Player Matchup

Hachiman
Hachiman
BlueFIameAce
Hachiman
Level 65
God Stats
9W - 10L
1,500 SR
Queue Stats
201W - 184L
1,529 Elo+
Solo
Surtr
Surtr
SpartanMelee
Surtr
Level 78
God Stats
8W - 16L
1,416 SR
Queue Stats
198W - 190L
1,422 Elo+
Solo
Da Ji
Da Ji
SubiePato
Da Ji
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,342 Elo+
Party 1
Serqet
Serqet
SubiePepe
Serqet
Level 111
God Stats
7W - 4L
1,700 SR
Queue Stats
67W - 63L
1,498 Elo+
Party 1
Hel
Hel
makrela333
Hel
Level 76
God Stats
4W - 4L
1,382 SR
Queue Stats
9W - 9L
1,423 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,443 Elo+

VS

Team Averages
Level 103
1,506 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Kenpachi0202
Xbalanque
Level 57
God Stats
4W - 4L
1,390 SR
Queue Stats
161W - 200L
1,382 Elo+
Party 3
Ares
Ares
Pearomid
Ares
Level 65
God Stats
8W - 5L
1,832 SR
Queue Stats
167W - 149L
1,456 Elo+
Solo
Osiris
Osiris
dialektike
Osiris
Level 171
God Stats
3W - 5L
1,171 SR
Queue Stats
1,254W - 1,234L
1,466 Elo+
Party 2
Anubis
Anubis
x ghost x 360
Anubis
Level 102
God Stats
20W - 18L
1,638 SR
Queue Stats
182W - 195L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlueFIameAce
Hachiman
11
2 / 8 / 0
7,707
514
7,408
12,975
4,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,260
484
7,753
16,865
12,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
SubiePato
Da Ji
12
4 / 2 / 1
7,785
519
6,137
10,030
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
SubiePepe
Serqet
10
0 / 4 / 3
7,028
469
1,861
13,685
9,205
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 0
7,351
490
1,846
10,482
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 1 / 6
8,473
565
5,073
10,464
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Kenpachi0202
Xbalanque
14
4 / 2 / 4
8,747
583
9,120
8,116
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
13
6 / 1 / 7
8,809
587
4,887
11,207
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Osiris
dialektike
Osiris
16
3 / 1 / 4
9,582
639
8,084
14,762
15,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 5
9,532
635
11,926
7,660
3,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
24
25
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
6
7
L
Hachiman
BlueFIameAce
Hachiman
2
8
0
0.25
W
Xbalanque
Kenpachi0202
Xbalanque
4
2
4
3
W
Ares
6
1
7
9.5
L
0
5
1
0.1
L
Da Ji
SubiePato
Da Ji
4
2
1
2.25
L
Serqet
SubiePepe
Serqet
0
4
3
0.38
W
Osiris
dialektike
Osiris
3
1
4
5
L
0
6
0
0
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,005
Damage
39,090
64,037
Taken
52,209
33,259
Mitigated
39,218
11,584
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,073
482
0
1,911
10,464
4,980
488
34
10,430
0
58,786
L
Hachiman
BlueFIameAce
Hachiman
7,408
4,321
0
1,846
12,975
4,056
0
3,415
9,560
0
42,369
W
Xbalanque
Kenpachi0202
Xbalanque
9,120
3,965
0
1,340
8,116
3,821
1,877
0
7,966
0
71,980
W
Ares
4,887
0
0
3,291
11,207
11,094
17
1,365
9,842
18,255
0
L
7,753
4,944
0
2,655
16,865
12,694
542
410
16,455
654
47,791
L
Da Ji
SubiePato
Da Ji
6,137
1,727
0
754
10,030
4,007
0
3,085
6,945
0
38,957
L
Serqet
SubiePepe
Serqet
1,861
228
0
3,734
13,685
9,205
0
3,949
9,736
0
17,654
W
Osiris
dialektike
Osiris
8,084
3,614
0
6,076
14,762
15,354
682
213
14,549
0
85,004
L
1,846
50
308
2,287
10,482
3,297
403
5,954
4,528
48,030
0
W
11,926
366
0
3,811
7,660
3,969
1,176
1,637
5,931
74,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,131
Gold Earned
45,143
320
Minions Killed
458
0
Camps Cleared
0
1,486,079
Distance Traveled
1,448,408
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,473
565
80
5
0
323,516
1
L
Hachiman
7,707
514
61
4
0
274,684
0
W
Xbalanque
8,747
583
121
8
0
279,247
0
W
Ares
8,809
587
10
1
0
297,681
2
L
Surtr
7,260
484
71
5
0
259,044
0
L
Da Ji
7,785
519
61
4
0
325,448
1
L
Serqet
7,028
469
29
2
0
318,631
5
W
Osiris
9,582
639
136
9
0
274,715
0
L
Hel
7,351
490
98
7
0
308,272
2
W
Anubis
9,532
635
111
7
0
273,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role