Player Matchup

Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dyllonm
Anubis
Level 89
God Stats
25W - 12L
1,725 SR
Queue Stats
134W - 152L
1,436 Elo+
Solo
Anhur
Anhur
tutty2000
Anhur
Level 109
God Stats
13W - 7L
1,285 SR
Queue Stats
41W - 42L
1,351 Elo+
Party 2
Team Averages
Level 94
1,503 SR
1,429 Elo+

VS

Team Averages
Level 65
1,500 SR
1,386 Elo+
Ao Kuang
Ao Kuang
Antimagamed
Ao Kuang
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,310 Elo+
Party 1
Bakasura
Bakasura
SuperSayanSusan
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,539 Elo+
Solo
Da Ji
Da Ji
hommind
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 10
8,979
898
7,487
11,971
12,071
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Dyllonm
Anubis
14
9 / 1 / 4
10,009
1,001
12,736
7,130
3,465
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
tutty2000
Anhur
13
3 / 2 / 10
9,131
913
9,011
6,322
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Antimagamed
Ao Kuang
10
2 / 2 / 2
7,828
783
5,144
11,809
7,499
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
10
3 / 6 / 2
8,031
803
7,588
13,185
5,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
hommind
Da Ji
10
0 / 6 / 2
7,150
715
4,842
10,734
3,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
10
3.5
L
Ao Kuang
Antimagamed
Ao Kuang
2
2
2
1.5
W
Anubis
Dyllonm
Anubis
9
1
4
11
L
Bakasura
3
6
2
0.67
L
Da Ji
hommind
Da Ji
0
6
2
0.17
W
Anhur
tutty2000
Anhur
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
17,574
25,423
Taken
35,728
17,539
Mitigated
16,245
8,450
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,487
672
0
2,419
11,971
12,071
234
2,395
8,715
0
22,319
L
Ao Kuang
Antimagamed
Ao Kuang
5,144
1,294
0
2,025
11,809
7,499
0
4,774
7,035
17,987
0
W
Anubis
Dyllonm
Anubis
12,736
786
0
4,258
7,130
3,465
650
2,338
4,547
52,367
0
L
Bakasura
7,588
5,231
0
1,796
13,185
5,369
0
4,581
8,604
0
18,517
L
Da Ji
hommind
Da Ji
4,842
959
0
1,424
10,734
3,377
0
3,639
7,095
0
12,570
W
Anhur
tutty2000
Anhur
9,011
4,092
0
1,773
6,322
2,003
1,535
1,259
4,575
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
23,009
133
Minions Killed
69
0
Camps Cleared
0
592,771
Distance Traveled
545,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,979
898
18
2
0
218,405
0
L
Ao Kuang
7,828
783
18
2
0
171,052
0
W
Anubis
10,009
1,001
69
7
0
191,961
0
L
Bakasura
8,031
803
34
3
0
190,017
0
L
Da Ji
7,150
715
17
2
0
184,253
0
W
Anhur
9,131
913
46
5
0
182,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role