Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
aLaNn117
Baron Samedi
Level 137
God Stats
2W - 3L
1,679 SR
Queue Stats
245W - 254L
1,417 Elo+
Solo
Hercules
Hercules
xXShockWave-59
Hercules
Level 145
God Stats
2W - 4L
1,490 SR
Queue Stats
141W - 147L
1,413 Elo+
Solo
Team Averages
Level 144
1,556 SR
1,443 Elo+

VS

Team Averages
Level 76
1,578 SR
1,487 Elo+
Neith
Neith
Icantshoot42
Neith
Level 84
God Stats
43W - 29L
1,612 SR
Queue Stats
232W - 226L
1,548 Elo+
Solo
Surtr
Surtr
Quik-_-Core43
Surtr
Level 103
God Stats
10W - 7L
1,546 SR
Queue Stats
111W - 93L
1,507 Elo+
Solo
Zeus
Zeus
TGDxEVILxANGEL
Zeus
Level 42
God Stats
14W - 12L
1,575 SR
Queue Stats
51W - 68L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 1
7,412
741
4,975
8,547
7,774
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
aLaNn117
Baron Samedi
11
2 / 5 / 1
8,055
806
6,760
8,702
4,952
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
8
1 / 2 / 2
7,063
706
4,112
8,982
8,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
8,406
841
6,835
9,072
3,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 8
7,529
753
4,087
9,274
8,094
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 4
8,585
859
12,069
3,963
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
8
8
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
1
1
2.5
W
4
2
4
3
W
0
2
8
2
W
4
1
4
6
L
Baron Samedi
aLaNn117
Baron Samedi
2
5
1
0.5
L
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,847
Damage
22,991
26,231
Taken
22,309
21,296
Mitigated
13,624
5,678
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,975
671
0
1,844
8,547
7,774
0
5,242
3,305
16,420
0
W
6,835
2,821
0
3,230
9,072
3,976
117
5,020
4,011
0
30,281
W
4,087
1,396
212
1,942
9,274
8,094
49
4,239
5,016
248
12,899
W
12,069
1,135
0
928
3,963
1,554
0
2,682
1,281
42,127
0
L
Baron Samedi
aLaNn117
Baron Samedi
6,760
630
478
1,258
8,702
4,952
0
4,008
4,694
41,162
0
L
Hercules
4,112
548
242
1,856
8,982
8,570
0
3,608
5,374
0
12,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
24,520
83
Minions Killed
112
0
Camps Cleared
0
523,562
Distance Traveled
509,426
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,412
741
24
2
0
195,083
0
W
Neith
8,406
841
37
4
0
186,897
0
W
Surtr
7,529
753
16
2
0
164,649
0
W
Zeus
8,585
859
59
6
0
157,880
1
L
Baron Samedi
8,055
806
50
5
0
164,381
2
L
Hercules
7,063
706
9
1
0
164,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role