Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Knuttzworth
Medusa
Level 68
God Stats
4W - 3L
1,399 SR
Queue Stats
356W - 300L
1,469 Elo+
Solo
Skadi
Skadi
Tylord92
Skadi
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 158L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ajayjay419
Ah Muzen Cab
Level 64
God Stats
6W - 4L
1,456 SR
Queue Stats
179W - 222L
1,409 Elo+
Solo
Team Averages
Level 104
1,471 SR
1,480 Elo+

VS

Team Averages
Level 101
1,395 SR
1,482 Elo+
Gilgamesh
Gilgamesh
BigCountry7242
Gilgamesh
Level 116
God Stats
4W - 9L
1,281 SR
Queue Stats
236W - 240L
1,497 Elo+
Solo
Artio
Artio
J1gsawPupp3t
Artio
Level 82
God Stats
1W - 6L
1,375 SR
Queue Stats
117W - 188L
1,358 Elo+
Solo
Geb
Geb
LittleJedithegb
Geb
Level 147
God Stats
3W - 2L
1,296 SR
Queue Stats
300W - 299L
1,489 Elo+
Solo
Maui
Maui
OccurredTuna451
Maui
Level 67
God Stats
1W - 3L
1,525 SR
Queue Stats
259W - 248L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Ragenredneck
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
7 / 1 / 10
10,285
935
14,899
10,866
5,381
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
 
Ix Chel
15
2 / 4 / 12
9,212
837
10,644
9,878
4,522
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 2 / 11
9,914
901
14,274
11,235
5,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Tylord92
Skadi
13
1 / 5 / 9
8,289
754
5,159
9,710
4,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ajayjay419
Ah Muzen Cab
17
3 / 1 / 13
9,369
852
12,721
7,101
3,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigCountry7242
Gilgamesh
16
13 / 6 / 0
10,425
948
13,951
17,627
20,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
6,237
567
2,472
4,102
4,905
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 7
8,219
747
9,839
18,638
23,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 3 / 9
8,392
763
5,429
14,744
17,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
Ragenredneck
Cabrakan
14
0 / 2 / 7
8,120
738
7,156
10,567
16,487
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
18
Kills
13
13
Deaths
18
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
1
10
12
W
Ix Chel
 
Ix Chel
2
4
12
2
L
Gilgamesh
BigCountry7242
Gilgamesh
13
6
0
2.17
L
0
2
0
0
W
Medusa
5
2
11
5.25
L
0
5
7
0.7
L
0
3
9
1.5
L
Cabrakan
Ragenredneck
Cabrakan
0
2
7
1.75
W
Skadi
Tylord92
Skadi
1
5
9
1.1
W
Ah Muzen Cab
ajayjay419
Ah Muzen Cab
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
38,847
48,790
Taken
65,678
23,319
Mitigated
81,822
16,541
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,899
1,765
962
2,639
10,866
5,381
1,600
7,355
3,511
31,354
0
W
Ix Chel
 
Ix Chel
10,644
1,431
2,857
2,234
9,878
4,522
892
4,840
5,038
17,954
0
L
Gilgamesh
BigCountry7242
Gilgamesh
13,951
3,416
2,517
1,327
17,627
20,099
584
7,457
9,863
0
23,182
L
2,472
67
287
477
4,102
4,905
0
1,717
2,328
4,372
0
W
Medusa
14,274
6,969
1,263
3,947
11,235
5,585
2,352
5,851
5,384
0
30,027
L
9,839
581
2,107
2,367
18,638
23,099
485
7,547
10,947
19,216
0
L
5,429
948
2,054
2,273
14,744
17,232
237
5,014
9,730
15,781
0
L
Cabrakan
Ragenredneck
Cabrakan
7,156
506
2,598
2,272
10,567
16,487
243
3,808
6,759
13,161
0
W
Skadi
Tylord92
Skadi
5,159
1,880
0
1,200
9,710
4,115
2,008
4,046
5,664
0
11,927
W
Ah Muzen Cab
ajayjay419
Ah Muzen Cab
12,721
6,856
602
837
7,101
3,716
1,690
2,804
4,297
0
29,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
41,393
137
Minions Killed
102
0
Camps Cleared
0
983,523
Distance Traveled
797,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,285
935
34
3
0
200,914
0
W
Ix Chel
9,212
837
16
1
0
195,931
0
L
Gilgamesh
10,425
948
34
3
0
174,608
0
L
Artio
6,237
567
4
0
0
56,245
0
W
Medusa
9,914
901
40
4
0
192,544
0
L
Geb
8,219
747
26
2
0
189,047
0
L
Maui
8,392
763
27
2
0
195,104
0
L
Cabrakan
8,120
738
11
1
0
182,911
0
W
Skadi
8,289
754
22
2
0
164,235
0
W
Ah Muzen Cab
9,369
852
25
2
0
229,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role