Player Matchup

Baron Samedi
Baron Samedi
LilRed0518
Baron Samedi
Level 87
God Stats
6W - 4L
1,483 SR
Queue Stats
22W - 21L
1,377 Elo+
Party 1
Skadi
Skadi
beeskneezitem9
Skadi
Level 197
God Stats
7W - 1L
1,594 SR
Queue Stats
258W - 277L
1,470 Elo+
Party 1
Bacchus
Bacchus
ltsDj
Bacchus
Level 61
God Stats
7W - 3L
1,713 SR
Queue Stats
206W - 204L
1,405 Elo+
Solo
Team Averages
Level 115
1,597 SR
1,417 Elo+

VS

Team Averages
Level 100
1,631 SR
1,421 Elo+
Chaac
Chaac
ChoppaRay
Chaac
Level 85
God Stats
5W - 2L
1,783 SR
Queue Stats
185W - 195L
1,458 Elo+
Party 2
Discordia
Discordia
Sleepy Snail929
Discordia
Level 99
God Stats
7W - 5L
1,609 SR
Queue Stats
208W - 204L
1,443 Elo+
Solo
Thanatos
Thanatos
ftfsaint
Thanatos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilRed0518
Baron Samedi
13
5 / 1 / 6
11,052
789
13,913
8,310
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 4
10,990
785
8,919
9,844
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ltsDj
Bacchus
13
1 / 2 / 9
10,033
717
9,806
12,347
17,619
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChoppaRay
Chaac
11
2 / 3 / 0
9,432
674
7,236
16,402
13,117
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
Sleepy Snail929
Discordia
13
0 / 3 / 1
9,332
667
11,437
10,036
3,513
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ftfsaint
Thanatos
11
1 / 5 / 2
9,060
647
3,688
12,037
4,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
ChoppaRay
Chaac
2
3
0
0.67
W
Baron Samedi
LilRed0518
Baron Samedi
5
1
6
8
L
Discordia
Sleepy Snail929
Discordia
0
3
1
0.17
W
5
0
4
7
L
Thanatos
ftfsaint
Thanatos
1
5
2
0.4
W
Bacchus
ltsDj
Bacchus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
22,361
30,501
Taken
38,475
25,698
Mitigated
21,145
10,154
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ChoppaRay
Chaac
7,236
1,123
0
1,921
16,402
13,117
49
9,789
6,613
0
20,988
W
Baron Samedi
LilRed0518
Baron Samedi
13,913
567
1,451
2,490
8,310
4,212
853
3,142
5,168
42,424
0
L
Discordia
Sleepy Snail929
Discordia
11,437
929
0
250
10,036
3,513
0
6,943
3,093
48,297
0
W
8,919
3,820
0
2,676
9,844
3,867
1,631
4,953
4,891
0
57,731
L
Thanatos
ftfsaint
Thanatos
3,688
613
0
2,887
12,037
4,515
254
7,663
4,374
0
24,751
W
Bacchus
ltsDj
Bacchus
9,806
962
126
3,411
12,347
17,619
0
3,684
8,663
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
27,824
154
Minions Killed
118
0
Camps Cleared
0
763,651
Distance Traveled
722,748
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,432
674
13
1
0
253,193
1
W
Baron Samedi
11,052
789
48
3
0
232,122
1
L
Discordia
9,332
667
67
5
0
226,360
0
W
Skadi
10,990
785
85
6
0
259,211
2
L
Thanatos
9,060
647
38
3
0
243,195
0
W
Bacchus
10,033
717
21
2
0
272,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role