Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
JAWAXDD
Tyr
Level 142
God Stats
6W - 8L
1,534 SR
Queue Stats
592W - 584L
1,603 Elo+
Solo
Hel
Hel
LaughOFRespect
Hel
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 148L
1,603 Elo+
Solo
Heimdallr
Heimdallr
Nubarion
Heimdallr
Level 210
God Stats
1W - 2L
1,511 SR
Queue Stats
350W - 359L
1,555 Elo+
Solo
Team Averages
Level 148
1,509 SR
1,552 Elo+

VS

Team Averages
Level 147
1,489 SR
1,619 Elo+
Aphrodite
Aphrodite
Crawond
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 86L
1,541 Elo+
Solo
Ne Zha
Ne Zha
Inquizit0r
Ne Zha
Level 158
God Stats
9W - 4L
1,637 SR
Queue Stats
418W - 263L
1,633 Elo+
Solo
Bacchus
Bacchus
SooDooKu
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,698 Elo+
Solo
Nox
Nox
nAv1gAt0r138
Nox
Level 159
God Stats
16W - 12L
1,259 SR
Queue Stats
341W - 325L
1,553 Elo+
Solo
Ares
Ares
йXYZ
Ares
Level 145
God Stats
3W - 0L
1,551 SR
Queue Stats
171W - 125L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
2 / 2 / 7
9,758
697
16,860
7,493
2,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
 
Ravana
18
4 / 2 / 2
9,564
683
10,171
12,461
12,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
13
1 / 6 / 3
7,806
558
7,268
15,060
15,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 6
8,286
592
7,307
10,691
4,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nubarion
Heimdallr
16
2 / 4 / 4
8,835
631
10,538
11,904
4,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crawond
Aphrodite
18
2 / 0 / 13
10,268
733
8,043
12,867
12,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
Inquizit0r
Ne Zha
17
3 / 3 / 10
9,922
709
23,488
13,185
8,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
SooDooKu
Bacchus
15
1 / 4 / 9
9,132
652
8,474
12,874
10,823
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 3 / 3
10,422
744
6,481
10,435
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
йXYZ
Ares
16
3 / 2 / 13
10,565
755
8,004
17,001
22,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
9
Kills
18
18
Deaths
12
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
2
7
2.75
L
Ravana
 
Ravana
4
2
2
2.5
W
Aphrodite
Crawond
Aphrodite
2
0
13
8.5
W
Ne Zha
Inquizit0r
Ne Zha
3
3
10
2.67
L
Tyr
1
6
3
0.42
L
0
4
6
0.75
L
Heimdallr
Nubarion
Heimdallr
2
4
4
1
W
Bacchus
SooDooKu
Bacchus
1
4
9
1.38
W
9
3
3
3.5
W
Ares
йXYZ
Ares
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,144
Damage
54,490
57,609
Taken
66,362
40,003
Mitigated
60,586
17,840
Healing
31,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,860
3,105
0
184
7,493
2,556
0
3,399
4,094
40,753
0
L
Ravana
 
Ravana
10,171
1,648
76
1,546
12,461
12,734
0
7,695
4,766
3,013
22,100
W
Aphrodite
Crawond
Aphrodite
8,043
1,081
10,560
8,969
12,867
12,127
409
5,483
7,384
29,697
0
W
Ne Zha
Inquizit0r
Ne Zha
23,488
3,087
162
1,794
13,185
8,892
131
3,552
9,625
0
50,808
L
Tyr
7,268
1,295
403
2,285
15,060
15,389
0
7,760
7,300
0
10,641
L
7,307
51
8,747
4,091
10,691
4,557
0
5,379
5,312
12,255
0
L
Heimdallr
Nubarion
Heimdallr
10,538
2,159
0
508
11,904
4,767
0
6,769
5,135
0
22,589
W
Bacchus
SooDooKu
Bacchus
8,474
508
0
1,118
12,874
10,823
0
5,084
7,790
19,462
0
W
6,481
247
239
2,109
10,435
6,732
1,112
5,949
4,486
15,824
0
W
Ares
йXYZ
Ares
8,004
347
2,116
4,283
17,001
22,012
91
6,199
10,802
11,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
50,309
129
Minions Killed
155
0
Camps Cleared
0
1,207,472
Distance Traveled
1,273,999
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,758
697
46
3
0
286,323
0
L
Ravana
9,564
683
27
2
0
234,367
0
W
Aphrodite
10,268
733
51
4
0
260,523
0
W
Ne Zha
9,922
709
42
3
0
262,294
1
L
Tyr
7,806
558
8
1
0
213,820
0
L
Hel
8,286
592
21
2
0
241,548
0
L
Heimdallr
8,835
631
27
2
0
231,414
0
W
Bacchus
9,132
652
32
2
0
287,209
0
W
Nox
10,422
744
25
2
0
214,892
0
W
Ares
10,565
755
5
0
0
249,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role