Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Countryroads15
Ares
Level 82
God Stats
22W - 23L
1,454 SR
Queue Stats
238W - 249L
1,375 Elo+
Solo
Poseidon
Poseidon
Midnight_Devil76
Poseidon
Level 100
God Stats
7W - 5L
1,351 SR
Queue Stats
391W - 363L
1,433 Elo+
Solo
Set
Set
RacecarrDan
Set
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,475 Elo+
Solo
Danzaburou
Danzaburou
SkyKittygirl
Danzaburou
Level 107
God Stats
30W - 31L
1,511 SR
Queue Stats
141W - 137L
1,523 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,461 Elo+

VS

Team Averages
Level 114
1,488 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AnimeIsWeird211
Hades
Level 83
God Stats
24W - 25L
1,480 SR
Queue Stats
328W - 323L
1,426 Elo+
Solo
Heimdallr
Heimdallr
DIORIVE10
Heimdallr
Level 124
God Stats
6W - 5L
1,447 SR
Queue Stats
355W - 323L
1,481 Elo+
Solo
Scylla
Scylla
MobJack-
Scylla
Level 157
God Stats
12W - 9L
1,630 SR
Queue Stats
90W - 84L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
wyd_stepbro699
Baron Samedi
Level 119
God Stats
340W - 289L
1,382 SR
Queue Stats
1,455W - 1,416L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 0 / 0
6,522
652
3,246
5,264
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
5,272
527
1,665
6,319
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
3 / 1 / 0
6,662
666
3,200
4,078
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 3 / 2
6,928
693
7,070
8,971
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SkyKittygirl
Danzaburou
9
0 / 0 / 3
5,323
532
5,783
7,362
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 2
5,320
532
2,117
9,051
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 1 / 0
5,191
519
3,216
6,628
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
DIORIVE10
Heimdallr
9
1 / 1 / 2
5,226
523
5,135
5,718
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MobJack-
Scylla
10
1 / 3 / 0
5,998
600
2,782
4,893
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
wyd_stepbro699
Baron Samedi
10
0 / 3 / 0
5,558
556
2,122
7,159
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
5
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
0
1
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
2
1
0
2
W
0
1
1
0.5
L
Heimdallr
DIORIVE10
Heimdallr
1
1
2
2
W
3
1
0
3
L
Scylla
MobJack-
Scylla
1
3
0
0.33
W
7
3
2
2.67
W
Danzaburou
SkyKittygirl
Danzaburou
0
0
3
1.5
L
Baron Samedi
wyd_stepbro699
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
15,372
31,994
Taken
33,449
17,577
Mitigated
13,289
10,058
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,246
1,129
0
3,383
5,264
4,342
0
2,077
3,187
0
40,722
L
Ne Zha
 
Ne Zha
2,117
912
0
1,506
9,051
3,023
0
801
8,250
0
33,014
L
3,216
520
0
3,805
6,628
2,618
0
530
6,098
29,233
0
W
1,665
0
0
1,506
6,319
4,607
0
1,577
4,742
10,637
0
L
Heimdallr
DIORIVE10
Heimdallr
5,135
2,522
0
1,482
5,718
2,170
0
738
4,980
0
29,136
W
3,200
245
0
668
4,078
1,426
0
2,069
2,009
46,370
0
L
Scylla
MobJack-
Scylla
2,782
198
0
1,345
4,893
1,601
424
2,234
2,659
46,361
0
W
7,070
3,126
0
864
8,971
4,393
0
998
7,973
0
37,336
W
Danzaburou
SkyKittygirl
Danzaburou
5,783
2,579
0
3,637
7,362
2,809
56
1,399
5,963
0
45,492
L
Baron Samedi
wyd_stepbro699
Baron Samedi
2,122
390
0
1,448
7,159
3,877
196
562
6,597
36,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
27,293
283
Minions Killed
298
0
Camps Cleared
0
1,048,355
Distance Traveled
943,941
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,522
652
68
7
0
196,813
0
L
Ne Zha
5,320
532
60
6
0
230,715
0
L
Hades
5,191
519
53
5
0
160,525
0
W
Ares
5,272
527
17
2
0
233,928
0
L
Heimdallr
5,226
523
39
4
0
185,358
2
W
Poseidon
6,662
666
75
8
0
207,885
4
L
Scylla
5,998
600
87
9
0
197,556
3
W
Set
6,928
693
52
5
0
228,496
0
W
Danzaburou
5,323
532
71
7
0
181,233
0
L
Baron Samedi
5,558
556
59
6
0
169,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role