Player Matchup

Ymir
Ymir
BigWangQuang
Ymir
Level 104
God Stats
3W - 7L
1,600 SR
Queue Stats
98W - 116L
1,405 Elo+
Party 1
Cupid
Cupid
SupremeMrClean
Cupid
Level 43
God Stats
12W - 16L
1,439 SR
Queue Stats
97W - 107L
1,382 Elo+
Party 1
Hera
Hera
TGDxEVILxANGEL
Hera
Level 42
God Stats
6W - 6L
1,500 SR
Queue Stats
51W - 68L
1,413 Elo+
Solo
Team Averages
Level 63
1,513 SR
1,400 Elo+

VS

Team Averages
Level 64
1,479 SR
1,487 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dasboot74
Hercules
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 50L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
tyman1713
Kukulkan
Level 48
God Stats
20W - 14L
1,436 SR
Queue Stats
23W - 22L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
9,931
621
6,735
16,104
16,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
3 / 5 / 2
11,241
703
7,172
13,617
5,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 2
11,141
696
10,463
9,239
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 1 / 6
11,979
749
6,855
4,398
1,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dasboot74
Hercules
16
4 / 1 / 6
12,000
750
8,630
15,801
17,627
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Kukulkan
tyman1713
Kukulkan
15
5 / 3 / 5
12,243
765
14,516
7,499
3,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
6
6
L
0
3
1
0.17
W
Hercules
Dasboot74
Hercules
4
1
6
7
L
3
5
2
0.8
L
2
4
2
0.75
W
Kukulkan
tyman1713
Kukulkan
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
30,001
38,960
Taken
27,698
25,654
Mitigated
22,424
6,327
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,855
3,014
0
866
4,398
1,674
2,142
2,104
2,294
0
30,432
L
6,735
1,044
0
1,758
16,104
16,221
171
6,277
9,827
29,126
0
W
Hercules
Dasboot74
Hercules
8,630
917
0
4,963
15,801
17,627
238
9,373
6,428
0
33,546
L
7,172
3,032
1,073
3,496
13,617
5,792
80
5,098
8,519
0
43,475
L
10,463
2,145
0
0
9,239
3,641
301
3,333
5,906
48,043
0
W
Kukulkan
tyman1713
Kukulkan
14,516
1,246
0
429
7,499
3,123
462
6,055
1,444
65,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
36,222
153
Minions Killed
170
0
Camps Cleared
0
772,538
Distance Traveled
793,046
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,979
749
39
2
0
194,759
2
L
Ymir
9,931
621
34
2
0
265,404
0
W
Hercules
12,000
750
38
2
0
322,388
2
L
Cupid
11,241
703
70
4
0
251,092
0
L
Hera
11,141
696
49
3
0
256,042
5
W
Kukulkan
12,243
765
93
6
0
275,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role