Player Matchup

Cliodhna
Cliodhna
Ceretor
Cliodhna
Level 160
God Stats
11W - 10L
1,700 SR
Queue Stats
116W - 135L
1,598 Elo+
Party 1
Cernunnos
Cernunnos
Odenns
Cernunnos
Level 2
God Stats
4W - 3L
1,853 SR
Queue Stats
13W - 18L
1,844 Elo+
Party 1
Merlin
Merlin
TaurusMD
Merlin
Level 122
God Stats
5W - 5L
1,730 SR
Queue Stats
129W - 119L
1,528 Elo+
Solo
Hel
Hel
UwUPrince
Hel
Level 200
God Stats
5W - 5L
1,468 SR
Queue Stats
153W - 183L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
Volom
Ne Zha
Level 155
God Stats
2W - 3L
1,506 SR
Queue Stats
97W - 115L
1,514 Elo+
Party 1
Team Averages
Level 128
1,651 SR
1,616 Elo+

VS

Team Averages
Level 107
1,531 SR
1,559 Elo+
Zhong Kui
Zhong Kui
ComaBlack33
Zhong Kui
Level 109
God Stats
5W - 7L
1,572 SR
Queue Stats
227W - 220L
1,534 Elo+
Solo
Persephone
Persephone
Craв
Persephone
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,600 Elo+
Party 2
Charybdis
Charybdis
GodHunter99
Charybdis
Level 125
God Stats
1W - 0L
1,568 SR
Queue Stats
18W - 11L
1,635 Elo+
Party 2
Cliodhna
Cliodhna
OmegaXI
Cliodhna
Level 148
God Stats
8W - 10L
1,514 SR
Queue Stats
251W - 256L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
StinkyKoom72
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ceretor
Cliodhna
11
2 / 4 / 0
6,847
527
4,128
12,091
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Cernunnos
Odenns
Cernunnos
12
5 / 2 / 0
7,551
581
8,772
11,065
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TaurusMD
Merlin
11
0 / 5 / 0
6,215
478
4,246
8,971
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 4
5,797
446
2,217
7,207
4,187
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Volom
Ne Zha
11
0 / 1 / 1
6,467
497
3,058
10,418
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ComaBlack33
Zhong Kui
14
3 / 1 / 1
8,848
681
8,502
8,892
5,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
Craв
Persephone
13
3 / 0 / 5
8,618
663
5,748
5,457
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
GodHunter99
Charybdis
13
1 / 3 / 1
7,832
602
6,677
9,346
3,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
OmegaXI
Cliodhna
12
4 / 2 / 2
7,506
577
8,414
10,443
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
StinkyKoom72
Cthulhu
11
3 / 1 / 5
7,448
573
6,311
10,516
8,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ceretor
Cliodhna
2
4
0
0.5
W
Zhong Kui
ComaBlack33
Zhong Kui
3
1
1
3.5
W
Persephone
Craв
Persephone
3
0
5
5.5
W
Charybdis
GodHunter99
Charybdis
1
3
1
0.5
L
Cernunnos
Odenns
Cernunnos
5
2
0
2.5
W
Cliodhna
OmegaXI
Cliodhna
4
2
2
2.5
W
Cthulhu
StinkyKoom72
Cthulhu
3
1
5
5.5
L
Merlin
TaurusMD
Merlin
0
5
0
0
L
0
2
4
1
L
Ne Zha
Volom
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
35,652
49,752
Taken
44,654
20,853
Mitigated
22,410
15,053
Healing
14,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ceretor
Cliodhna
4,128
650
0
3,899
12,091
5,871
0
8,644
3,447
0
43,930
W
Zhong Kui
ComaBlack33
Zhong Kui
8,502
1,137
0
7,134
8,892
5,467
680
131
8,364
72,042
0
W
Persephone
Craв
Persephone
5,748
894
0
1,230
5,457
1,795
785
2,494
2,954
60,697
0
W
Charybdis
GodHunter99
Charybdis
6,677
3,447
0
2,913
9,346
3,334
0
812
8,534
0
64,671
L
Cernunnos
Odenns
Cernunnos
8,772
4,538
0
3,656
11,065
3,937
0
2,899
8,166
0
56,323
W
Cliodhna
OmegaXI
Cliodhna
8,414
2,096
0
1,432
10,443
3,524
0
1,374
8,935
0
55,384
W
Cthulhu
StinkyKoom72
Cthulhu
6,311
597
162
1,345
10,516
8,290
0
2,055
8,397
24,394
0
L
Merlin
TaurusMD
Merlin
4,246
93
0
945
8,971
2,874
0
4,879
4,092
41,362
0
L
2,217
470
1,845
3,830
7,207
4,187
0
2,544
4,663
14,799
0
L
Ne Zha
Volom
Ne Zha
3,058
1,231
0
878
10,418
3,984
0
1,595
8,823
0
54,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
40,252
356
Minions Killed
467
0
Camps Cleared
0
1,208,989
Distance Traveled
1,356,997
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,847
527
79
6
0
274,104
1
W
Zhong Kui
8,848
681
127
10
0
241,894
0
W
Persephone
8,618
663
105
8
0
256,794
1
W
Charybdis
7,832
602
116
9
0
249,857
3
L
Cernunnos
7,551
581
99
8
0
245,224
3
W
Cliodhna
7,506
577
87
7
0
322,085
2
W
Cthulhu
7,448
573
32
2
0
286,367
2
L
Merlin
6,215
478
69
5
0
241,582
4
L
Hel
5,797
446
17
1
0
146,875
3
L
Ne Zha
6,467
497
92
7
0
301,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role