Player Matchup

Cupid
Cupid
AlePascu
Cupid
Level 66
God Stats
7W - 7L
1,754 SR
Queue Stats
40W - 42L
1,432 Elo+
Party 1
Thanatos
Thanatos
Blopix1203
Thanatos
Level 49
God Stats
4W - 3L
1,837 SR
Queue Stats
91W - 94L
1,456 Elo+
Party 1
Chaac
Chaac
LechuRules
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 107L
1,388 Elo+
Party 1
Janus
Janus
maarkitoss99390
Janus
Level 55
God Stats
19W - 16L
1,508 SR
Queue Stats
143W - 182L
1,383 Elo+
Party 1
Xing Tian
Xing Tian
perros662
Xing Tian
Level 48
God Stats
1W - 3L
1,374 SR
Queue Stats
143W - 167L
1,425 Elo+
Party 1
Team Averages
Level 49
1,595 SR
1,417 Elo+

VS

Team Averages
Level 97
1,504 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Ginger_Nut2014
Arachne
Level 65
God Stats
9W - 13L
1,520 SR
Queue Stats
25W - 34L
1,596 Elo+
Party 2
Amaterasu
Amaterasu
Muerbi
Amaterasu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 165L
1,427 Elo+
Solo
Artemis
Artemis
murphey1
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AlePascu
Cupid
12
0 / 1 / 3
6,741
519
4,032
8,963
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Blopix1203
Thanatos
13
7 / 2 / 1
7,529
579
8,309
12,597
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
10
0 / 6 / 1
5,707
439
3,692
10,763
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 2
6,533
503
6,078
4,907
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
perros662
Xing Tian
10
2 / 1 / 4
6,693
515
4,613
11,885
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 0
7,335
564
4,778
5,462
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
10
0 / 2 / 3
6,481
499
5,155
12,172
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 0
7,699
592
4,638
10,305
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Muerbi
Amaterasu
14
6 / 0 / 2
8,693
669
10,359
11,631
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
murphey1
Artemis
11
0 / 3 / 1
6,436
495
6,866
8,555
2,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
12
12
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
W
Geb
 
Geb
0
2
3
0.75
L
Cupid
AlePascu
Cupid
0
1
3
1.5
L
Thanatos
Blopix1203
Thanatos
7
2
1
3.75
W
3
3
0
1
L
Chaac
0
6
1
0.08
W
Amaterasu
Muerbi
Amaterasu
6
0
2
7
L
1
2
2
1
W
Artemis
murphey1
Artemis
0
3
1
0.17
L
Xing Tian
perros662
Xing Tian
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
31,796
49,115
Taken
48,125
25,620
Mitigated
23,119
18,452
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,778
435
0
710
5,462
1,972
0
2,744
2,564
50,890
0
W
Geb
 
Geb
5,155
607
278
2,356
12,172
8,436
0
4,828
7,090
22,404
0
L
Cupid
AlePascu
Cupid
4,032
1,807
79
3,053
8,963
3,834
0
825
8,138
0
51,130
L
Thanatos
Blopix1203
Thanatos
8,309
2,681
0
9,700
12,597
5,149
0
1,858
10,739
0
58,663
W
4,638
3,209
0
1,785
10,305
3,627
0
1,327
8,892
0
54,835
L
Chaac
3,692
543
0
1,504
10,763
4,786
0
248
10,515
0
33,540
W
Amaterasu
Muerbi
Amaterasu
10,359
4,852
86
6,829
11,631
6,556
270
719
10,876
0
72,561
L
6,078
368
0
693
4,907
2,001
0
3,265
1,642
52,335
0
W
Artemis
murphey1
Artemis
6,866
2,691
0
2,226
8,555
2,528
0
543
8,012
0
41,874
L
Xing Tian
perros662
Xing Tian
4,613
616
0
3,423
11,885
9,850
0
3,737
8,148
19,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
36,644
357
Minions Killed
388
0
Camps Cleared
0
1,264,569
Distance Traveled
1,319,475
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,335
564
85
7
0
278,315
8
W
Geb
6,481
499
26
2
0
264,184
0
L
Cupid
6,741
519
99
8
0
232,394
2
L
Thanatos
7,529
579
92
7
0
290,041
0
W
Arachne
7,699
592
83
6
0
288,259
0
L
Chaac
5,707
439
52
4
0
254,569
0
W
Amaterasu
8,693
669
124
10
0
272,511
0
L
Janus
6,533
503
94
7
0
219,038
0
W
Artemis
6,436
495
70
5
0
216,206
0
L
Xing Tian
6,693
515
20
2
0
268,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role