Player Matchup

Thoth
Thoth
Kingizzle
Thoth
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,370 Elo+
Party 1
Tyr
Tyr
Modstradamus12
Tyr
Level 119
God Stats
3W - 4L
1,424 SR
Queue Stats
408W - 431L
1,448 Elo+
Solo
Loki
Loki
SoulKing123
Loki
Level 176
God Stats
7W - 6L
1,581 SR
Queue Stats
298W - 294L
1,474 Elo+
Solo
Raijin
Raijin
YoungMadness
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,070 Elo+
Party 1
Xing Tian
Xing Tian
cantbcspaghetti
Xing Tian
Level 140
God Stats
4W - 2L
1,694 SR
Queue Stats
242W - 260L
1,406 Elo+
Solo
Team Averages
Level 113
1,540 SR
1,354 Elo+

VS

Team Averages
Level 116
1,503 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Demeter92802
Nu Wa
Level 127
God Stats
27W - 7L
1,743 SR
Queue Stats
960W - 976L
1,491 Elo+
Solo
Heimdallr
Heimdallr
KingLuiTheBoy
Heimdallr
Level 65
God Stats
1W - 1L
1,281 SR
Queue Stats
56W - 36L
1,548 Elo+
Solo
Charybdis
Charybdis
Kuruk_24
Charybdis
Level 125
God Stats
4W - 3L
1,488 SR
Queue Stats
287W - 281L
1,510 Elo+
Solo
Bastet
Bastet
SassyKillSquad
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kingizzle
Thoth
19
8 / 6 / 7
11,227
864
16,639
13,150
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 8
9,430
725
10,824
15,541
21,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 9
9,268
713
10,133
11,862
5,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
17
1 / 5 / 6
8,579
660
9,126
12,038
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
cantbcspaghetti
Xing Tian
13
2 / 5 / 7
8,492
653
3,542
14,998
19,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 4 / 11
9,054
696
2,191
10,890
5,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 10
10,082
776
15,884
7,521
3,053
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KingLuiTheBoy
Heimdallr
18
9 / 6 / 13
11,716
901
17,633
16,145
7,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Kuruk_24
Charybdis
20
7 / 2 / 15
11,521
886
10,330
11,301
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 5 / 13
11,706
900
12,626
13,829
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
20
Kills
27
28
Deaths
20
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
4
11
1.38
W
2
3
10
2.33
W
Heimdallr
KingLuiTheBoy
Heimdallr
9
6
13
2.58
L
Thoth
Kingizzle
Thoth
8
6
7
1.92
W
Charybdis
Kuruk_24
Charybdis
7
2
15
7.25
L
5
5
8
1.8
W
9
5
13
3.1
L
4
7
9
1.21
L
Raijin
1
5
6
0.8
L
Xing Tian
cantbcspaghetti
Xing Tian
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
58,664
67,589
Taken
59,686
58,124
Mitigated
27,612
11,252
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,191
230
1,890
2,892
10,890
5,829
390
5,728
5,162
399
6,465
W
15,884
4,769
533
1,381
7,521
3,053
1,400
3,422
4,099
30,830
0
W
Heimdallr
KingLuiTheBoy
Heimdallr
17,633
8,267
149
3,163
16,145
7,679
1,537
8,770
7,375
0
29,148
L
Thoth
Kingizzle
Thoth
16,639
946
409
2,119
13,150
5,779
0
2,995
10,155
48,852
0
W
Charybdis
Kuruk_24
Charybdis
10,330
5,015
651
4,433
11,301
4,892
2,945
5,905
5,396
0
34,065
L
10,824
535
1,262
977
15,541
21,872
0
3,490
12,051
0
15,954
W
12,626
4,252
484
3,891
13,829
6,159
1,195
5,482
8,347
0
22,274
L
10,133
1,682
286
649
11,862
5,141
0
1,784
10,077
0
17,024
L
Raijin
9,126
626
675
2,347
12,038
5,356
0
3,536
8,502
27,674
0
L
Xing Tian
cantbcspaghetti
Xing Tian
3,542
0
1,072
1,456
14,998
19,976
0
4,132
10,866
10,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
54,079
140
Minions Killed
141
0
Camps Cleared
0
1,107,250
Distance Traveled
1,183,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,054
696
7
1
0
244,619
2
W
Nu Wa
10,082
776
31
2
0
227,191
0
W
Heimdallr
11,716
901
19
1
0
205,694
0
L
Thoth
11,227
864
70
5
0
266,373
0
W
Charybdis
11,521
886
60
5
0
237,514
0
L
Tyr
9,430
725
10
1
0
189,573
0
W
Bastet
11,706
900
24
2
0
268,452
0
L
Loki
9,268
713
10
1
0
216,749
0
L
Raijin
8,579
660
44
3
0
205,401
0
L
Xing Tian
8,492
653
6
0
0
229,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role