Player Matchup

Ganesha
Ganesha
Abot1577
Ganesha
Level 68
God Stats
5W - 1L
1,887 SR
Queue Stats
143W - 117L
1,494 Elo+
Party 2
Xbalanque
Xbalanque
CelesDawn
Xbalanque
Level 167
God Stats
8W - 7L
1,821 SR
Queue Stats
1,197W - 703L
1,569 Elo+
Solo
Skadi
Skadi
CrimsonTide014
Skadi
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 100L
1,671 Elo+
Solo
Geb
Geb
Kurama5488
Geb
Level 88
God Stats
2W - 2L
1,161 SR
Queue Stats
159W - 144L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
TheBlackestDIME
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,463 Elo+
Party 2
Team Averages
Level 86
1,574 SR
1,536 Elo+

VS

Team Averages
Level 119
1,507 SR
1,512 Elo+
Kali
Kali
 
Kali
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HotFastToast
Athena
Level 106
God Stats
13W - 10L
1,627 SR
Queue Stats
873W - 893L
1,477 Elo+
Solo
Da Ji
Da Ji
II Big Secsee
Da Ji
Level 101
God Stats
1W - 2L
1,409 SR
Queue Stats
14W - 16L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Timbus2K
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,463 Elo+
Party 1
Sol
Sol
Zephiria
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abot1577
Ganesha
16
0 / 1 / 17
9,763
814
5,485
11,041
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
CelesDawn
Xbalanque
18
12 / 2 / 5
11,182
932
20,107
7,933
5,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 11
9,058
755
7,033
10,679
5,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 14
9,892
824
5,774
16,391
21,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
14
1 / 4 / 10
9,005
750
10,234
8,254
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 3 / 6
8,149
679
3,672
11,398
8,842
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
16
4 / 5 / 7
8,884
740
6,488
15,417
20,604
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 5 / 4
9,194
766
8,706
10,477
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Timbus2K
Ah Muzen Cab
18
2 / 2 / 12
9,795
816
12,630
10,369
6,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 10
9,050
754
11,231
9,716
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
18
Kills
15
16
Deaths
18
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
6
1.67
W
Ganesha
Abot1577
Ganesha
0
1
17
8.5
W
Xbalanque
CelesDawn
Xbalanque
12
2
5
7.25
W
3
4
11
2.13
L
Athena
4
5
7
1.5
L
6
5
4
1.6
W
2
5
14
1.8
W
Yu Huang
1
4
10
1.5
L
Ah Muzen Cab
Timbus2K
Ah Muzen Cab
2
2
12
4
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
42,727
54,298
Taken
57,377
49,337
Mitigated
47,636
12,760
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,672
868
1,984
3,909
11,398
8,842
0
5,000
6,398
1,623
5,416
W
Ganesha
Abot1577
Ganesha
5,485
44
1,265
2,678
11,041
12,209
492
6,213
4,828
18,222
0
W
Xbalanque
CelesDawn
Xbalanque
20,107
7,467
3,574
1,875
7,933
5,111
3,038
1,677
6,256
0
38,625
W
7,033
3,026
257
611
10,679
5,784
2,760
2,558
8,121
0
19,724
L
Athena
6,488
1,427
929
798
15,417
20,604
0
4,827
10,590
9,499
0
L
8,706
1,097
735
887
10,477
6,152
98
3,370
7,107
0
13,626
W
5,774
597
573
1,382
16,391
21,948
352
5,619
10,772
11,881
0
W
Yu Huang
10,234
2,165
18
527
8,254
4,285
1,486
2,410
5,844
24,481
0
L
Ah Muzen Cab
Timbus2K
Ah Muzen Cab
12,630
5,863
593
1,636
10,369
6,476
929
4,031
6,338
0
35,382
L
11,231
1,049
183
2,537
9,716
5,562
0
4,265
5,451
26,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,900
Gold Earned
45,072
144
Minions Killed
114
0
Camps Cleared
0
1,049,502
Distance Traveled
1,060,140
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,149
679
5
0
0
252,563
3
W
Ganesha
9,763
814
2
0
0
230,331
0
W
Xbalanque
11,182
932
50
4
0
244,725
0
W
Skadi
9,058
755
29
2
0
176,931
0
L
Athena
8,884
740
4
0
0
190,302
0
L
Da Ji
9,194
766
6
1
0
167,175
0
W
Geb
9,892
824
21
2
0
201,150
0
W
Yu Huang
9,005
750
42
4
0
196,365
0
L
Ah Muzen Cab
9,795
816
60
5
0
233,202
0
L
Sol
9,050
754
39
3
0
216,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role