Player Matchup

Awilix
Awilix
Bithda
Awilix
Level 157
God Stats
3W - 0L
1,670 SR
Queue Stats
90W - 93L
1,564 Elo+
Party 1
Bellona
Bellona
Caka
Bellona
Level 127
God Stats
2W - 1L
1,839 SR
Queue Stats
4W - 5L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
FL4MINGM4N
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,497 Elo+
Party 1
Bakasura
Bakasura
MtothepowerofL
Bakasura
Level 105
God Stats
1W - 2L
1,282 SR
Queue Stats
31W - 36L
1,507 Elo+
Party 1
Hachiman
Hachiman
Nomadinau
Hachiman
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 54L
1,480 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,521 Elo+

VS

Team Averages
Level 107
1,589 SR
1,558 Elo+
Agni
Agni
Kavalan
Agni
Level 155
God Stats
8W - 6L
1,714 SR
Queue Stats
234W - 223L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Ryokugyui
Aphrodite
Level 65
God Stats
2W - 4L
1,340 SR
Queue Stats
81W - 74L
1,480 Elo+
Party 2
Rama
Rama
Smegoal
Rama
Level 78
God Stats
72W - 62L
1,620 SR
Queue Stats
136W - 120L
1,584 Elo+
Solo
Serqet
Serqet
TheH01yB1ble
Serqet
Level 107
God Stats
5W - 2L
1,601 SR
Queue Stats
86W - 86L
1,619 Elo+
Party 2
Eset
Eset
Zaytip
Eset
Level 129
God Stats
4W - 1L
1,673 SR
Queue Stats
268W - 260L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bithda
Awilix
16
5 / 0 / 7
10,360
545
6,829
11,964
8,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Caka
Bellona
16
3 / 1 / 2
10,036
528
6,343
19,205
21,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FL4MINGM4N
Baron Samedi
18
3 / 3 / 3
10,800
568
10,206
9,265
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
18
6 / 1 / 4
10,818
569
7,295
13,598
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Nomadinau
Hachiman
17
2 / 1 / 6
10,064
530
10,610
13,545
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kavalan
Agni
17
1 / 4 / 2
9,779
515
14,256
10,852
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Ryokugyui
Aphrodite
11
0 / 4 / 0
7,436
391
2,309
13,379
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rama
Smegoal
Rama
15
0 / 4 / 1
9,270
488
9,098
15,870
6,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
12
1 / 6 / 2
8,195
431
4,620
13,617
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
Zaytip
Eset
18
4 / 2 / 2
11,088
584
9,216
6,542
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
Bithda
Awilix
5
0
7
8.5
W
Bellona
Caka
Bellona
3
1
2
4
W
Baron Samedi
FL4MINGM4N
Baron Samedi
3
3
3
1.5
L
Agni
Kavalan
Agni
1
4
2
0.5
W
Bakasura
6
1
4
8
W
Hachiman
Nomadinau
Hachiman
2
1
6
5
L
Aphrodite
Ryokugyui
Aphrodite
0
4
0
0
L
Rama
Smegoal
Rama
0
4
1
0.13
L
Serqet
1
6
2
0.33
L
Eset
Zaytip
Eset
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
39,499
67,577
Taken
60,260
47,818
Mitigated
28,700
24,175
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Bithda
Awilix
6,829
1,678
2,310
3,168
11,964
8,815
0
3,593
8,089
154
29,374
W
Bellona
Caka
Bellona
6,343
1,019
0
4,940
19,205
21,711
238
13,775
5,064
0
68,604
W
Baron Samedi
FL4MINGM4N
Baron Samedi
10,206
957
584
2,352
9,265
4,611
1,509
4,067
5,198
101,139
0
L
Agni
Kavalan
Agni
14,256
1,828
0
1,674
10,852
4,444
441
537
10,315
83,637
0
W
Bakasura
7,295
5,073
0
4,036
13,598
6,253
1,905
3,002
9,760
0
105,962
W
Hachiman
Nomadinau
Hachiman
10,610
7,656
0
6,785
13,545
6,428
1,814
1,344
12,201
0
86,296
L
Aphrodite
Ryokugyui
Aphrodite
2,309
339
850
4,302
13,379
8,987
27
5,483
7,761
25,526
0
L
Rama
Smegoal
Rama
9,098
6,881
0
6,306
15,870
6,888
900
427
15,268
0
85,433
L
Serqet
4,620
561
0
500
13,617
5,502
0
1,935
10,937
0
47,998
L
Eset
Zaytip
Eset
9,216
396
0
1,268
6,542
2,879
0
1,910
4,576
98,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,078
Gold Earned
45,768
633
Minions Killed
556
0
Camps Cleared
0
1,958,157
Distance Traveled
1,785,596
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,360
545
43
2
0
406,396
2
W
Bellona
10,036
528
112
6
0
361,386
2
W
Baron Samedi
10,800
568
185
10
0
366,552
0
L
Agni
9,779
515
119
6
0
372,668
9
W
Bakasura
10,818
569
166
9
0
475,887
0
W
Hachiman
10,064
530
127
7
0
347,936
0
L
Aphrodite
7,436
391
29
2
0
297,602
0
L
Rama
9,270
488
146
8
0
354,255
2
L
Serqet
8,195
431
73
4
0
357,201
0
L
Eset
11,088
584
189
10
0
403,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role