Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eduardo9270
Bellona
Level 52
God Stats
57W - 77L
1,391 SR
Queue Stats
379W - 374L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Je_jun_e
Ix Chel
Level 103
God Stats
1W - 2L
1,147 SR
Queue Stats
33W - 30L
1,460 Elo+
Solo
Neith
Neith
elstainer11
Neith
Level 66
God Stats
3W - 0L
1,714 SR
Queue Stats
87W - 96L
1,427 Elo+
Solo
Nemesis
Nemesis
wildathrill101
Nemesis
Level 126
God Stats
3W - 2L
1,588 SR
Queue Stats
120W - 119L
1,496 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,463 Elo+

VS

Team Averages
Level 108
1,535 SR
1,336 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Brewdu
Yemoja
Level 60
God Stats
5W - 2L
1,617 SR
Queue Stats
48W - 59L
1,382 Elo+
Solo
Ishtar
Ishtar
DivSOVEREIGN
Ishtar
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 160L
1,250 Elo+
Party 1
Thanatos
Thanatos
SDSOVEREIGN
Thanatos
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
217W - 216L
1,316 Elo+
Party 1
Vulcan
Vulcan
StruckPopcorn90
Vulcan
Level 63
God Stats
3W - 2L
1,559 SR
Queue Stats
12W - 22L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 1 / 3
4,902
545
3,168
5,968
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Eduardo9270
Bellona
11
3 / 0 / 2
6,115
679
2,770
6,153
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Je_jun_e
Ix Chel
10
5 / 0 / 0
6,257
695
5,809
3,833
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,582
509
2,671
5,366
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 1
5,776
642
4,498
6,071
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
3 / 2 / 0
5,253
584
5,310
7,644
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Brewdu
Yemoja
7
0 / 3 / 3
4,960
551
2,831
8,410
5,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
7
0 / 4 / 0
4,494
499
2,374
5,626
1,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
SDSOVEREIGN
Thanatos
9
1 / 4 / 0
5,319
591
3,557
8,371
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,997
444
687
2,432
782

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
4
4
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
3
2.5
L
Apollo
 
Apollo
3
2
0
1.5
L
Yemoja
Brewdu
Yemoja
0
3
3
0.5
L
Ishtar
0
4
0
0
W
Bellona
Eduardo9270
Bellona
3
0
2
4
W
Ix Chel
Je_jun_e
Ix Chel
5
0
0
5
L
Thanatos
SDSOVEREIGN
Thanatos
1
4
0
0.25
L
0
0
0
0
W
1
2
1
0.75
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,916
Damage
14,759
27,391
Taken
32,483
13,432
Mitigated
13,223
4,870
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,168
1,658
0
968
5,968
3,481
0
1,590
4,378
15,576
0
L
Apollo
 
Apollo
5,310
3,031
0
2,016
7,644
2,865
0
2,765
4,879
0
36,502
L
Yemoja
Brewdu
Yemoja
2,831
832
1,158
1,787
8,410
5,050
0
2,711
5,699
16,991
0
L
Ishtar
2,374
1,211
0
1,030
5,626
1,565
0
799
4,422
0
22,112
W
Bellona
Eduardo9270
Bellona
2,770
1,440
0
1,100
6,153
3,119
0
255
5,898
0
39,520
W
Ix Chel
Je_jun_e
Ix Chel
5,809
451
162
789
3,833
1,221
397
874
2,959
35,775
0
L
Thanatos
SDSOVEREIGN
Thanatos
3,557
1,571
0
3,873
8,371
2,961
0
1,389
6,901
0
35,569
L
687
296
0
0
2,432
782
0
1,313
1,119
11,869
0
W
2,671
1,297
0
1,157
5,366
1,676
0
799
4,567
0
20,581
W
4,498
1,457
0
694
6,071
3,935
0
0
6,071
0
28,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
24,023
227
Minions Killed
197
0
Camps Cleared
0
924,895
Distance Traveled
760,354
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,902
545
11
1
0
180,527
0
L
Apollo
5,253
584
61
7
0
164,557
0
L
Yemoja
4,960
551
17
2
0
148,522
6
L
Ishtar
4,494
499
30
3
0
150,690
0
W
Bellona
6,115
679
72
8
0
219,303
0
W
Ix Chel
6,257
695
58
6
0
186,833
0
L
Thanatos
5,319
591
64
7
0
207,880
0
L
Vulcan
3,997
444
25
3
0
88,705
0
W
Neith
4,582
509
37
4
0
154,899
3
W
Nemesis
5,776
642
49
5
0
183,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role