Player Matchup

Hel
Hel
EazyMcGee
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 2
Chaac
Chaac
Kurt9LEET
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
MacCraith
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,397 Elo+

VS

Team Averages
Level 132
1,593 SR
1,584 Elo+
Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BlackAngel1258
Zeus
Level 152
God Stats
3W - 1L
1,694 SR
Queue Stats
275W - 238L
1,621 Elo+
Party 1
Anhur
Anhur
lIlKobralIl
Anhur
Level 159
God Stats
13W - 10L
1,585 SR
Queue Stats
276W - 176L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,665
667
3,611
6,457
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kurt9LEET
Chaac
9
1 / 2 / 0
6,608
661
3,678
10,130
8,837
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MacCraith
Cthulhu
8
0 / 6 / 1
6,330
633
5,047
12,470
10,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 11
7,671
767
2,337
9,434
8,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 3
7,932
793
11,804
3,468
1,252
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 4
8,892
889
10,991
6,511
2,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
11
5.5
W
4
0
3
5.5
L
0
3
1
0.17
L
Chaac
Kurt9LEET
Chaac
1
2
0
0.5
L
Cthulhu
MacCraith
Cthulhu
0
6
1
0.08
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
25,132
29,057
Taken
19,413
21,103
Mitigated
12,636
5,311
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,337
378
297
2,335
9,434
8,550
0
3,796
5,638
6,556
0
W
11,804
919
0
250
3,468
1,252
508
1,537
1,931
40,163
0
L
3,611
140
1,529
1,556
6,457
2,248
0
1,921
4,536
25,854
0
L
Chaac
Kurt9LEET
Chaac
3,678
1,007
0
1,726
10,130
8,837
0
6,462
3,668
0
13,939
L
Cthulhu
MacCraith
Cthulhu
5,047
701
80
420
12,470
10,018
0
6,216
6,254
12,757
0
W
10,991
6,125
0
2,094
6,511
2,834
776
3,594
2,917
0
48,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,603
Gold Earned
24,495
79
Minions Killed
111
0
Camps Cleared
0
556,841
Distance Traveled
561,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,671
767
6
1
0
193,083
0
W
Zeus
7,932
793
48
5
0
194,115
0
L
Hel
6,665
667
43
4
0
183,510
0
L
Chaac
6,608
661
14
1
0
207,339
0
L
Cthulhu
6,330
633
22
2
0
165,992
0
W
Anhur
8,892
889
57
6
0
174,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role