Player Matchup

Hel
Hel
Koqh
Hel
Level 137
God Stats
6W - 4L
1,591 SR
Queue Stats
284W - 157L
1,695 Elo+
Party 2
Horus
Horus
Kraeton
Horus
Level 116
God Stats
2W - 0L
1,282 SR
Queue Stats
150W - 189L
1,470 Elo+
Solo
Charybdis
Charybdis
lIlKobralIl
Charybdis
Level 159
God Stats
4W - 4L
1,623 SR
Queue Stats
276W - 176L
1,625 Elo+
Party 2
Team Averages
Level 137
1,499 SR
1,596 Elo+

VS

Team Averages
Level 105
1,585 SR
1,661 Elo+
Vamana
Vamana
SmiteForLife
Vamana
Level 155
God Stats
4W - 2L
1,620 SR
Queue Stats
164W - 118L
1,747 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGodHere
Morgan Le Fay
Level 125
God Stats
3W - 2L
1,636 SR
Queue Stats
157W - 126L
1,737 Elo+
Party 1
Ishtar
Ishtar
Wraithable
Ishtar
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Koqh
Hel
16
9 / 2 / 9
12,829
855
17,805
20,450
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Kraeton
Horus
15
4 / 3 / 14
11,898
793
7,931
19,845
25,423
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
lIlKobralIl
Charybdis
16
6 / 2 / 12
12,486
832
21,189
15,933
7,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 8 / 3
10,445
696
10,858
22,825
26,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TheGodHere
Morgan Le Fay
15
3 / 6 / 4
11,680
779
27,156
18,643
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Wraithable
Ishtar
13
2 / 5 / 1
10,420
695
7,952
12,418
4,276
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
7
7
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
Koqh
Hel
9
2
9
6.75
W
Horus
Kraeton
Horus
4
3
14
3.67
L
Vamana
2
8
3
0.44
L
Morgan Le Fay
TheGodHere
Morgan Le Fay
3
6
4
0.83
L
Ishtar
Wraithable
Ishtar
2
5
1
0.5
W
Charybdis
lIlKobralIl
Charybdis
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
45,966
56,228
Taken
53,886
41,715
Mitigated
38,093
30,582
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Koqh
Hel
17,805
533
9,679
11,572
20,450
9,184
1,059
10,120
10,330
54,167
0
W
Horus
Kraeton
Horus
7,931
2,077
3,056
4,566
19,845
25,423
0
9,036
10,809
4,327
11,861
L
Vamana
10,858
4,409
0
961
22,825
26,260
210
7,466
15,359
635
26,146
L
Morgan Le Fay
TheGodHere
Morgan Le Fay
27,156
471
0
1,408
18,643
7,557
204
8,020
10,623
71,525
0
L
Ishtar
Wraithable
Ishtar
7,952
4,179
0
193
12,418
4,276
0
5,454
6,964
0
32,543
W
Charybdis
lIlKobralIl
Charybdis
21,189
9,831
0
1,709
15,933
7,108
1,920
8,879
7,054
0
95,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
32,545
190
Minions Killed
146
0
Camps Cleared
0
865,762
Distance Traveled
811,910
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,829
855
72
5
0
310,854
2
W
Horus
11,898
793
8
1
0
283,632
2
L
Vamana
10,445
696
24
2
0
266,444
4
L
Morgan Le Fay
11,680
779
79
5
0
277,587
2
L
Ishtar
10,420
695
43
3
0
267,879
0
W
Charybdis
12,486
832
110
7
0
271,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role