Player Matchup

Nu Wa
Nu Wa
HysteriaZY
Nu Wa
Level 148
God Stats
0W - 1L
1,845 SR
Queue Stats
58W - 41L
1,605 Elo+
Party 1
Chiron
Chiron
LostNoFound
Chiron
Level 156
God Stats
0W - 2L
1,336 SR
Queue Stats
204W - 158L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
PrototypeW
Cthulhu
Level 149
God Stats
24W - 18L
1,526 SR
Queue Stats
200W - 149L
1,544 Elo+
Party 1
Team Averages
Level 151
1,569 SR
1,563 Elo+

VS

Team Averages
Level 113
1,428 SR
1,556 Elo+
Ah Muzen Cab
Ah Muzen Cab
DarkElementalist
Ah Muzen Cab
Level 84
God Stats
7W - 5L
1,411 SR
Queue Stats
355W - 363L
1,458 Elo+
Solo
Ymir
Ymir
OngoinPond89
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,546 Elo+
Solo
Ix Chel
Ix Chel
WafflePenguib
Ix Chel
Level 129
God Stats
3W - 3L
1,374 SR
Queue Stats
41W - 36L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 2 / 0
8,729
671
8,995
8,231
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
11
0 / 4 / 0
8,802
677
5,124
9,662
4,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PrototypeW
Cthulhu
11
0 / 5 / 0
8,496
654
7,425
14,815
15,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkElementalist
Ah Muzen Cab
14
4 / 0 / 4
10,743
826
11,585
10,178
4,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 11
9,721
748
2,703
10,467
11,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
14
7 / 0 / 4
10,990
845
15,748
8,672
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarkElementalist
Ah Muzen Cab
4
0
4
6
L
Nu Wa
0
2
0
0
L
Chiron
0
4
0
0
W
0
0
11
5.5
L
Cthulhu
PrototypeW
Cthulhu
0
5
0
0
W
Ix Chel
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
30,036
32,708
Taken
29,317
23,393
Mitigated
20,112
3,107
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarkElementalist
Ah Muzen Cab
11,585
3,936
0
250
10,178
4,754
1,625
5,538
4,640
0
59,871
L
Nu Wa
8,995
1,338
0
250
8,231
3,247
0
4,472
3,759
40,988
0
L
Chiron
5,124
1,426
489
961
9,662
4,325
0
5,498
4,164
0
43,851
W
2,703
526
152
1,020
10,467
11,339
235
5,906
4,561
10,137
0
L
Cthulhu
PrototypeW
Cthulhu
7,425
150
377
1,030
14,815
15,821
0
8,935
5,880
22,069
0
W
Ix Chel
15,748
1,745
3,011
2,654
8,672
4,019
417
5,358
3,314
71,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
31,454
171
Minions Killed
210
0
Camps Cleared
0
730,611
Distance Traveled
776,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,743
826
111
9
0
279,125
0
L
Nu Wa
8,729
671
62
5
0
244,732
0
L
Chiron
8,802
677
79
6
0
219,443
0
W
Ymir
9,721
748
14
1
0
252,020
3
L
Cthulhu
8,496
654
30
2
0
266,436
1
W
Ix Chel
10,990
845
85
7
0
245,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role