Player Matchup

Serqet
Serqet
Demogorgasm
Serqet
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 8L
1,149 Elo+
Solo
Vulcan
Vulcan
ImRighteous
Vulcan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 103L
1,448 Elo+
Solo
Cabrakan
Cabrakan
Obabakoak
Cabrakan
Level 98
God Stats
5W - 5L
1,720 SR
Queue Stats
40W - 53L
1,430 Elo+
Party 2
Tyr
Tyr
Whiteneel
Tyr
Level 88
God Stats
2W - 2L
1,542 SR
Queue Stats
40W - 53L
1,430 Elo+
Party 2
Sol
Sol
juliocf2000
Sol
Level 157
God Stats
7W - 3L
1,619 SR
Queue Stats
263W - 292L
1,560 Elo+
Party 2
Team Averages
Level 104
1,622 SR
1,403 Elo+

VS

Team Averages
Level 100
1,475 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OldFreack
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Solo
Kukulkan
Kukulkan
PascomaestroTTV
Kukulkan
Level 182
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Reform3d
Anubis
Level 130
God Stats
9W - 11L
1,202 SR
Queue Stats
453W - 463L
1,501 Elo+
Solo
Khepri
Khepri
iGoreYou
Khepri
Level 101
God Stats
2W - 2L
1,469 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
9 / 1 / 5
8,573
857
10,717
8,878
6,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
14
2 / 3 / 6
7,456
746
10,629
6,281
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Obabakoak
Cabrakan
13
1 / 0 / 9
7,734
773
2,832
10,365
11,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 7
7,472
747
4,777
7,401
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 9
7,970
797
4,561
7,834
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 5 / 1
6,589
659
2,954
8,831
3,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
OldFreack
Neith
13
0 / 2 / 2
6,754
675
5,049
6,716
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
1 / 3 / 0
7,086
709
8,768
5,702
2,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Reform3d
Anubis
15
2 / 3 / 2
8,228
823
7,289
7,438
4,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
iGoreYou
Khepri
13
2 / 3 / 3
7,579
758
2,951
10,358
9,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
16
Kills
6
6
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
1
0.3
W
Serqet
9
1
5
11.5
W
Vulcan
2
3
6
1.67
W
Cabrakan
Obabakoak
Cabrakan
1
0
9
5.5
L
Neith
OldFreack
Neith
0
2
2
0.5
L
Kukulkan
1
3
0
0.33
L
Anubis
Reform3d
Anubis
2
3
2
1
W
3
1
7
6.5
L
Khepri
iGoreYou
Khepri
2
3
3
1.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
27,011
40,759
Taken
39,045
30,602
Mitigated
22,404
7,516
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,954
818
8
2,109
8,831
3,535
0
4,596
3,649
0
9,438
W
Serqet
10,717
3,943
0
943
8,878
6,122
59
5,034
3,844
0
23,255
W
Vulcan
10,629
4,447
0
347
6,281
2,720
186
3,521
2,760
24,649
0
W
Cabrakan
Obabakoak
Cabrakan
2,832
736
1,287
1,366
10,365
11,726
208
4,331
6,034
8,979
0
L
Neith
OldFreack
Neith
5,049
1,870
0
2,231
6,716
2,726
150
2,702
3,630
0
20,199
L
Kukulkan
8,768
790
0
250
5,702
2,322
0
2,615
2,864
29,873
0
L
Anubis
Reform3d
Anubis
7,289
452
0
1,408
7,438
4,629
0
3,379
3,880
33,704
0
W
4,777
751
0
309
7,401
7,108
54
3,706
3,695
0
13,854
L
Khepri
iGoreYou
Khepri
2,951
145
390
792
10,358
9,192
76
4,182
5,712
10,435
0
W
4,561
1,380
0
3,264
7,834
2,926
3,181
2,416
5,418
41,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
36,236
194
Minions Killed
194
0
Camps Cleared
0
979,386
Distance Traveled
940,284
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,589
659
16
2
0
173,253
7
W
Serqet
8,573
857
33
3
0
205,995
0
W
Vulcan
7,456
746
48
5
0
191,748
3
W
Cabrakan
7,734
773
12
1
0
202,689
0
L
Neith
6,754
675
43
4
0
170,782
3
L
Kukulkan
7,086
709
62
6
0
214,194
0
L
Anubis
8,228
823
62
6
0
180,095
0
W
Tyr
7,472
747
17
2
0
202,230
3
L
Khepri
7,579
758
11
1
0
201,960
4
W
Sol
7,970
797
84
8
0
176,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role