Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AirborneF
Geb
Level 89
God Stats
1W - 1L
1,621 SR
Queue Stats
91W - 78L
1,495 Elo+
Party 2
Horus
Horus
HectorRex16
Horus
Level 81
God Stats
10W - 2L
1,913 SR
Queue Stats
88W - 73L
1,566 Elo+
Party 2
Skadi
Skadi
SopHabs
Skadi
Level 68
God Stats
0W - 2L
1,435 SR
Queue Stats
3W - 7L
1,438 Elo+
Solo
Team Averages
Level 90
1,594 SR
1,500 Elo+

VS

Team Averages
Level 121
1,412 SR
1,492 Elo+
Ganesha
Ganesha
 
Ganesha
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LN Vxbes
Ne Zha
Level 159
God Stats
65W - 93L
1,523 SR
Queue Stats
350W - 335L
1,536 Elo+
Solo
Xbalanque
Xbalanque
NeromeJenkins
Xbalanque
Level 60
God Stats
1W - 4L
1,220 SR
Queue Stats
226W - 178L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
cyancyclone
Sun Wukong
Level 159
God Stats
1W - 1L
1,317 SR
Queue Stats
19W - 28L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
6,114
764
454
5,079
2,011
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
 
Cthulhu
8
0 / 0 / 1
5,119
640
0
0
0
8
0 / 0 / 1
5,127
641
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 1
6,006
751
2,441
4,323
3,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
SopHabs
Skadi
12
2 / 6 / 1
6,093
762
7,300
8,409
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 10
7,318
915
2,366
5,993
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
 
Nox
13
0 / 1 / 4
6,776
847
3,953
3,618
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
LN Vxbes
Ne Zha
14
8 / 1 / 0
8,045
1,006
4,696
5,277
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
NeromeJenkins
Xbalanque
13
2 / 0 / 0
7,384
923
2,883
3,883
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
cyancyclone
Sun Wukong
11
0 / 3 / 5
6,444
806
475
5,557
3,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
10
10
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Ganesha
 
Ganesha
0
0
10
5
W
Nox
 
Nox
0
1
4
2
L
0
0
1
0.5
L
2
1
1
2.5
W
Ne Zha
LN Vxbes
Ne Zha
8
1
0
8
W
Xbalanque
NeromeJenkins
Xbalanque
2
0
0
2
L
Skadi
SopHabs
Skadi
2
6
1
0.42
W
Sun Wukong
cyancyclone
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
14,373
17,811
Taken
24,328
8,332
Mitigated
13,959
1,910
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
454
314
0
375
5,079
2,011
0
157
4,922
14,947
0
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
 
Ganesha
2,366
323
0
1,124
5,993
4,954
1,234
160
5,707
9,971
0
W
Nox
 
Nox
3,953
64
0
243
3,618
1,740
860
76
3,462
20,245
0
L
0
0
7
0
0
0
0
0
0
0
0
L
2,441
778
470
1,058
4,323
3,738
0
2,327
1,996
0
4,002
W
Ne Zha
LN Vxbes
Ne Zha
4,696
1,364
0
1,101
5,277
2,279
5,323
100
5,096
0
17,777
W
Xbalanque
NeromeJenkins
Xbalanque
2,883
1,211
0
64
3,883
1,864
0
78
3,761
0
30,076
L
Skadi
SopHabs
Skadi
7,300
3,808
0
0
8,409
2,583
179
3,835
4,574
0
14,956
W
Sun Wukong
cyancyclone
Sun Wukong
475
0
0
481
5,557
3,122
0
0
5,513
0
7,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
35,967
67
Minions Killed
183
0
Camps Cleared
0
401,271
Distance Traveled
755,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,114
764
45
6
0
164,337
0
L
Cthulhu
5,119
640
0
0
0
0
0
W
Ganesha
7,318
915
4
1
0
150,800
0
W
Nox
6,776
847
48
6
0
187,793
0
L
Geb
5,127
641
0
0
0
269
0
L
Horus
6,006
751
2
0
0
100,663
0
W
Ne Zha
8,045
1,006
42
5
0
165,103
0
W
Xbalanque
7,384
923
69
9
0
139,307
0
L
Skadi
6,093
762
20
3
0
136,002
0
W
Sun Wukong
6,444
806
20
3
0
112,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role