Player Matchup

Ymir
Ymir
Apolo SRG
Ymir
Level 65
God Stats
3W - 3L
1,403 SR
Queue Stats
42W - 41L
1,476 Elo+
Solo
Susano
Susano
Hiq6
Susano
Level 248
God Stats
116W - 26L
1,913 SR
Queue Stats
321W - 80L
1,893 Elo+
Party 2
Osiris
Osiris
Memve
Osiris
Level 68
God Stats
7W - 1L
1,701 SR
Queue Stats
271W - 160L
1,642 Elo+
Party 2
Jing Wei
Jing Wei
N1nja25t
Jing Wei
Level 109
God Stats
15W - 18L
1,477 SR
Queue Stats
97W - 76L
1,507 Elo+
Solo
Scylla
Scylla
ScyllaPlayer14
Scylla
Level 118
God Stats
17W - 13L
1,672 SR
Queue Stats
63W - 39L
1,725 Elo+
Party 2
Team Averages
Level 122
1,633 SR
1,648 Elo+

VS

Team Averages
Level 133
1,423 SR
1,523 Elo+
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
JJCas
Vulcan
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
241W - 242L
1,502 Elo+
Party 3
Thor
Thor
KillerKiers
Thor
Level 129
God Stats
17W - 14L
1,517 SR
Queue Stats
115W - 127L
1,533 Elo+
Party 3
Surtr
Surtr
magalan2009
Surtr
Level 115
God Stats
0W - 5L
1,207 SR
Queue Stats
142W - 135L
1,547 Elo+
Party 1
Neith
Neith
zSkinz
Neith
Level 142
God Stats
14W - 13L
1,595 SR
Queue Stats
82W - 83L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 2
5,231
523
1,163
5,923
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Hiq6
Susano
12
8 / 1 / 1
7,033
703
10,117
8,161
3,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Memve
Osiris
11
3 / 1 / 4
6,730
673
9,345
11,357
12,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
N1nja25t
Jing Wei
10
0 / 0 / 2
5,926
593
2,758
3,345
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
6,724
672
3,268
2,658
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 0
5,389
539
3,192
9,615
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
JJCas
Vulcan
11
0 / 2 / 1
5,911
591
2,011
3,885
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
5,854
585
3,004
10,060
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 0
4,754
475
5,097
11,634
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
zSkinz
Neith
11
1 / 2 / 0
6,145
615
3,595
4,965
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Ymir
0
0
2
1
W
Susano
Hiq6
Susano
8
1
1
8.5
L
Vulcan
JJCas
Vulcan
0
2
1
0.25
L
1
2
1
0.75
W
Osiris
Memve
Osiris
3
1
4
5
W
Jing Wei
N1nja25t
Jing Wei
0
0
2
1
W
1
0
1
1.5
L
0
5
0
0
L
Neith
zSkinz
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
16,899
31,444
Taken
40,159
20,170
Mitigated
21,276
10,798
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,192
327
0
3,385
9,615
7,659
0
2,780
6,835
15,920
0
W
Ymir
1,163
525
1,170
2,060
5,923
2,599
0
1,996
3,927
11,141
0
W
Susano
Hiq6
Susano
10,117
4,248
0
1,125
8,161
3,403
0
1,664
6,497
0
47,513
L
Vulcan
JJCas
Vulcan
2,011
589
0
499
3,885
1,248
0
1,172
2,713
55,951
0
L
3,004
1,784
0
696
10,060
3,808
0
72
9,988
0
43,193
W
Osiris
Memve
Osiris
9,345
5,136
0
5,209
11,357
12,283
33
212
11,145
0
51,067
W
Jing Wei
N1nja25t
Jing Wei
2,758
2,279
0
734
3,345
1,123
110
709
2,636
0
43,763
W
3,268
411
0
500
2,658
762
0
834
1,824
67,045
0
L
5,097
2,276
0
2,042
11,634
6,703
0
0
11,634
403
24,706
L
Neith
zSkinz
Neith
3,595
1,501
0
1,180
4,965
1,858
0
407
4,558
0
49,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
28,053
402
Minions Killed
342
0
Camps Cleared
0
1,021,187
Distance Traveled
1,036,907
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,389
539
23
2
0
217,596
0
W
Ymir
5,231
523
19
2
0
218,971
3
W
Susano
7,033
703
73
7
0
228,903
0
L
Vulcan
5,911
591
113
11
0
209,339
2
L
Thor
5,854
585
81
8
0
224,609
0
W
Osiris
6,730
673
100
10
0
185,774
2
W
Jing Wei
5,926
593
80
8
0
191,460
0
W
Scylla
6,724
672
130
13
0
196,079
3
L
Surtr
4,754
475
34
3
0
200,305
0
L
Neith
6,145
615
91
9
0
185,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role