Player Matchup

Bastet
Bastet
ItComes
Bastet
Level 39
God Stats
1W - 3L
1,424 SR
Queue Stats
34W - 58L
1,396 Elo+
Party 2
Odin
Odin
Joefish73
Odin
Level 53
God Stats
0W - 1L
1,696 SR
Queue Stats
51W - 72L
1,429 Elo+
Party 2
Thoth
Thoth
PoggersOnFizz
Thoth
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
TJC00L5
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
WubbaFluff
Hachiman
Level 83
God Stats
8W - 7L
1,640 SR
Queue Stats
81W - 83L
1,508 Elo+
Party 2
Team Averages
Level 45
1,552 SR
1,416 Elo+

VS

Team Averages
Level 113
1,584 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FlowerPotHat
Fenrir
Level 143
God Stats
21W - 19L
1,553 SR
Queue Stats
968W - 984L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
highpotatoes
Hou Yi
Level 48
God Stats
11W - 4L
1,807 SR
Queue Stats
81W - 65L
1,560 Elo+
Solo
Agni
Agni
zzzRudolphzzz
Agni
Level 143
God Stats
22W - 19L
1,561 SR
Queue Stats
225W - 208L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItComes
Bastet
10
0 / 7 / 2
6,281
483
5,128
13,455
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
11
1 / 1 / 2
6,478
498
5,406
12,237
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 1
6,283
483
5,218
9,027
3,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TJC00L5
Cthulhu
10
2 / 2 / 1
7,137
549
3,129
7,484
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
WubbaFluff
Hachiman
11
1 / 3 / 0
6,558
504
7,232
8,135
2,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 7
7,437
572
3,850
7,866
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
 
King Arthur
11
2 / 2 / 0
6,916
532
6,111
12,149
8,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
12
2 / 1 / 3
7,246
557
5,012
11,254
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
4 / 2 / 2
8,030
618
7,435
10,121
4,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
9 / 1 / 2
8,889
684
11,881
5,733
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
19
19
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
7
5.5
W
King Arthur
 
King Arthur
2
2
0
1
W
Fenrir
2
1
3
3.5
L
Bastet
ItComes
Bastet
0
7
2
0.14
L
Odin
1
1
2
2
L
2
6
1
0.42
L
Cthulhu
TJC00L5
Cthulhu
2
2
1
1.25
L
Hachiman
WubbaFluff
Hachiman
1
3
0
0.33
W
Hou Yi
4
2
2
2.5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
34,289
50,338
Taken
47,123
25,408
Mitigated
26,870
8,297
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,850
1,207
0
2,901
7,866
7,021
241
1,868
5,998
18,498
0
W
King Arthur
 
King Arthur
6,111
877
0
2,279
12,149
8,978
54
1,646
10,503
0
40,261
W
Fenrir
5,012
1,641
0
3,561
11,254
4,855
0
1,372
9,882
0
56,667
L
Bastet
ItComes
Bastet
5,128
1,804
0
1,910
13,455
4,604
0
4,327
9,107
0
39,751
L
Odin
5,406
2,134
0
2,100
12,237
9,321
125
2,141
10,096
0
34,526
L
5,218
896
0
500
9,027
3,251
0
4,836
4,159
28,879
0
L
Cthulhu
TJC00L5
Cthulhu
3,129
436
82
799
7,484
5,521
54
3,651
3,760
13,209
0
L
Hachiman
WubbaFluff
Hachiman
7,232
4,735
0
2,906
8,135
2,711
0
650
7,485
0
50,617
W
Hou Yi
7,435
4,206
0
4,787
10,121
4,154
649
575
9,546
0
64,307
W
11,881
751
0
1,234
5,733
1,862
752
2,886
2,847
59,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
38,518
286
Minions Killed
376
0
Camps Cleared
0
1,120,873
Distance Traveled
1,331,725
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,437
572
14
1
0
280,507
2
W
King Arthur
6,916
532
48
4
0
255,275
0
W
Fenrir
7,246
557
78
6
0
291,505
0
L
Bastet
6,281
483
73
6
0
259,884
0
L
Odin
6,478
498
65
5
0
218,176
0
L
Thoth
6,283
483
54
4
0
212,353
0
L
Cthulhu
7,137
549
11
1
0
214,702
0
L
Hachiman
6,558
504
83
6
0
215,758
0
W
Hou Yi
8,030
618
125
10
0
230,541
4
W
Agni
8,889
684
111
9
0
273,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role