Player Matchup

Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
PolarGods
Hercules
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 42L
1,882 Elo+
Party 2
Surtr
Surtr
TERVUMIG
Surtr
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 37L
1,882 Elo+
Party 2
Fenrir
Fenrir
TheGamingOfFin
Fenrir
Level 107
God Stats
2W - 0L
1,771 SR
Queue Stats
131W - 17L
1,883 Elo+
Party 2
Team Averages
Level 123
1,554 SR
1,730 Elo+

VS

Team Averages
Level 80
1,465 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Adisiti
Nike
Level 158
God Stats
8W - 16L
1,402 SR
Queue Stats
666W - 697L
1,497 Elo+
Solo
Khepri
Khepri
MasterMcQueen99
Khepri
Level 96
God Stats
0W - 3L
1,422 SR
Queue Stats
32W - 50L
1,360 Elo+
Solo
Artemis
Artemis
QuebrabilhasPT
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Lancelot
Lancelot
rainbownz
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
3 / 1 / 5
8,501
850
3,348
8,239
5,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
 
Poseidon
13
1 / 3 / 6
7,742
774
4,420
6,365
3,920
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
PolarGods
Hercules
14
1 / 0 / 7
8,848
885
3,129
9,884
11,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Surtr
TERVUMIG
Surtr
16
3 / 0 / 6
9,675
968
4,277
9,120
8,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 2 / 7
7,947
795
4,571
10,055
13,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 0 / 1
7,860
786
7,707
848
432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Adisiti
Nike
15
3 / 3 / 1
8,063
806
9,204
8,263
8,498
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
6,064
606
1,642
2,918
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 5 / 1
7,582
758
8,406
9,047
4,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
rainbownz
Lancelot
5
0 / 1 / 0
5,642
564
454
1,181
509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
10
Kills
5
6
Deaths
10
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
5
5.5
W
Poseidon
 
Poseidon
1
3
6
1.33
L
Merlin
 
Merlin
1
0
1
1.5
L
Nike
Adisiti
Nike
3
3
1
1.17
L
0
1
0
0
W
Hercules
PolarGods
Hercules
1
0
7
4.5
L
1
5
1
0.3
W
Surtr
TERVUMIG
Surtr
3
0
6
6
W
2
2
7
2.75
L
Lancelot
rainbownz
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
27,413
43,663
Taken
22,257
42,657
Mitigated
16,435
15,480
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,348
422
849
449
8,239
5,317
1,657
2,093
6,146
0
14,097
W
Poseidon
 
Poseidon
4,420
579
480
259
6,365
3,920
2,043
1,149
5,216
19,101
0
L
Merlin
 
Merlin
7,707
112
92
15
848
432
0
51
797
27,125
0
L
Nike
Adisiti
Nike
9,204
150
0
1,022
8,263
8,498
0
2,379
5,884
3,172
17,597
L
1,642
21
114
348
2,918
2,880
0
891
2,027
3,611
0
W
Hercules
PolarGods
Hercules
3,129
1,513
3,048
4,524
9,884
11,578
666
3,453
6,431
0
8,303
L
8,406
2,134
400
1,138
9,047
4,116
0
1,063
7,984
0
15,769
W
Surtr
TERVUMIG
Surtr
4,277
785
225
3,848
9,120
8,507
1,070
2,126
6,994
250
17,941
W
4,571
913
804
994
10,055
13,335
522
2,696
7,359
0
6,814
L
Lancelot
rainbownz
Lancelot
454
58
0
5
1,181
509
0
219
962
0
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,713
Gold Earned
35,211
112
Minions Killed
101
0
Camps Cleared
0
896,864
Distance Traveled
631,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,501
850
33
3
0
179,754
0
W
Poseidon
7,742
774
30
3
0
188,012
0
L
Merlin
7,860
786
52
5
0
173,949
0
L
Nike
8,063
806
21
2
0
178,044
0
L
Khepri
6,064
606
5
1
0
75,186
0
W
Hercules
8,848
885
7
1
0
155,279
0
L
Artemis
7,582
758
23
2
0
157,098
0
W
Surtr
9,675
968
36
4
0
188,846
0
W
Fenrir
7,947
795
6
1
0
184,973
0
L
Lancelot
5,642
564
0
0
0
47,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role