Player Matchup

Cabrakan
Cabrakan
CALBOSS_Tdot
Cabrakan
Level 118
God Stats
3W - 4L
1,829 SR
Queue Stats
604W - 640L
1,503 Elo+
Solo
Osiris
Osiris
DivineMayhem
Osiris
Level 75
God Stats
2W - 1L
1,788 SR
Queue Stats
44W - 32L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
LuluLuciferr
Hun Batz
Level 107
God Stats
0W - 1L
1,739 SR
Queue Stats
178W - 177L
1,445 Elo+
Solo
Rama
Rama
Quik-_-Core43
Rama
Level 103
God Stats
0W - 1L
1,475 SR
Queue Stats
35W - 28L
1,484 Elo+
Solo
Freya
Freya
Super123456890
Freya
Level 127
God Stats
1W - 2L
1,462 SR
Queue Stats
57W - 34L
1,544 Elo+
Party 1
Team Averages
Level 106
1,659 SR
1,493 Elo+

VS

Team Averages
Level 119
1,501 SR
1,540 Elo+
Khepri
Khepri
CardBard6720112
Khepri
Level 143
God Stats
1W - 0L
1,456 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 2
Achilles
Achilles
FunZeusTheGod
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Lingering_Will07
Zhong Kui
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,503 Elo+
Solo
Sol
Sol
OrionTheButcher
Sol
Level 180
God Stats
14W - 13L
1,548 SR
Queue Stats
373W - 401L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Th3Br41nz
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CALBOSS_Tdot
Cabrakan
12
0 / 6 / 6
7,276
661
1,860
12,959
17,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
13
1 / 5 / 5
7,457
678
3,723
15,540
17,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LuluLuciferr
Hun Batz
14
1 / 6 / 6
7,597
691
8,033
12,140
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 3
8,550
777
9,102
9,167
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 4
8,019
729
11,266
13,356
6,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 18
9,362
851
4,371
8,885
8,543
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
FunZeusTheGod
Achilles
16
8 / 2 / 15
9,627
875
10,515
11,316
19,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
14
6 / 3 / 10
8,744
795
12,161
9,802
11,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 2 / 17
9,241
840
16,395
7,768
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Th3Br41nz
Hou Yi
17
8 / 0 / 18
10,324
939
14,226
4,755
3,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
8
Kills
27
27
Deaths
8
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CALBOSS_Tdot
Cabrakan
0
6
6
0.5
W
1
1
18
10
L
Osiris
1
5
5
0.7
W
Achilles
FunZeusTheGod
Achilles
8
2
15
7.75
W
Zhong Kui
6
3
10
3.67
L
Hun Batz
LuluLuciferr
Hun Batz
1
6
6
0.67
W
4
2
17
6.25
L
4
4
3
1.38
L
2
6
4
0.67
W
Hou Yi
Th3Br41nz
Hou Yi
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
57,668
63,162
Taken
42,526
52,299
Mitigated
47,296
13,967
Healing
18,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CALBOSS_Tdot
Cabrakan
1,860
392
0
1,014
12,959
17,306
0
6,332
6,363
4,462
0
W
4,371
358
2,220
3,718
8,885
8,543
564
1,531
7,354
10,331
0
L
Osiris
3,723
1,277
735
3,123
15,540
17,399
0
8,151
7,155
0
6,068
W
Achilles
FunZeusTheGod
Achilles
10,515
2,425
1,223
1,829
11,316
19,789
626
4,008
7,308
0
19,129
W
Zhong Kui
12,161
295
404
3,716
9,802
11,081
681
3,962
5,840
19,344
0
L
Hun Batz
LuluLuciferr
Hun Batz
8,033
1,427
518
1,966
12,140
5,952
0
7,428
4,616
0
21,719
W
16,395
3,231
825
2,803
7,768
4,643
3,520
3,054
4,714
28,048
0
L
9,102
7,519
1,179
1,630
9,167
4,897
0
2,952
6,067
0
16,919
L
11,266
3,084
715
3,087
13,356
6,745
0
8,064
5,088
24,876
0
W
Hou Yi
Th3Br41nz
Hou Yi
14,226
6,552
334
1,614
4,755
3,240
2,276
571
4,184
0
33,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
47,298
94
Minions Killed
121
0
Camps Cleared
0
841,509
Distance Traveled
1,078,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,276
661
4
0
0
143,124
0
W
Khepri
9,362
851
14
1
0
217,566
0
L
Osiris
7,457
678
5
0
0
195,264
0
W
Achilles
9,627
875
18
2
0
214,141
0
W
Zhong Kui
8,744
795
17
2
0
212,201
0
L
Hun Batz
7,597
691
32
3
0
161,250
0
W
Sol
9,241
840
33
3
0
207,278
0
L
Rama
8,550
777
21
2
0
169,874
0
L
Freya
8,019
729
32
3
0
171,997
0
W
Hou Yi
10,324
939
39
4
0
227,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role