level 83
1,480 SR
1,377 Elo+
Ah Puch
Ah Puch
DKjezuz
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,413 Elo+
Party 2
Ravana
Ravana
Sniper_Kill_XD
Ravana
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 95L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
corraalesss
Morgan Le Fay
Level 65
God Stats
17W - 18L
1,441 SR
Queue Stats
52W - 62L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,617
641
6,691
12,599
5,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
IIIGRiMIII
Fenrir
13
4 / 4 / 2
10,485
699
10,306
21,408
22,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Kaiser Vight
Amaterasu
11
0 / 9 / 5
9,514
634
2,301
19,797
14,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DKjezuz
Ah Puch
14
3 / 1 / 15
11,614
774
14,643
10,699
3,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 1 / 9
12,684
846
13,610
8,016
7,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
corraalesss
Morgan Le Fay
15
6 / 5 / 11
12,349
823
19,508
9,959
4,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
19
19
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DKjezuz
Ah Puch
3
1
15
10.5
L
1
6
3
0.42
L
Fenrir
IIIGRiMIII
Fenrir
4
4
2
1.25
L
Amaterasu
Kaiser Vight
Amaterasu
0
9
5
0.28
W
10
1
9
14.5
W
Morgan Le Fay
corraalesss
Morgan Le Fay
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
47,761
53,804
Taken
28,674
42,207
Mitigated
15,805
3,482
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DKjezuz
Ah Puch
14,643
1,083
696
5,456
10,699
3,389
547
2,415
8,284
50,698
0
L
6,691
421
0
1,100
12,599
5,856
0
6,588
6,011
35,393
0
L
Fenrir
IIIGRiMIII
Fenrir
10,306
1,712
0
631
21,408
22,107
0
14,675
6,733
0
19,607
L
Amaterasu
Kaiser Vight
Amaterasu
2,301
862
0
1,751
19,797
14,244
0
13,039
6,758
0
15,149
W
13,610
3,590
231
1,942
8,016
7,925
664
2,845
5,171
0
45,671
W
Morgan Le Fay
corraalesss
Morgan Le Fay
19,508
1,959
0
176
9,959
4,491
1,345
1,747
8,212
63,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
36,647
96
Minions Killed
169
0
Camps Cleared
0
720,759
Distance Traveled
803,788
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,614
774
52
3
0
260,935
2
L
Anubis
9,617
641
40
3
0
219,361
0
L
Fenrir
10,485
699
19
1
0
269,435
0
L
Amaterasu
9,514
634
37
2
0
231,963
0
W
Ravana
12,684
846
50
3
0
295,634
2
W
Morgan Le Fay
12,349
823
67
4
0
247,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role