Player Matchup

Vamana
Vamana
AJ OGRE JA
Vamana
Level 69
God Stats
27W - 31L
1,500 SR
Queue Stats
85W - 97L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
Dobbz67
Nu Wa
Level 126
God Stats
3W - 3L
1,737 SR
Queue Stats
94W - 102L
1,410 Elo+
Party 3
Pele
Pele
Hercxls
Pele
Level 60
God Stats
40W - 36L
1,536 SR
Queue Stats
51W - 56L
1,446 Elo+
Party 3
Vulcan
Vulcan
JPeps5850
Vulcan
Level 61
God Stats
6W - 6L
1,406 SR
Queue Stats
26W - 37L
1,337 Elo+
Party 3
Hercules
Hercules
ZWaLtZGankZ
Hercules
Level 100
God Stats
11W - 14L
1,360 SR
Queue Stats
90W - 112L
1,413 Elo+
Party 3
Team Averages
Level 83
1,508 SR
1,409 Elo+

VS

Team Averages
Level 114
1,465 SR
1,471 Elo+
Nu Wa
Nu Wa
Flouis
Nu Wa
Level 145
God Stats
4W - 1L
1,538 SR
Queue Stats
148W - 144L
1,564 Elo+
Party 1
Ra
Ra
PurpleDurple211
Ra
Level 101
God Stats
3W - 6L
1,462 SR
Queue Stats
200W - 186L
1,442 Elo+
Party 2
Ymir
Ymir
SergiDestroyer
Ymir
Level 127
God Stats
15W - 15L
1,599 SR
Queue Stats
381W - 381L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowPhoenix727
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,227 SR
Queue Stats
179W - 167L
1,448 Elo+
Party 2
Chiron
Chiron
willyhelpme999
Chiron
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AJ OGRE JA
Vamana
13
2 / 3 / 1
8,311
437
5,048
14,362
12,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Dobbz67
Nu Wa
16
2 / 2 / 1
9,529
502
18,589
12,223
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Hercxls
Pele
14
2 / 6 / 3
9,131
481
8,912
18,873
7,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
JPeps5850
Vulcan
11
0 / 11 / 3
7,574
399
6,497
13,571
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ZWaLtZGankZ
Hercules
16
2 / 2 / 0
9,417
496
7,133
13,915
11,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Flouis
Nu Wa
16
4 / 2 / 4
9,972
525
14,763
10,516
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 2 / 2
10,405
548
7,958
12,406
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
7 / 1 / 9
10,596
558
6,966
14,498
9,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ShadowPhoenix727
Ah Muzen Cab
18
8 / 1 / 7
11,045
581
16,551
16,580
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
9,596
505
8,038
15,902
6,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
24
24
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vamana
AJ OGRE JA
Vamana
2
3
1
0.83
L
Nu Wa
Dobbz67
Nu Wa
2
2
1
1.25
W
Nu Wa
Flouis
Nu Wa
4
2
4
3
L
Pele
Hercxls
Pele
2
6
3
0.58
L
Vulcan
JPeps5850
Vulcan
0
11
3
0.14
W
2
2
2
1.5
W
7
1
9
11.5
W
Ah Muzen Cab
ShadowPhoenix727
Ah Muzen Cab
8
1
7
11.5
L
Hercules
ZWaLtZGankZ
Hercules
2
2
0
1
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
54,276
72,944
Taken
69,902
41,479
Mitigated
33,873
10,860
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AJ OGRE JA
Vamana
5,048
2,702
231
2,219
14,362
12,109
775
5,594
8,768
0
41,168
L
Nu Wa
Dobbz67
Nu Wa
18,589
1,563
0
1,461
12,223
5,040
0
5,355
6,868
91,066
0
W
Nu Wa
Flouis
Nu Wa
14,763
1,419
0
536
10,516
3,926
156
6,489
4,027
90,168
0
L
Pele
Hercxls
Pele
8,912
1,580
0
3,018
18,873
7,488
0
5,491
13,382
0
68,825
L
Vulcan
JPeps5850
Vulcan
6,497
1,172
0
160
13,571
5,508
0
5,248
8,323
37,311
0
W
7,958
810
512
4,817
12,406
6,139
280
2,197
10,209
84,770
0
W
6,966
1,007
2,732
2,768
14,498
9,872
141
5,149
9,349
44,985
0
W
Ah Muzen Cab
ShadowPhoenix727
Ah Muzen Cab
16,551
7,742
0
2,798
16,580
7,264
236
5,179
11,401
0
116,066
L
Hercules
ZWaLtZGankZ
Hercules
7,133
1,051
0
3,771
13,915
11,334
358
7,882
5,916
1,053
64,100
W
8,038
2,909
635
5,016
15,902
6,672
669
6,557
9,345
0
72,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
51,614
449
Minions Killed
606
0
Camps Cleared
0
1,766,162
Distance Traveled
1,865,212
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,311
437
66
3
0
374,754
0
L
Nu Wa
9,529
502
142
7
0
345,717
0
W
Nu Wa
9,972
525
151
8
0
374,689
0
L
Pele
9,131
481
91
5
0
346,953
0
L
Vulcan
7,574
399
56
3
0
337,451
2
W
Ra
10,405
548
138
7
0
398,980
0
W
Ymir
10,596
558
46
2
0
309,595
0
W
Ah Muzen Cab
11,045
581
155
8
0
428,379
0
L
Hercules
9,417
496
94
5
0
361,287
0
W
Chiron
9,596
505
116
6
0
353,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role