Player Matchup

Ravana
Ravana
Bam_Bam_Cuhz
Ravana
Level 126
God Stats
2W - 2L
1,370 SR
Queue Stats
101W - 109L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
MR animal NL
Kumbhakarna
Level 61
God Stats
13W - 11L
1,541 SR
Queue Stats
141W - 149L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
MarneeNL
Danzaburou
Level 46
God Stats
93W - 94L
1,547 SR
Queue Stats
171W - 198L
1,423 Elo+
Party 1
Ao Kuang
Ao Kuang
Xx ThaFall3n xX
Ao Kuang
Level 145
God Stats
61W - 59L
1,499 SR
Queue Stats
181W - 175L
1,423 Elo+
Solo
Chiron
Chiron
sweet_primer
Chiron
Level 84
God Stats
275W - 229L
1,537 SR
Queue Stats
1,323W - 1,354L
1,366 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,417 Elo+

VS

Team Averages
Level 117
1,591 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BadAxxDad419
Rama
Level 105
God Stats
3W - 2L
1,477 SR
Queue Stats
5W - 3L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
CinderGaze
Kumbhakarna
Level 69
God Stats
2W - 1L
1,877 SR
Queue Stats
47W - 62L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
PALEX32
Kukulkan
Level 110
God Stats
5W - 6L
1,601 SR
Queue Stats
87W - 84L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 1 / 1
4,170
596
1,954
3,683
1,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
MR animal NL
Kumbhakarna
7
2 / 0 / 3
4,885
698
1,944
5,878
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
MarneeNL
Danzaburou
8
3 / 0 / 3
5,004
715
6,385
4,779
1,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
8
2 / 1 / 0
4,837
691
1,941
4,451
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
9
1 / 0 / 0
4,337
620
679
3,367
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 2 / 0
4,875
696
2,023
5,347
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
1
0 / 0 / 0
2,934
419
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
3,465
495
2,268
6,235
1,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
CinderGaze
Kumbhakarna
5
0 / 4 / 0
3,712
530
1,273
5,288
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
PALEX32
Kukulkan
9
0 / 0 / 0
4,856
694
690
1,067
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Fenrir
 
Fenrir
0
0
0
0
L
0
2
0
0
W
Ravana
0
1
1
0.5
L
Kumbhakarna
CinderGaze
Kumbhakarna
0
4
0
0
W
Kumbhakarna
MR animal NL
Kumbhakarna
2
0
3
3.5
W
Danzaburou
MarneeNL
Danzaburou
3
0
3
4.5
L
Kukulkan
PALEX32
Kukulkan
0
0
0
0
W
Ao Kuang
2
1
0
2
W
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,903
Damage
6,254
22,158
Taken
17,937
9,033
Mitigated
10,699
8,434
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,023
698
0
1,259
5,347
4,261
0
1,366
3,981
0
25,172
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
2,268
1,712
0
2,106
6,235
1,794
0
1,351
4,884
0
16,349
W
Ravana
1,954
722
0
1,444
3,683
1,783
188
0
3,683
0
17,448
L
Kumbhakarna
CinderGaze
Kumbhakarna
1,273
386
0
341
5,288
4,316
0
1,168
4,120
4,933
0
W
Kumbhakarna
MR animal NL
Kumbhakarna
1,944
560
985
1,861
5,878
3,500
0
984
4,894
10,232
0
W
Danzaburou
MarneeNL
Danzaburou
6,385
3,899
0
1,464
4,779
1,443
63
230
4,549
0
33,445
L
Kukulkan
PALEX32
Kukulkan
690
0
0
500
1,067
328
0
0
1,067
26,976
0
W
Ao Kuang
1,941
408
0
331
4,451
1,361
0
187
4,224
28,431
0
W
Chiron
679
115
0
2,349
3,367
946
0
426
2,845
0
23,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
19,842
191
Minions Killed
120
0
Camps Cleared
0
751,028
Distance Traveled
568,486
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,875
696
34
5
0
138,921
0
L
Fenrir
2,934
419
0
0
0
0
0
L
Rama
3,465
495
22
3
0
150,644
0
W
Ravana
4,170
596
34
5
0
135,019
0
L
Kumbhakarna
3,712
530
9
1
0
130,414
0
W
Kumbhakarna
4,885
698
18
3
0
141,218
2
W
Danzaburou
5,004
715
47
7
0
150,399
1
L
Kukulkan
4,856
694
55
8
0
148,507
3
W
Ao Kuang
4,837
691
52
7
0
163,451
0
W
Chiron
4,337
620
40
6
0
160,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role