Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Toadpower
Bastet
Level 149
God Stats
1W - 0L
1,801 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,500 Elo+

VS

Team Averages
Level 84
1,546 SR
1,578 Elo+
Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Antraha
Nu Wa
Level 77
God Stats
408W - 428L
1,572 SR
Queue Stats
514W - 601L
1,557 Elo+
Party 2
Nox
Nox
TeslaThs
Nox
Level 65
God Stats
3W - 2L
1,531 SR
Queue Stats
35W - 27L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
krztsio000
Tsukuyomi
Level 128
God Stats
22W - 18L
1,624 SR
Queue Stats
181W - 169L
1,609 Elo+
Solo
Anhur
Anhur
verulosek
Anhur
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 143L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 1 / 8
7,055
1,411
6,591
8,267
7,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
 
Aphrodite
11
4 / 0 / 7
6,581
1,316
4,881
2,856
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
 
Ravana
11
2 / 0 / 6
6,174
1,235
3,389
2,635
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
 
Baron Samedi
11
0 / 1 / 7
5,753
1,151
5,870
3,258
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Toadpower
Bastet
12
3 / 0 / 11
6,920
1,384
10,785
5,208
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

392

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 0
5,497
1,099
1,528
5,232
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Antraha
Nu Wa
11
1 / 4 / 0
5,890
1,178
4,109
7,486
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
5,447
1,089
3,329
4,222
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
krztsio000
Tsukuyomi
10
1 / 3 / 1
5,816
1,163
5,108
6,629
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
verulosek
Anhur
10
0 / 6 / 2
5,512
1,102
5,226
9,483
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
15
Kills
2
2
Deaths
15
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
8
10
W
Aphrodite
 
Aphrodite
4
0
7
7.5
W
Ravana
 
Ravana
2
0
6
5
W
Baron Samedi
 
Baron Samedi
0
1
7
3.5
L
Artio
 
Artio
0
1
0
0
L
Nu Wa
Antraha
Nu Wa
1
4
0
0.25
L
0
1
0
0
W
Bastet
Toadpower
Bastet
3
0
11
8.5
L
Tsukuyomi
krztsio000
Tsukuyomi
1
3
1
0.5
L
Anhur
verulosek
Anhur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,516
Damage
19,300
22,224
Taken
33,052
14,303
Mitigated
13,375
11,790
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,591
3,232
0
3,122
8,267
7,674
0
4,783
3,484
0
9,643
W
Aphrodite
 
Aphrodite
4,881
149
2,349
2,175
2,856
1,551
0
1,187
1,669
14,011
0
W
Ravana
 
Ravana
3,389
1,006
0
680
2,635
1,908
0
958
1,677
0
14,247
W
Baron Samedi
 
Baron Samedi
5,870
186
1,305
907
3,258
1,442
0
630
2,628
16,880
0
L
Artio
 
Artio
1,528
58
639
800
5,232
3,866
0
2,411
2,638
4,378
0
L
Nu Wa
Antraha
Nu Wa
4,109
1,120
0
142
7,486
2,329
0
2,399
4,966
11,730
0
L
3,329
78
0
0
4,222
1,567
0
826
3,253
15,202
0
W
Bastet
Toadpower
Bastet
10,785
1,959
0
1,252
5,208
1,728
0
1,408
3,800
0
14,644
L
Tsukuyomi
krztsio000
Tsukuyomi
5,108
778
0
54
6,629
2,246
0
2,319
4,130
0
19,912
L
Anhur
verulosek
Anhur
5,226
3,042
0
394
9,483
3,367
0
2,354
7,029
0
8,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
28,162
84
Minions Killed
96
6
Camps Cleared
4
492,861
Distance Traveled
444,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,055
1,411
5
1
0
105,516
0
W
Aphrodite
6,581
1,316
23
5
1
107,047
0
W
Ravana
6,174
1,235
21
4
3
80,024
0
W
Baron Samedi
5,753
1,151
32
6
1
78,467
0
L
Artio
5,497
1,099
9
2
2
64,897
0
L
Nu Wa
5,890
1,178
10
2
1
81,302
0
L
Nox
5,447
1,089
24
5
0
107,320
0
W
Bastet
6,920
1,384
3
1
1
121,807
0
L
Tsukuyomi
5,816
1,163
39
8
0
108,574
0
L
Anhur
5,512
1,102
14
3
1
82,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role