Player Matchup

Tsukuyomi
Tsukuyomi
Apooxyy
Tsukuyomi
Level 159
God Stats
8W - 7L
1,622 SR
Queue Stats
342W - 316L
1,572 Elo+
Party 1
Horus
Horus
LePigeonCelest
Horus
Level 146
God Stats
6W - 2L
1,847 SR
Queue Stats
529W - 531L
1,515 Elo+
Party 2
Zeus
Zeus
MotiDeGever
Zeus
Level 159
God Stats
4W - 4L
1,415 SR
Queue Stats
171W - 147L
1,563 Elo+
Party 1
Rama
Rama
Muertosmedicc
Rama
Level 144
God Stats
14W - 11L
1,691 SR
Queue Stats
206W - 169L
1,535 Elo+
Solo
Xing Tian
Xing Tian
coolegiel
Xing Tian
Level 156
God Stats
7W - 5L
1,637 SR
Queue Stats
410W - 413L
1,598 Elo+
Party 2
Team Averages
Level 153
1,642 SR
1,557 Elo+

VS

Team Averages
Level 118
1,525 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ChrisEntj
Xing Tian
Level 41
God Stats
4W - 3L
1,475 SR
Queue Stats
13W - 15L
1,442 Elo+
Solo
Artemis
Artemis
Greninјa
Artemis
Level 196
God Stats
0W - 1L
1,571 SR
Queue Stats
131W - 96L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tomaselu
Cu Chulainn
Level 157
God Stats
0W - 1L
1,578 SR
Queue Stats
130W - 131L
1,574 Elo+
Solo
Fenrir
Fenrir
XBelronder94
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apooxyy
Tsukuyomi
12
8 / 2 / 4
7,042
640
8,074
8,050
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
6,626
602
7,478
8,331
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 0 / 2
7,874
716
10,369
4,718
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
1 / 3 / 3
5,315
483
5,861
7,677
2,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
coolegiel
Xing Tian
9
0 / 0 / 2
5,481
498
2,463
6,999
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 0
5,809
528
2,006
8,957
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ChrisEntj
Xing Tian
8
1 / 2 / 1
5,383
489
3,485
11,121
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Greninјa
Artemis
10
0 / 2 / 3
5,711
519
6,656
7,434
3,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Tomaselu
Cu Chulainn
10
2 / 5 / 0
5,773
525
4,518
12,419
10,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
8
2 / 4 / 1
5,211
474
3,767
9,178
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
18
Kills
6
6
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Tsukuyomi
Apooxyy
Tsukuyomi
8
2
4
5
L
Xing Tian
ChrisEntj
Xing Tian
1
2
1
0.75
L
Artemis
Greninјa
Artemis
0
2
3
0.75
W
2
1
3
3.5
W
7
0
2
8
W
1
3
3
0.83
L
Cu Chulainn
Tomaselu
Cu Chulainn
2
5
0
0.4
L
Fenrir
2
4
1
0.63
W
Xing Tian
coolegiel
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
20,432
35,775
Taken
49,109
16,001
Mitigated
28,682
9,736
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,006
69
0
250
8,957
2,695
0
4,696
4,261
37,283
0
W
Tsukuyomi
Apooxyy
Tsukuyomi
8,074
2,721
0
547
8,050
2,866
0
1,498
6,552
0
44,293
L
Xing Tian
ChrisEntj
Xing Tian
3,485
276
305
2,275
11,121
9,494
0
4,138
6,939
17,702
0
L
Artemis
Greninјa
Artemis
6,656
3,363
0
3,461
7,434
3,001
0
1,900
5,534
0
42,106
W
7,478
3,669
80
2,908
8,331
5,088
0
54
8,277
0
44,180
W
10,369
1,648
0
1,333
4,718
1,520
0
1,158
3,560
71,897
0
W
5,861
5,087
0
2,948
7,677
2,252
0
1,354
6,323
0
37,457
L
Cu Chulainn
Tomaselu
Cu Chulainn
4,518
1,001
0
1,401
12,419
10,298
0
586
11,013
0
37,652
L
Fenrir
3,767
561
0
1,232
9,178
3,194
0
1,512
7,628
0
22,097
W
Xing Tian
coolegiel
Xing Tian
2,463
331
154
1,766
6,999
4,275
0
1,427
5,572
9,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
27,887
341
Minions Killed
267
0
Camps Cleared
0
1,161,251
Distance Traveled
992,504
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,809
528
69
6
0
206,328
0
W
Tsukuyomi
7,042
640
70
6
0
249,874
1
L
Xing Tian
5,383
489
21
2
0
217,025
0
L
Artemis
5,711
519
85
8
0
180,876
1
W
Horus
6,626
602
74
7
0
237,185
1
W
Zeus
7,874
716
127
12
0
230,029
0
W
Rama
5,315
483
58
5
0
205,842
1
L
Cu Chulainn
5,773
525
55
5
0
205,293
1
L
Fenrir
5,211
474
37
3
0
182,982
0
W
Xing Tian
5,481
498
12
1
0
238,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role