Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CacheCaille
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,585 Elo+
Party 1
Atlas
Atlas
Dyystopiaa
Atlas
Level 89
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 16L
1,514 Elo+
Party 1
Sol
Sol
Meliodas4
Sol
Level 118
God Stats
1W - 4L
1,549 SR
Queue Stats
150W - 179L
1,488 Elo+
Solo
Izanami
Izanami
Oiledbutthole
Izanami
Level 38
God Stats
1W - 3L
1,390 SR
Queue Stats
18W - 20L
1,496 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,517 Elo+

VS

Team Averages
Level 70
1,648 SR
1,579 Elo+
Baba Yaga
Baba Yaga
Gandaram
Baba Yaga
Level 27
God Stats
6W - 1L
1,889 SR
Queue Stats
45W - 46L
1,485 Elo+
Party 2
Athena
Athena
IconsPL
Athena
Level 66
God Stats
6W - 3L
1,284 SR
Queue Stats
75W - 74L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
RealGamer13
Xbalanque
Level 122
God Stats
4W - 0L
1,912 SR
Queue Stats
35W - 8L
1,876 Elo+
Solo
Mercury
Mercury
anderiss
Mercury
Level 107
God Stats
45W - 26L
1,663 SR
Queue Stats
186W - 178L
1,506 Elo+
Solo
Bellona
Bellona
fridza
Bellona
Level 28
God Stats
3W - 2L
1,492 SR
Queue Stats
53W - 55L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 2 / 3
7,283
560
7,162
12,008
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 3
6,615
509
4,814
11,944
13,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
12
0 / 1 / 2
6,712
516
5,897
7,958
6,320
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 5
7,179
552
8,396
8,601
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
8
0 / 5 / 0
5,493
423
4,039
8,758
2,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gandaram
Baba Yaga
11
1 / 4 / 3
6,757
520
4,790
9,030
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
IconsPL
Athena
10
0 / 2 / 5
6,589
507
3,172
9,656
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RealGamer13
Xbalanque
15
9 / 1 / 2
9,090
699
12,170
9,454
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
anderiss
Mercury
13
2 / 1 / 5
7,659
589
5,096
8,616
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
fridza
Bellona
13
1 / 1 / 3
7,553
581
5,273
12,557
10,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
13
13
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
2
3
3.75
L
2
2
3
1.75
L
Atlas
0
1
2
1
W
Baba Yaga
Gandaram
Baba Yaga
1
4
3
0.63
W
Athena
IconsPL
Athena
0
2
5
1.25
L
1
3
5
1.17
L
Izanami
0
5
0
0
W
Xbalanque
RealGamer13
Xbalanque
9
1
2
10
W
Mercury
anderiss
Mercury
2
1
5
4.5
W
Bellona
fridza
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
30,501
49,269
Taken
49,313
30,966
Mitigated
27,493
18,834
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,162
1,269
0
10,288
12,008
5,162
0
1,140
10,868
0
41,003
L
4,814
1,197
404
2,492
11,944
13,603
0
3,958
7,986
16,425
0
L
Atlas
5,897
1,077
0
1,250
7,958
6,320
0
148
7,810
37,539
0
W
Baba Yaga
Gandaram
Baba Yaga
4,790
236
0
2,141
9,030
3,830
0
5,350
3,680
39,009
0
W
Athena
IconsPL
Athena
3,172
773
0
2,483
9,656
6,869
162
3,739
5,786
21,034
0
L
8,396
3,292
0
3,024
8,601
3,288
0
2,191
6,410
53,462
0
L
Izanami
4,039
2,901
0
1,376
8,758
2,593
0
525
8,233
0
39,167
W
Xbalanque
RealGamer13
Xbalanque
12,170
8,500
0
5,798
9,454
3,340
335
812
8,642
0
78,232
W
Mercury
anderiss
Mercury
5,096
2,372
0
1,760
8,616
3,339
355
2,326
6,268
0
56,735
W
Bellona
fridza
Bellona
5,273
607
0
2,803
12,557
10,115
126
5,831
5,830
0
43,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
37,648
331
Minions Killed
423
0
Camps Cleared
0
1,221,963
Distance Traveled
1,380,571
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,283
560
68
5
0
291,333
1
L
Terra
6,615
509
15
1
0
272,228
1
L
Atlas
6,712
516
75
6
0
235,000
1
W
Baba Yaga
6,757
520
70
5
0
248,592
0
W
Athena
6,589
507
35
3
0
300,836
2
L
Sol
7,179
552
101
8
0
240,658
0
L
Izanami
5,493
423
72
6
0
182,744
0
W
Xbalanque
9,090
699
126
10
0
254,667
4
W
Mercury
7,659
589
101
8
0
332,946
1
W
Bellona
7,553
581
91
7
0
243,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role