Player Matchup

Thor
Thor
Black-knight170
Thor
Level 161
God Stats
13W - 6L
1,770 SR
Queue Stats
257W - 268L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
HopeLessNARC21
Nu Wa
Level 120
God Stats
154W - 130L
1,519 SR
Queue Stats
184W - 174L
1,442 Elo+
Solo
King Arthur
King Arthur
ILikeToFap-
King Arthur
Level 16
God Stats
2W - 2L
1,285 SR
Queue Stats
8W - 8L
1,526 Elo+
Party 1
Maui
Maui
Roxas2Ken397
Maui
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShwiftyV2
Morgan Le Fay
Level 149
God Stats
4W - 4L
1,892 SR
Queue Stats
581W - 548L
1,448 Elo+
Solo
Team Averages
Level 93
1,642 SR
1,482 Elo+

VS

Team Averages
Level 108
1,543 SR
1,491 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nutriti0nFacts
Horus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RedLegionnaire0
Xbalanque
Level 127
God Stats
2W - 1L
1,625 SR
Queue Stats
113W - 115L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skorch1262
Tsukuyomi
Level 153
God Stats
1W - 3L
1,590 SR
Queue Stats
135W - 112L
1,502 Elo+
Solo
Ix Chel
Ix Chel
ivitractor
Ix Chel
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 138L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,616
662
3,613
6,951
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 0
5,694
569
4,838
5,024
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ILikeToFap-
King Arthur
10
2 / 1 / 1
5,812
581
3,956
7,501
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 3
5,475
548
2,399
7,091
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ShwiftyV2
Morgan Le Fay
10
1 / 2 / 0
5,917
592
3,922
5,158
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 2
5,566
557
2,444
8,242
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 1 / 0
4,363
436
1,297
3,357
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
RedLegionnaire0
Xbalanque
8
0 / 2 / 2
4,433
443
2,578
6,309
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Skorch1262
Tsukuyomi
9
2 / 2 / 0
5,254
525
5,075
8,525
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ivitractor
Ix Chel
11
2 / 2 / 0
6,056
606
3,190
5,734
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
6
6
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
2
1
W
4
0
1
4.5
W
1
1
0
1
W
King Arthur
ILikeToFap-
King Arthur
2
1
1
2.5
L
1
1
0
1
L
Xbalanque
RedLegionnaire0
Xbalanque
0
2
2
0.5
W
1
2
3
1.25
W
Morgan Le Fay
ShwiftyV2
Morgan Le Fay
1
2
0
0.5
L
Tsukuyomi
Skorch1262
Tsukuyomi
2
2
0
1
L
Ix Chel
ivitractor
Ix Chel
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
14,584
31,725
Taken
32,167
16,203
Mitigated
14,199
7,516
Healing
9,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,444
383
810
3,444
8,242
5,274
0
2,495
5,747
21,430
0
W
3,613
817
0
1,392
6,951
2,764
451
197
6,754
0
48,094
W
4,838
2,386
0
2,182
5,024
1,437
1,314
621
4,403
42,122
0
W
King Arthur
ILikeToFap-
King Arthur
3,956
625
0
863
7,501
5,167
0
982
6,346
0
34,146
L
1,297
752
0
428
3,357
1,834
0
186
3,171
0
10,568
L
Xbalanque
RedLegionnaire0
Xbalanque
2,578
912
0
1,503
6,309
1,891
0
3,187
3,122
0
29,951
W
2,399
741
156
1,923
7,091
4,974
0
1,097
5,994
14,049
0
W
Morgan Le Fay
ShwiftyV2
Morgan Le Fay
3,922
89
0
1,000
5,158
1,861
0
2,737
2,421
44,551
0
L
Tsukuyomi
Skorch1262
Tsukuyomi
5,075
1,400
0
1,928
8,525
3,045
0
1,296
7,229
0
33,403
L
Ix Chel
ivitractor
Ix Chel
3,190
39
0
1,034
5,734
2,155
0
3,995
1,739
42,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
25,672
301
Minions Killed
254
0
Camps Cleared
0
972,560
Distance Traveled
873,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,566
557
50
5
0
206,988
0
W
Thor
6,616
662
83
8
0
226,363
0
W
Nu Wa
5,694
569
69
7
0
157,889
0
W
King Arthur
5,812
581
49
5
0
199,558
0
L
Horus
4,363
436
20
2
0
81,737
0
L
Xbalanque
4,433
443
44
4
0
174,538
0
W
Maui
5,475
548
23
2
0
209,838
0
W
Morgan Le Fay
5,917
592
77
8
0
178,912
0
L
Tsukuyomi
5,254
525
54
5
0
212,747
0
L
Ix Chel
6,056
606
86
9
0
197,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role