Player Matchup

Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fundinator
Anubis
Level 168
God Stats
3W - 3L
1,824 SR
Queue Stats
174W - 223L
1,417 Elo+
Party 3
Serqet
Serqet
IceyBadger
Serqet
Level 149
God Stats
0W - 3L
1,208 SR
Queue Stats
249W - 287L
1,439 Elo+
Party 3
Maui
Maui
Shauneh
Maui
Level 66
God Stats
31W - 51L
1,414 SR
Queue Stats
54W - 87L
1,412 Elo+
Party 3
Team Averages
Level 96
1,489 SR
1,454 Elo+

VS

Team Averages
Level 39
1,409 SR
1,578 Elo+
Vulcan
Vulcan
ChrisEntj
Vulcan
Level 42
God Stats
2W - 1L
1,277 SR
Queue Stats
13W - 15L
1,454 Elo+
Solo
Hou Yi
Hou Yi
IMrph
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,698 Elo+
Party 2
Ares
Ares
IyosmiteI
Ares
Level 71
God Stats
1W - 1L
1,270 SR
Queue Stats
44W - 41L
1,574 Elo+
Party 2
King Arthur
King Arthur
KeEix
King Arthur
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 79L
1,589 Elo+
Party 2
Medusa
Medusa
oLitchen
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 4 / 1
7,765
555
6,652
11,764
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
 
Hachiman
12
1 / 2 / 4
7,073
505
7,476
9,251
3,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Fundinator
Anubis
13
3 / 1 / 0
7,536
538
7,425
7,749
3,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
IceyBadger
Serqet
12
0 / 3 / 2
6,633
474
3,404
10,209
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Shauneh
Maui
11
3 / 2 / 3
6,971
498
3,011
10,624
10,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChrisEntj
Vulcan
13
1 / 2 / 2
7,364
526
5,206
5,051
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
IMrph
Hou Yi
14
4 / 2 / 1
8,665
619
8,019
8,986
4,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
11
1 / 2 / 5
7,018
501
4,688
11,225
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
KeEix
King Arthur
14
4 / 0 / 2
8,111
579
7,258
10,916
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
oLitchen
Medusa
13
2 / 3 / 0
7,716
551
6,064
9,094
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
8
Kills
12
12
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
Hachiman
 
Hachiman
1
2
4
1.5
W
Vulcan
ChrisEntj
Vulcan
1
2
2
1
L
Anubis
Fundinator
Anubis
3
1
0
3
W
Hou Yi
IMrph
Hou Yi
4
2
1
2.25
L
Serqet
IceyBadger
Serqet
0
3
2
0.33
W
Ares
1
2
5
1.75
W
King Arthur
KeEix
King Arthur
4
0
2
5
L
Maui
Shauneh
Maui
3
2
3
2.25
W
Medusa
oLitchen
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
31,235
49,597
Taken
45,272
26,066
Mitigated
22,724
12,426
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,652
1,929
0
1,517
11,764
4,655
0
960
10,371
0
65,191
L
Hachiman
 
Hachiman
7,476
4,553
0
4,225
9,251
3,364
0
287
8,964
0
54,365
W
Vulcan
ChrisEntj
Vulcan
5,206
2,604
0
50
5,051
1,781
0
2,085
2,938
54,875
0
L
Anubis
Fundinator
Anubis
7,425
321
0
4,358
7,749
3,729
0
2,916
4,833
66,449
0
W
Hou Yi
IMrph
Hou Yi
8,019
4,112
0
3,979
8,986
4,024
231
716
8,012
0
67,357
L
Serqet
IceyBadger
Serqet
3,404
733
0
501
10,209
4,218
0
899
9,210
0
51,660
W
Ares
4,688
164
0
1,764
11,225
8,947
0
5,429
5,796
21,654
0
W
King Arthur
KeEix
King Arthur
7,258
1,018
0
4,290
10,916
4,642
0
1,299
9,380
0
65,740
L
Maui
Shauneh
Maui
3,011
1,052
0
1,825
10,624
10,100
0
4,832
5,792
24,373
0
W
Medusa
oLitchen
Medusa
6,064
2,609
0
1,418
9,094
3,330
0
907
8,187
0
58,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
38,874
456
Minions Killed
436
0
Camps Cleared
0
1,376,895
Distance Traveled
1,414,975
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,765
555
126
9
0
259,136
4
L
Hachiman
7,073
505
94
7
0
262,164
7
W
Vulcan
7,364
526
104
7
0
291,435
0
L
Anubis
7,536
538
126
9
0
257,780
0
W
Hou Yi
8,665
619
122
9
0
222,105
0
L
Serqet
6,633
474
82
6
0
319,095
2
W
Ares
7,018
501
25
2
0
302,181
2
W
King Arthur
8,111
579
94
7
0
328,886
0
L
Maui
6,971
498
28
2
0
278,720
4
W
Medusa
7,716
551
91
7
0
270,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role