Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Masters
 
Horus
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
AliveinVividity
Rama
Masters
Level 133
God Stats
3W - 1L
1,587 SR
Queue Stats
69W - 62L
2,609 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Kinguz
Ao Kuang
Masters
Level 165
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 14L
2,516 MMR
Solo
King Arthur
King Arthur
Diamond I
SirTopoide01
King Arthur
Diamond I
Level 152
God Stats
9W - 3L
1,500 SR
Queue Stats
491W - 473L
2,435 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,517 SR
2,112 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 180
1,571 SR
2,393 MMR
Arachne
Arachne
Masters
CaçaRAto1
Arachne
Masters
Level 149
God Stats
17W - 23L
1,539 SR
Queue Stats
239W - 215L
2,310 MMR
Solo
Ra
Ra
Masters
DΑRJEELING
Ra
Masters
Level 128
God Stats
3W - 6L
1,384 SR
Queue Stats
32W - 40L
2,843 MMR
Party 2
Fenrir
Fenrir
Masters
GebraWays
Fenrir
Masters
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
PinkZzZ
Anhur
Diamond II
Level 157
God Stats
9W - 8L
1,753 SR
Queue Stats
106W - 67L
2,480 MMR
Solo
Cernunnos
Cernunnos
Masters
TheAIIex
Cernunnos
Masters
Level 275
God Stats
29W - 26L
1,680 SR
Queue Stats
791W - 767L
2,832 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 3 / 3
7,919
660
5,768
8,306
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
 
Horus
11
2 / 1 / 6
7,294
608
3,984
11,387
8,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 3
8,252
688
9,116
8,971
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Kinguz
Ao Kuang
14
7 / 2 / 0
8,341
695
8,593
11,273
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
SirTopoide01
King Arthur
12
1 / 3 / 3
7,592
633
8,784
14,581
16,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
LancelotMartichorasHachimanAphrodite

VS

Bans
Baba YagaRatatoskrVamanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaçaRAto1
Arachne
12
3 / 2 / 2
7,112
593
5,714
13,774
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 0
7,813
651
9,486
9,325
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
GebraWays
Fenrir
11
2 / 5 / 0
6,265
522
7,346
13,977
9,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
PinkZzZ
Anhur
9
0 / 3 / 2
5,799
483
3,632
11,654
6,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TheAIIex
Cernunnos
1
0 / 0 / 0
2,876
240
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
10
10
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
3
3
1.17
W
Horus
 
Horus
2
1
6
5
W
2
1
3
3.5
L
Arachne
CaçaRAto1
Arachne
3
2
2
2
L
5
4
0
1.25
L
Fenrir
GebraWays
Fenrir
2
5
0
0.4
W
Ao Kuang
Kinguz
Ao Kuang
7
2
0
3.5
L
Anhur
PinkZzZ
Anhur
0
3
2
0.33
W
King Arthur
SirTopoide01
King Arthur
1
3
3
0.83
L
Cernunnos
TheAIIex
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
26,178
54,518
Taken
48,730
36,159
Mitigated
23,403
17,695
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,768
473
0
1,042
8,306
2,728
0
4,368
3,627
54,218
0
W
Horus
 
Horus
3,984
1,185
3,122
4,507
11,387
8,699
22
3,226
7,993
0
16,471
W
9,116
7,312
0
5,331
8,971
3,642
730
600
8,363
0
90,247
L
Arachne
CaçaRAto1
Arachne
5,714
3,230
0
4,474
13,774
4,511
0
5,054
8,682
0
47,919
L
9,486
388
858
2,365
9,325
3,438
0
5,222
3,833
64,901
0
L
Fenrir
GebraWays
Fenrir
7,346
3,487
0
5,566
13,977
9,121
0
2,032
11,945
0
40,890
W
Ao Kuang
Kinguz
Ao Kuang
8,593
1,717
0
2,008
11,273
4,475
0
1,843
9,322
69,510
0
L
Anhur
PinkZzZ
Anhur
3,632
1,290
0
1,491
11,654
6,333
0
1,825
9,769
0
11,642
W
King Arthur
SirTopoide01
King Arthur
8,784
1,701
0
1,685
14,581
16,615
57
0
14,581
710
56,499
L
Cernunnos
TheAIIex
Cernunnos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,398
Gold Earned
29,865
448
Minions Killed
279
0
Camps Cleared
0
1,312,299
Distance Traveled
1,004,886
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,919
660
108
9
0
250,359
0
W
Horus
7,294
608
11
1
0
280,723
1
W
Rama
8,252
688
136
11
0
240,703
0
L
Arachne
7,112
593
89
7
0
286,074
4
L
Ra
7,813
651
116
10
0
249,212
0
L
Fenrir
6,265
522
67
6
0
244,207
0
W
Ao Kuang
8,341
695
112
9
0
286,968
4
L
Anhur
5,799
483
7
1
0
225,373
0
W
King Arthur
7,592
633
81
7
0
253,546
0
L
Cernunnos
2,876
240
0
0
0
20
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role