Player Matchup

Tyr
Tyr
Silver I
GabroxITA
Tyr
Silver I
Level 125
God Stats
49W - 45L
1,735 SR
Queue Stats
364W - 386L
1,285 MMR
Party 1
Ix Chel
Ix Chel
Silver II
King_of_hell98
Ix Chel
Silver II
Level 196
God Stats
17W - 30L
1,306 SR
Queue Stats
93W - 127L
1,329 MMR
Solo
Jing Wei
Jing Wei
Silver I
NearOsprey
Jing Wei
Silver I
Level 119
God Stats
4W - 5L
1,752 SR
Queue Stats
321W - 352L
1,356 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,598 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,547 SR
1,322 MMR
Bellona
Bellona
Gold II
VulgaireVincent
Bellona
Gold II
Level 57
God Stats
10W - 7L
1,602 SR
Queue Stats
115W - 131L
1,361 MMR
Solo
Cthulhu
Cthulhu
Gold V
WolfFirePt
Cthulhu
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,305 MMR
Solo
Zeus
Zeus
Gold V
miguelwei
Zeus
Gold V
Level 156
God Stats
13W - 12L
1,539 SR
Queue Stats
268W - 325L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
9,705
647
5,745
15,146
16,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 1
9,881
659
11,387
12,577
5,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
NearOsprey
Jing Wei
12
1 / 3 / 0
10,055
670
5,464
16,015
6,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetAchillesAtlasAphroditeAres

VS

Bans
VamanaNoxBacchusScyllaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
11,319
755
15,414
12,382
15,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cthulhu
WolfFirePt
Cthulhu
13
1 / 0 / 9
10,662
711
9,685
15,316
16,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
15
5 / 0 / 6
12,137
809
12,350
9,375
4,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
1
0.13
L
Jing Wei
NearOsprey
Jing Wei
1
3
0
0.33
W
5
1
5
7.5
W
Cthulhu
WolfFirePt
Cthulhu
1
0
9
5.5
W
Zeus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
37,449
43,738
Taken
37,073
28,278
Mitigated
36,611
8,265
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,745
727
0
2,004
15,146
16,811
0
8,865
6,281
0
29,325
L
11,387
1,102
174
3,561
12,577
5,048
0
6,965
5,612
54,487
0
L
Jing Wei
NearOsprey
Jing Wei
5,464
3,426
0
2,526
16,015
6,419
0
6,968
9,047
0
23,958
W
15,414
1,741
0
2,016
12,382
15,731
273
3,263
9,119
2,339
35,249
W
Cthulhu
WolfFirePt
Cthulhu
9,685
657
1,088
4,858
15,316
16,202
274
4,818
10,498
31,163
0
W
Zeus
12,350
1,257
0
4,383
9,375
4,678
1,561
4,129
5,246
73,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,641
Gold Earned
34,118
129
Minions Killed
169
0
Camps Cleared
0
840,201
Distance Traveled
891,381
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,705
647
37
2
0
293,264
4
L
Ix Chel
9,881
659
58
4
0
267,993
2
L
Jing Wei
10,055
670
34
2
0
278,944
0
W
Bellona
11,319
755
31
2
0
314,121
0
W
Cthulhu
10,662
711
33
2
0
316,618
0
W
Zeus
12,137
809
105
7
0
260,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role