Player Matchup

Awilix
Awilix
AQöüRS
Awilix
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,516 Elo+
Solo
Sylvanus
Sylvanus
FyreFlower37
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,390 Elo+
Solo
Hera
Hera
Kingdabble248
Hera
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 33L
1,503 Elo+
Party 1
Anubis
Anubis
MISODEMI
Anubis
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xBolita
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 113L
1,421 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,459 Elo+

VS

Team Averages
Level 77
1,402 SR
1,486 Elo+
Sylvanus
Sylvanus
Grandma420z
Sylvanus
Level 86
God Stats
2W - 1L
1,286 SR
Queue Stats
76W - 77L
1,463 Elo+
Solo
Xing Tian
Xing Tian
Ragenredneck
Xing Tian
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 31L
1,531 Elo+
Solo
Apollo
Apollo
Senkonya__
Apollo
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 285L
1,521 Elo+
Solo
Cerberus
Cerberus
SrKh19
Cerberus
Level 94
God Stats
2W - 3L
1,561 SR
Queue Stats
243W - 190L
1,496 Elo+
Solo
Odin
Odin
Thedwick
Odin
Level 63
God Stats
1W - 2L
1,163 SR
Queue Stats
109W - 138L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AQöüRS
Awilix
18
9 / 8 / 4
11,368
758
18,466
16,755
8,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
FyreFlower37
Sylvanus
16
1 / 8 / 6
10,071
671
6,694
22,460
24,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 6 / 10
10,585
706
29,041
12,071
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MISODEMI
Anubis
14
2 / 9 / 8
9,110
607
17,507
14,364
8,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
xBolita
Cu Chulainn
19
1 / 8 / 8
10,694
713
17,952
20,728
18,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grandma420z
Sylvanus
20
7 / 1 / 24
12,960
864
9,554
22,568
31,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Ragenredneck
Xing Tian
20
9 / 3 / 24
13,291
886
16,517
22,541
34,164
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Senkonya__
Apollo
19
8 / 5 / 22
11,684
779
18,685
18,189
12,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SrKh19
Cerberus
18
6 / 4 / 27
12,170
811
18,066
24,196
26,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
20
9 / 2 / 28
12,618
841
18,699
26,037
41,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
164
15
Kills
39
39
Deaths
15
36
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Awilix
AQöüRS
Awilix
9
8
4
1.38
L
Sylvanus
FyreFlower37
Sylvanus
1
8
6
0.5
W
Sylvanus
Grandma420z
Sylvanus
7
1
24
19
L
2
6
10
1.17
L
Anubis
MISODEMI
Anubis
2
9
8
0.67
W
Xing Tian
Ragenredneck
Xing Tian
9
3
24
7
W
Apollo
Senkonya__
Apollo
8
5
22
3.8
W
Cerberus
SrKh19
Cerberus
6
4
27
4.88
W
Odin
9
2
28
11.5
L
Cu Chulainn
xBolita
Cu Chulainn
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,660
Damage
81,521
86,378
Taken
113,531
63,966
Mitigated
146,761
11,001
Healing
55,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AQöüRS
Awilix
18,466
6,162
837
1,514
16,755
8,346
0
10,635
6,120
0
25,565
L
Sylvanus
FyreFlower37
Sylvanus
6,694
1,062
1,061
2,409
22,460
24,366
0
12,773
9,687
10,123
0
W
Sylvanus
Grandma420z
Sylvanus
9,554
3,046
10,720
9,145
22,568
31,760
1,429
8,458
13,796
18,494
0
L
29,041
7,714
0
1,057
12,071
5,089
0
8,437
3,634
51,180
0
L
Anubis
MISODEMI
Anubis
17,507
346
322
1,701
14,364
8,106
0
6,085
8,279
25,389
0
W
Xing Tian
Ragenredneck
Xing Tian
16,517
1,350
4,678
3,721
22,541
34,164
318
11,704
10,762
25,841
0
W
Apollo
Senkonya__
Apollo
18,685
12,951
1,314
3,537
18,189
12,713
1,070
10,759
7,218
0
38,584
W
Cerberus
SrKh19
Cerberus
18,066
182
4,081
6,085
24,196
26,399
378
11,177
12,842
56,410
0
W
Odin
18,699
2,995
6,101
5,936
26,037
41,725
856
13,259
12,546
10,561
26,030
L
Cu Chulainn
xBolita
Cu Chulainn
17,952
2,241
0
2,100
20,728
18,059
0
11,218
9,510
8,215
35,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
62,723
177
Minions Killed
206
0
Camps Cleared
0
1,236,988
Distance Traveled
1,487,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,368
758
10
1
0
274,491
0
L
Sylvanus
10,071
671
11
1
0
252,837
0
W
Sylvanus
12,960
864
18
1
0
275,417
0
L
Hera
10,585
706
65
4
0
266,271
0
L
Anubis
9,110
607
23
2
0
215,357
0
W
Xing Tian
13,291
886
6
0
0
301,461
0
W
Apollo
11,684
779
39
3
0
309,128
0
W
Cerberus
12,170
811
107
7
0
283,379
0
W
Odin
12,618
841
36
2
0
318,058
0
L
Cu Chulainn
10,694
713
68
5
0
228,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role