Player Matchup

Baron Samedi
Baron Samedi
Adewalde
Baron Samedi
Level 169
God Stats
10W - 5L
1,507 SR
Queue Stats
884W - 863L
1,472 Elo+
Solo
Thor
Thor
ChainsTheSecond
Thor
Level 105
God Stats
3W - 0L
1,799 SR
Queue Stats
88W - 29L
1,770 Elo+
Party 4
Ah Puch
Ah Puch
FutureKnight
Ah Puch
Level 125
God Stats
2W - 0L
1,705 SR
Queue Stats
119W - 60L
1,636 Elo+
Party 4
Athena
Athena
Meowstress X
Athena
Level 179
God Stats
14W - 15L
1,522 SR
Queue Stats
470W - 493L
1,487 Elo+
Party 3
Achilles
Achilles
X Meowphisto
Achilles
Level 175
God Stats
4W - 3L
1,601 SR
Queue Stats
330W - 336L
1,480 Elo+
Party 3
Team Averages
Level 151
1,627 SR
1,569 Elo+

VS

Team Averages
Level 94
1,440 SR
1,416 Elo+
Ares
Ares
ArischBlut
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,367 Elo+
Party 2
Fenrir
Fenrir
ScHaBieR
Fenrir
Level 126
God Stats
0W - 3L
1,122 SR
Queue Stats
72W - 74L
1,478 Elo+
Party 1
Bastet
Bastet
SeaOwl
Bastet
Level 153
God Stats
12W - 11L
1,580 SR
Queue Stats
639W - 672L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
VALIKPRO
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XSAMES
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adewalde
Baron Samedi
16
3 / 2 / 21
9,417
856
11,341
9,517
12,358
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 3 / 11
9,507
864
12,186
11,724
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
FutureKnight
Ah Puch
16
7 / 2 / 14
9,556
869
15,288
10,028
5,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
2 / 4 / 19
8,750
795
4,765
16,601
24,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
X Meowphisto
Achilles
16
6 / 2 / 17
9,424
857
12,853
18,548
28,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
8,522
775
4,918
13,937
14,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
ScHaBieR
Fenrir
14
2 / 5 / 6
8,285
753
8,701
13,642
12,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
SeaOwl
Bastet
14
3 / 5 / 4
8,381
762
11,505
11,764
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VALIKPRO
Baron Samedi
18
4 / 4 / 3
9,106
828
15,636
10,169
6,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
XSAMES
Ah Muzen Cab
16
3 / 6 / 6
9,520
865
10,803
13,444
6,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
26
Kills
13
13
Deaths
26
82
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adewalde
Baron Samedi
3
2
21
6.75
L
1
6
8
0.83
W
8
3
11
4.5
W
Ah Puch
FutureKnight
Ah Puch
7
2
14
7
W
Athena
2
4
19
2.88
L
Fenrir
ScHaBieR
Fenrir
2
5
6
1
L
Bastet
SeaOwl
Bastet
3
5
4
1
L
Baron Samedi
VALIKPRO
Baron Samedi
4
4
3
1.38
W
Achilles
X Meowphisto
Achilles
6
2
17
7.25
L
Ah Muzen Cab
XSAMES
Ah Muzen Cab
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,433
Damage
51,563
66,418
Taken
62,956
77,296
Mitigated
45,101
21,463
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adewalde
Baron Samedi
11,341
1,497
3,604
2,868
9,517
12,358
1,020
3,377
6,140
26,865
34
L
4,918
335
0
549
13,937
14,777
148
6,965
6,626
7,434
0
W
12,186
1,643
2,272
1,166
11,724
6,448
0
2,506
9,218
0
18,435
W
Ah Puch
FutureKnight
Ah Puch
15,288
1,657
525
1,882
10,028
5,071
1,037
2,122
7,906
27,056
0
W
Athena
4,765
1,325
1,076
1,655
16,601
24,650
221
6,076
10,525
12,683
0
L
Fenrir
ScHaBieR
Fenrir
8,701
1,718
533
2,483
13,642
12,116
414
7,938
5,521
0
11,319
L
Bastet
SeaOwl
Bastet
11,505
2,511
322
1,615
11,764
5,157
0
4,907
6,590
0
15,867
L
Baron Samedi
VALIKPRO
Baron Samedi
15,636
922
2,353
2,305
10,169
6,878
576
5,536
4,435
30,060
0
W
Achilles
X Meowphisto
Achilles
12,853
2,671
1,969
4,446
18,548
28,769
200
6,473
12,075
0
19,376
L
Ah Muzen Cab
XSAMES
Ah Muzen Cab
10,803
4,448
292
982
13,444
6,173
802
6,014
7,245
0
29,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
43,814
142
Minions Killed
99
0
Camps Cleared
0
1,039,632
Distance Traveled
1,040,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,417
856
35
3
0
172,958
0
L
Ares
8,522
775
5
0
0
190,892
0
W
Thor
9,507
864
22
2
0
203,116
0
W
Ah Puch
9,556
869
39
4
0
212,158
0
W
Athena
8,750
795
23
2
0
222,659
0
L
Fenrir
8,285
753
8
1
0
207,018
0
L
Bastet
8,381
762
12
1
0
236,158
0
L
Baron Samedi
9,106
828
37
3
0
203,233
0
W
Achilles
9,424
857
23
2
0
228,741
0
L
Ah Muzen Cab
9,520
865
37
3
0
203,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role