Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Achillės
Achilles
Level 124
God Stats
13W - 4L
1,630 SR
Queue Stats
44W - 35L
1,549 Elo+
Party 3
Janus
Janus
Alēx
Janus
Level 155
God Stats
9W - 5L
1,488 SR
Queue Stats
136W - 131L
1,565 Elo+
Party 3
Bacchus
Bacchus
Connectto
Bacchus
Level 213
God Stats
4W - 4L
1,870 SR
Queue Stats
154W - 122L
1,614 Elo+
Solo
Thor
Thor
nvtty
Thor
Level 102
God Stats
4W - 0L
1,283 SR
Queue Stats
256W - 212L
1,232 Elo+
Solo
Team Averages
Level 147
1,554 SR
1,492 Elo+

VS

Team Averages
Level 122
1,569 SR
1,525 Elo+
Sobek
Sobek
Asturane
Sobek
Level 129
God Stats
5W - 1L
1,530 SR
Queue Stats
262W - 259L
1,461 Elo+
Solo
Eset
Eset
Eggzekutor311
Eset
Level 157
God Stats
0W - 1L
1,755 SR
Queue Stats
41W - 42L
1,537 Elo+
Party 1
Chang'e
Chang'e
SWAGGADONALD
Chang'e
Level 64
God Stats
0W - 1L
1,388 SR
Queue Stats
96W - 91L
1,541 Elo+
Party 2
Hachiman
Hachiman
UmenyaGudit
Hachiman
Level 101
God Stats
14W - 13L
1,521 SR
Queue Stats
453W - 432L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
adam2390
Cliodhna
Level 158
God Stats
3W - 4L
1,650 SR
Queue Stats
57W - 56L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 4
5,889
589
5,203
6,483
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Achillės
Achilles
11
3 / 0 / 0
6,680
668
6,015
7,194
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Janus
Alēx
Janus
12
7 / 0 / 1
7,267
727
6,386
3,525
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Connectto
Bacchus
10
4 / 2 / 6
6,208
621
4,162
7,734
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
nvtty
Thor
10
1 / 1 / 4
5,705
571
3,100
7,336
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asturane
Sobek
8
1 / 3 / 1
5,170
517
3,043
8,945
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 0
5,684
568
2,995
5,668
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SWAGGADONALD
Chang'e
8
0 / 4 / 0
4,805
481
2,578
8,336
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
UmenyaGudit
Hachiman
9
2 / 4 / 1
5,533
553
3,851
7,442
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
adam2390
Cliodhna
10
0 / 3 / 3
5,515
552
2,349
8,656
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
4
1.33
W
Achilles
Achillės
Achilles
3
0
0
3
W
Janus
Alēx
Janus
7
0
1
7.5
L
Sobek
Asturane
Sobek
1
3
1
0.5
W
Bacchus
Connectto
Bacchus
4
2
6
3.5
L
3
3
0
1
L
Chang'e
SWAGGADONALD
Chang'e
0
4
0
0
L
Hachiman
UmenyaGudit
Hachiman
2
4
1
0.63
L
Cliodhna
adam2390
Cliodhna
0
3
3
0.5
W
Thor
nvtty
Thor
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
14,816
32,272
Taken
39,047
18,328
Mitigated
16,190
7,291
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,203
2,453
0
1,572
6,483
3,185
0
1,255
5,228
0
36,420
W
Achilles
Achillės
Achilles
6,015
1,508
0
2,358
7,194
3,963
0
2,499
4,695
0
37,578
W
Janus
Alēx
Janus
6,386
853
0
755
3,525
1,207
0
679
2,846
58,393
0
L
Sobek
Asturane
Sobek
3,043
615
90
3,090
8,945
6,935
0
2,697
6,220
16,409
0
W
Bacchus
Connectto
Bacchus
4,162
769
0
2,243
7,734
7,336
0
2,121
5,613
15,803
0
L
2,995
190
0
1,616
5,668
1,690
0
2,279
3,319
37,751
0
L
Chang'e
SWAGGADONALD
Chang'e
2,578
467
0
2,029
8,336
2,272
0
340
7,408
22,443
0
L
Hachiman
UmenyaGudit
Hachiman
3,851
2,234
0
1,962
7,442
2,440
0
3,058
4,358
0
36,370
L
Cliodhna
adam2390
Cliodhna
2,349
641
0
1,114
8,656
2,853
0
1,972
6,570
0
44,211
W
Thor
nvtty
Thor
3,100
885
0
363
7,336
2,637
0
2,062
5,274
0
44,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
26,707
334
Minions Killed
276
0
Camps Cleared
0
1,050,111
Distance Traveled
1,005,297
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,889
589
69
7
0
174,477
2
W
Achilles
6,680
668
69
7
0
211,798
0
W
Janus
7,267
727
108
11
0
224,650
0
L
Sobek
5,170
517
19
2
0
201,927
0
W
Bacchus
6,208
621
19
2
0
220,699
4
L
Eset
5,684
568
66
7
0
210,005
0
L
Chang'e
4,805
481
41
4
0
177,470
1
L
Hachiman
5,533
553
68
7
0
174,117
1
L
Cliodhna
5,515
552
82
8
0
241,778
0
W
Thor
5,705
571
69
7
0
218,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role