Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IJokerSmile
Aphrodite
Level 128
God Stats
3W - 2L
1,589 SR
Queue Stats
173W - 183L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Lissn
Danzaburou
Level 108
God Stats
9W - 10L
1,503 SR
Queue Stats
193W - 191L
1,527 Elo+
Party 1
He Bo
He Bo
Wulcanic
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,535 Elo+
Solo
Hercules
Hercules
hispanobwolf
Hercules
Level 146
God Stats
4W - 6L
1,387 SR
Queue Stats
280W - 287L
1,528 Elo+
Party 1
Team Averages
Level 148
1,496 SR
1,520 Elo+

VS

Team Averages
Level 137
1,594 SR
1,601 Elo+
Khepri
Khepri
Brightsides
Khepri
Level 147
God Stats
1W - 0L
1,802 SR
Queue Stats
103W - 89L
1,582 Elo+
Solo
Jing Wei
Jing Wei
FakeBunnyXD
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 38L
1,632 Elo+
Solo
Skadi
Skadi
HeadHunterXY
Skadi
Level 156
God Stats
5W - 1L
1,851 SR
Queue Stats
306W - 295L
1,556 Elo+
Solo
Atlas
Atlas
TheHuussi
Atlas
Level 130
God Stats
2W - 3L
1,316 SR
Queue Stats
159W - 160L
1,557 Elo+
Solo
Hel
Hel
martiking
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 2 / 4
8,791
733
9,264
21,213
27,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
IJokerSmile
Aphrodite
13
0 / 4 / 3
7,754
646
5,638
14,439
11,662
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
Lissn
Danzaburou
13
0 / 6 / 1
7,857
655
17,195
15,652
8,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Wulcanic
He Bo
15
2 / 4 / 2
8,952
746
10,174
11,942
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
hispanobwolf
Hercules
15
2 / 4 / 4
8,607
717
14,324
24,362
29,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 15
9,191
766
7,015
11,612
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
FakeBunnyXD
Jing Wei
17
8 / 1 / 10
9,648
804
25,065
12,246
7,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
6 / 2 / 13
9,497
791
23,517
13,298
8,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
TheHuussi
Atlas
16
3 / 2 / 15
9,029
752
17,401
20,460
23,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 18
8,461
705
4,045
5,795
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
6
Kills
19
20
Deaths
6
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
4
2
W
Khepri
1
1
15
8.5
W
Jing Wei
FakeBunnyXD
Jing Wei
8
1
10
13
W
6
2
13
6.25
L
Aphrodite
IJokerSmile
Aphrodite
0
4
3
0.38
L
Danzaburou
Lissn
Danzaburou
0
6
1
0.08
W
Atlas
TheHuussi
Atlas
3
2
15
5.25
L
He Bo
Wulcanic
He Bo
2
4
2
0.75
L
Hercules
hispanobwolf
Hercules
2
4
4
1
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,595
Damage
77,043
87,608
Taken
63,411
83,385
Mitigated
56,477
39,794
Healing
39,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,264
194
324
8,713
21,213
27,345
26
6,088
15,125
22,421
0
W
Khepri
7,015
132
1,247
2,533
11,612
11,208
250
3,117
8,016
14,859
0
W
Jing Wei
FakeBunnyXD
Jing Wei
25,065
14,556
318
611
12,246
7,589
1,633
6,434
5,584
0
34,292
W
23,517
12,799
636
925
13,298
8,149
509
5,783
7,321
0
36,487
L
Aphrodite
IJokerSmile
Aphrodite
5,638
498
10,469
6,117
14,439
11,662
114
4,549
9,890
14,244
0
L
Danzaburou
Lissn
Danzaburou
17,195
2,948
302
1,495
15,652
8,989
896
6,377
9,275
0
30,958
W
Atlas
TheHuussi
Atlas
17,401
6,735
2,249
5,304
20,460
23,498
144
6,346
13,084
38,347
0
L
He Bo
Wulcanic
He Bo
10,174
76
0
733
11,942
6,380
50
4,577
7,365
22,248
0
L
Hercules
hispanobwolf
Hercules
14,324
3,010
2,002
9,639
24,362
29,009
416
6,870
17,492
0
15,860
W
4,045
822
21,045
4,348
5,795
6,033
76
2,471
3,037
6,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
45,826
147
Minions Killed
136
0
Camps Cleared
0
1,044,759
Distance Traveled
1,229,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,791
733
44
4
0
233,323
0
W
Khepri
9,191
766
18
2
0
266,224
0
W
Jing Wei
9,648
804
28
2
0
233,531
0
W
Skadi
9,497
791
39
3
0
226,513
0
L
Aphrodite
7,754
646
22
2
0
219,492
0
L
Danzaburou
7,857
655
33
3
0
194,297
0
W
Atlas
9,029
752
36
3
0
236,662
0
L
He Bo
8,952
746
35
3
0
185,710
0
L
Hercules
8,607
717
13
1
0
211,937
0
W
Hel
8,461
705
15
1
0
266,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role