Player Matchup

Scylla
Scylla
AyvaWendy
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,328 Elo+
Solo
Sylvanus
Sylvanus
Pablo030
Sylvanus
Level 125
God Stats
6W - 2L
1,629 SR
Queue Stats
302W - 300L
1,521 Elo+
Party 3
Nox
Nox
TaiFunn
Nox
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 133L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
Level 148
God Stats
4W - 4L
1,548 SR
Queue Stats
331W - 324L
1,479 Elo+
Solo
Merlin
Merlin
killatoxin91
Merlin
Level 119
God Stats
4W - 2L
1,592 SR
Queue Stats
247W - 239L
1,491 Elo+
Party 3
Team Averages
Level 109
1,554 SR
1,464 Elo+

VS

Team Averages
Level 98
1,449 SR
1,403 Elo+
Erlang Shen
Erlang Shen
Aaroon_Markel
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,315 Elo+
Party 2
Nike
Nike
Gerarzo
Nike
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
610W - 621L
1,500 Elo+
Solo
Anubis
Anubis
Hestan
Anubis
Level 138
God Stats
0W - 1L
1,421 SR
Queue Stats
40W - 34L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
Itaschi95
Hou Yi
Level 158
God Stats
0W - 2L
1,326 SR
Queue Stats
100W - 106L
1,518 Elo+
Party 1
Terra
Terra
Salero310
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyvaWendy
Scylla
15
3 / 4 / 15
10,077
720
8,357
11,853
4,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Pablo030
Sylvanus
17
1 / 4 / 23
11,011
787
5,987
31,687
25,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nox
20
9 / 0 / 18
11,348
811
12,208
11,665
6,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
kevin-lucy21
Morgan Le Fay
19
11 / 4 / 14
12,448
889
28,643
13,650
7,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
7 / 4 / 19
11,214
801
24,592
11,450
5,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aaroon_Markel
Erlang Shen
14
0 / 8 / 10
8,557
611
8,037
20,091
21,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nike
Gerarzo
Nike
13
0 / 5 / 8
8,032
574
11,011
20,285
11,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Hestan
Anubis
18
10 / 7 / 4
11,665
833
18,286
15,209
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Itaschi95
Hou Yi
18
5 / 6 / 7
10,532
752
16,207
17,180
7,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Salero310
Terra
17
1 / 5 / 8
9,580
684
9,178
18,339
14,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
53
31
Kills
16
16
Deaths
31
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aaroon_Markel
Erlang Shen
0
8
10
0.63
W
Scylla
AyvaWendy
Scylla
3
4
15
2.63
L
Nike
Gerarzo
Nike
0
5
8
0.8
L
Anubis
Hestan
Anubis
10
7
4
1.71
L
Hou Yi
Itaschi95
Hou Yi
5
6
7
1.42
W
Sylvanus
Pablo030
Sylvanus
1
4
23
3.13
L
Terra
Salero310
Terra
1
5
8
1
W
Nox
9
0
18
18
W
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
11
4
14
4.5
W
Merlin
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,787
Damage
62,719
80,305
Taken
91,104
50,107
Mitigated
63,015
39,891
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aaroon_Markel
Erlang Shen
8,037
2,586
0
2,035
20,091
21,145
143
15,709
4,382
0
12,720
W
Scylla
AyvaWendy
Scylla
8,357
1,559
1,410
1,364
11,853
4,756
2,203
5,560
6,196
22,944
0
L
Nike
Gerarzo
Nike
11,011
701
340
5,646
20,285
11,855
178
17,753
2,532
0
16,784
L
Anubis
Hestan
Anubis
18,286
112
545
3,312
15,209
8,357
526
14,607
602
43,493
0
L
Hou Yi
Itaschi95
Hou Yi
16,207
4,948
1,596
3,651
17,180
7,318
722
15,024
2,156
0
29,981
W
Sylvanus
Pablo030
Sylvanus
5,987
1,371
13,535
13,930
31,687
25,258
902
8,407
22,797
12,170
0
L
Terra
Salero310
Terra
9,178
1,130
3,867
3,628
18,339
14,340
293
16,694
1,645
17,157
0
W
Nox
12,208
2,427
2,465
3,491
11,665
6,750
1,632
3,686
7,757
22,409
0
W
Morgan Le Fay
kevin-lucy21
Morgan Le Fay
28,643
3,695
1,569
1,019
13,650
7,386
1,388
6,142
7,467
55,252
0
W
Merlin
24,592
2,023
807
301
11,450
5,957
2,448
3,669
7,612
44,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,098
Gold Earned
48,366
157
Minions Killed
147
0
Camps Cleared
0
1,246,663
Distance Traveled
1,143,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,557
611
14
1
0
251,717
0
W
Scylla
10,077
720
36
3
0
234,592
0
L
Nike
8,032
574
11
1
0
191,376
0
L
Anubis
11,665
833
61
4
0
217,034
0
L
Hou Yi
10,532
752
46
3
0
238,011
0
W
Sylvanus
11,011
787
9
1
0
256,238
0
L
Terra
9,580
684
15
1
0
245,059
0
W
Nox
11,348
811
20
1
0
280,967
0
W
Morgan Le Fay
12,448
889
48
3
0
237,941
0
W
Merlin
11,214
801
44
3
0
236,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role