Player Matchup

Hercules
Hercules
Dadigor85
Hercules
Level 136
God Stats
6W - 4L
1,657 SR
Queue Stats
336W - 299L
1,580 Elo+
Solo
Bacchus
Bacchus
FaZe Daniel4980
Bacchus
Level 112
God Stats
19W - 10L
1,775 SR
Queue Stats
691W - 619L
1,471 Elo+
Solo
Bastet
Bastet
GtFGrif0
Bastet
Level 98
God Stats
2W - 3L
1,532 SR
Queue Stats
79W - 79L
1,522 Elo+
Solo
Agni
Agni
Recalibratesx
Agni
Level 109
God Stats
6W - 6L
1,611 SR
Queue Stats
84W - 81L
1,485 Elo+
Solo
Apollo
Apollo
Tatemag4
Apollo
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
320W - 309L
1,543 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,521 Elo+

VS

Team Averages
Level 135
1,541 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Aquuma
Cerberus
Level 127
God Stats
7W - 2L
1,706 SR
Queue Stats
176W - 176L
1,524 Elo+
Party 1
Set
Set
EnigmaticLuv
Set
Level 157
God Stats
15W - 14L
1,619 SR
Queue Stats
383W - 432L
1,547 Elo+
Solo
Agni
Agni
MrSmileyPants18
Agni
Level 88
God Stats
4W - 8L
1,379 SR
Queue Stats
225W - 206L
1,467 Elo+
Solo
Tyr
Tyr
SureFireBalls
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dadigor85
Hercules
12
1 / 1 / 0
6,960
633
6,726
11,035
8,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
5,575
507
3,164
8,714
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
GtFGrif0
Bastet
10
2 / 1 / 1
6,112
556
4,408
8,262
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 2
6,482
589
5,722
6,144
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Tatemag4
Apollo
10
1 / 4 / 0
5,979
544
2,787
8,532
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 1
7,024
639
9,079
5,593
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Aquuma
Cerberus
8
1 / 0 / 4
5,635
512
2,480
6,069
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 4
6,154
559
4,773
10,126
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 2
7,216
656
4,814
5,878
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 0
6,787
617
5,479
10,004
10,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
10
10
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
1
4.5
W
Cerberus
Aquuma
Cerberus
1
0
4
3
L
Hercules
Dadigor85
Hercules
1
1
0
1
W
1
3
4
1
L
0
2
1
0.25
L
Bastet
GtFGrif0
Bastet
2
1
1
2.5
W
3
2
2
2
L
1
2
2
1
W
1
1
0
1
L
Apollo
Tatemag4
Apollo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
26,625
42,687
Taken
37,670
23,730
Mitigated
23,944
11,549
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,079
4,229
0
1,645
5,593
2,124
0
1,282
4,311
0
63,613
W
Cerberus
Aquuma
Cerberus
2,480
21
0
1,297
6,069
4,702
0
2,697
3,372
10,162
0
L
Hercules
Dadigor85
Hercules
6,726
2,353
0
4,956
11,035
8,350
0
0
11,035
0
56,606
W
4,773
2,516
0
4,654
10,126
4,394
0
1,478
8,648
0
42,933
L
3,164
560
0
2,324
8,714
7,645
0
2,613
6,101
12,648
0
L
Bastet
GtFGrif0
Bastet
4,408
2,083
0
1,849
8,262
2,612
0
904
7,358
0
45,403
W
4,814
236
70
1,570
5,878
2,009
720
2,902
2,976
50,823
0
L
5,722
102
0
878
6,144
2,153
0
2,286
3,858
48,755
0
W
5,479
816
0
4,304
10,004
10,715
0
527
9,477
0
51,908
L
Apollo
Tatemag4
Apollo
2,787
1,645
0
1,542
8,532
2,970
0
1,491
7,041
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
32,816
367
Minions Killed
371
0
Camps Cleared
0
1,181,353
Distance Traveled
1,164,625
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,024
639
93
8
0
224,272
0
W
Cerberus
5,635
512
17
2
0
236,772
5
L
Hercules
6,960
633
112
10
0
225,587
0
W
Set
6,154
559
70
6
0
231,016
2
L
Bacchus
5,575
507
21
2
0
230,592
1
L
Bastet
6,112
556
72
7
0
276,946
0
W
Agni
7,216
656
97
9
0
234,942
2
L
Agni
6,482
589
85
8
0
230,484
0
W
Tyr
6,787
617
94
9
0
237,623
0
L
Apollo
5,979
544
77
7
0
217,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role