Player Matchup

Set
Set
KnifeAttcak
Set
Level 52
God Stats
3W - 3L
1,632 SR
Queue Stats
162W - 166L
1,499 Elo+
Party 2
Tiamat
Tiamat
MrDeadlyboom
Tiamat
Level 15
God Stats
1W - 3L
1,124 SR
Queue Stats
1W - 5L
1,052 Elo+
Party 2
Neith
Neith
Norsees
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
King Arthur
King Arthur
Wifebeater2009
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 137L
1,428 Elo+
Party 2
Maui
Maui
impalatame
Maui
Level 49
God Stats
1W - 4L
1,407 SR
Queue Stats
110W - 115L
1,510 Elo+
Solo
Team Averages
Level 28
1,433 SR
1,398 Elo+

VS

Team Averages
Level 64
1,463 SR
1,372 Elo+
Hercules
Hercules
AWIDEPEEPO
Hercules
Level 128
God Stats
2W - 2L
1,439 SR
Queue Stats
36W - 31L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Joaquin210502
Danzaburou
Level 67
God Stats
27W - 35L
1,376 SR
Queue Stats
321W - 305L
1,408 Elo+
Solo
Thor
Thor
SolemnFears
Thor
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,371 Elo+
Party 1
Ganesha
Ganesha
Twanzzi
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 1
Anubis
Anubis
basicdotjpeg
Anubis
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 47L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 0
4,905
613
5,032
6,334
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
6
0 / 3 / 0
3,484
436
1,033
3,483
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Neith
Norsees
Neith
5
0 / 4 / 1
3,477
435
1,521
4,271
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Wifebeater2009
King Arthur
7
0 / 2 / 0
4,395
549
2,659
5,804
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 2
3,865
483
774
3,159
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AWIDEPEEPO
Hercules
8
2 / 0 / 0
5,200
650
2,192
4,850
2,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Joaquin210502
Danzaburou
8
3 / 2 / 2
4,961
620
3,787
5,208
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
3 / 0 / 1
5,137
642
2,141
4,655
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ganesha
Twanzzi
Ganesha
7
0 / 1 / 4
4,656
582
471
2,857
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
2 / 1 / 2
5,069
634
3,291
3,161
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
10
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AWIDEPEEPO
Hercules
2
0
0
2
W
Danzaburou
Joaquin210502
Danzaburou
3
2
2
2
L
4
3
0
1.33
L
Tiamat
0
3
0
0
L
Neith
Norsees
Neith
0
4
1
0.13
W
3
0
1
3.5
W
Ganesha
Twanzzi
Ganesha
0
1
4
2
L
King Arthur
Wifebeater2009
King Arthur
0
2
0
0
W
Anubis
2
1
2
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,019
Damage
11,882
23,051
Taken
20,731
10,477
Mitigated
9,211
3,546
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AWIDEPEEPO
Hercules
2,192
849
0
1,693
4,850
2,679
0
0
4,850
0
23,804
W
Danzaburou
Joaquin210502
Danzaburou
3,787
2,139
0
1,820
5,208
1,842
300
58
5,150
0
29,112
L
5,032
3,052
0
645
6,334
2,514
0
949
5,385
0
20,364
L
Tiamat
1,033
0
0
451
3,483
1,004
0
2,366
1,117
11,935
0
L
Neith
Norsees
Neith
1,521
1,079
0
397
4,271
1,086
0
165
4,106
0
8,320
W
2,141
804
0
140
4,655
1,591
0
299
4,356
0
25,345
W
Ganesha
Twanzzi
Ganesha
471
190
0
763
2,857
1,780
0
320
2,537
6,340
0
L
King Arthur
Wifebeater2009
King Arthur
2,659
274
0
750
5,804
4,419
0
0
5,804
0
21,349
W
Anubis
3,291
403
0
674
3,161
1,319
216
1,130
2,031
27,423
0
L
774
218
0
1,303
3,159
1,454
0
282
2,877
10,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
25,023
99
Minions Killed
205
0
Camps Cleared
0
706,267
Distance Traveled
705,859
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,200
650
49
6
0
153,678
4
W
Danzaburou
4,961
620
57
7
0
128,085
0
L
Set
4,905
613
29
4
0
162,643
0
L
Tiamat
3,484
436
14
2
0
130,243
1
L
Neith
3,477
435
10
1
0
123,139
0
W
Thor
5,137
642
47
6
0
170,991
0
W
Ganesha
4,656
582
2
0
0
140,708
0
L
King Arthur
4,395
549
35
4
0
162,782
0
W
Anubis
5,069
634
50
6
0
112,397
0
L
Maui
3,865
483
11
1
0
127,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role