Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SonnyBlack4665
Danzaburou
Level 36
God Stats
4W - 2L
1,576 SR
Queue Stats
66W - 74L
1,409 Elo+
Solo
Chang'e
Chang'e
Vo1d_SweezZzy
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 171L
1,366 Elo+
Solo
Loki
Loki
cleano1996
Loki
Level 128
God Stats
7W - 8L
1,495 SR
Queue Stats
531W - 498L
1,480 Elo+
Solo
Surtr
Surtr
squallito974
Surtr
Level 128
God Stats
42W - 36L
1,575 SR
Queue Stats
176W - 168L
1,455 Elo+
Solo
Team Averages
Level 101
1,529 SR
1,442 Elo+

VS

Team Averages
Level 85
1,391 SR
1,425 Elo+
Mercury
Mercury
 
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
A-K-S89
Terra
Level 101
God Stats
4W - 6L
1,339 SR
Queue Stats
878W - 892L
1,467 Elo+
Solo
Anubis
Anubis
Bert balboa
Anubis
Level 83
God Stats
68W - 58L
1,575 SR
Queue Stats
177W - 162L
1,457 Elo+
Solo
Ix Chel
Ix Chel
Clue4321813
Ix Chel
Level 35
God Stats
7W - 8L
1,333 SR
Queue Stats
60W - 86L
1,315 Elo+
Solo
Ishtar
Ishtar
Samproff10
Ishtar
Level 54
God Stats
2W - 7L
1,209 SR
Queue Stats
187W - 243L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
2 / 0 / 4
5,463
546
3,775
8,916
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SonnyBlack4665
Danzaburou
9
1 / 2 / 4
5,313
531
5,319
6,361
2,256
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
11
3 / 2 / 1
6,420
642
6,613
7,816
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 4
6,905
691
8,119
7,343
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 4
5,862
586
5,589
11,170
10,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 2 / 0
6,642
664
5,217
8,784
3,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
A-K-S89
Terra
9
0 / 4 / 3
5,521
552
3,547
11,748
6,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
11
1 / 2 / 0
6,324
632
6,067
9,709
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Clue4321813
Ix Chel
10
0 / 2 / 1
5,470
547
4,161
7,975
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Samproff10
Ishtar
8
0 / 3 / 2
4,490
449
6,279
8,165
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
4
4
L
Mercury
 
Mercury
5
2
0
2.5
L
Terra
A-K-S89
Terra
0
4
3
0.38
L
Anubis
1
2
0
0.5
L
Ix Chel
Clue4321813
Ix Chel
0
2
1
0.25
L
Ishtar
Samproff10
Ishtar
0
3
2
0.33
W
Danzaburou
SonnyBlack4665
Danzaburou
1
2
4
1.5
W
Chang'e
3
2
1
1.75
W
7
1
4
9
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,415
Damage
25,271
41,606
Taken
46,381
22,946
Mitigated
19,971
13,234
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,775
373
0
3,736
8,916
4,998
0
1,401
7,515
18,025
0
L
Mercury
 
Mercury
5,217
2,870
0
1,138
8,784
3,004
23
1,390
7,394
0
39,723
L
Terra
A-K-S89
Terra
3,547
426
1,130
2,733
11,748
6,598
0
1,940
9,808
16,279
0
L
Anubis
6,067
576
0
6,088
9,709
4,943
0
439
9,270
55,680
0
L
Ix Chel
Clue4321813
Ix Chel
4,161
978
8
2,317
7,975
2,826
0
5,266
2,709
38,108
0
L
Ishtar
Samproff10
Ishtar
6,279
3,146
0
2,394
8,165
2,600
0
1,558
6,607
0
28,875
W
Danzaburou
SonnyBlack4665
Danzaburou
5,319
3,195
0
2,045
6,361
2,256
156
1,376
4,985
0
33,114
W
Chang'e
6,613
952
489
2,766
7,816
2,840
368
3,646
4,170
46,590
0
W
8,119
2,651
0
1,394
7,343
2,554
0
1,475
5,868
0
38,708
W
5,589
1,901
0
2,804
11,170
10,298
0
5,877
5,293
286
34,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
28,447
287
Minions Killed
295
0
Camps Cleared
0
1,009,819
Distance Traveled
1,008,897
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,463
546
50
5
0
183,155
0
L
Mercury
6,642
664
69
7
0
275,794
0
L
Terra
5,521
552
22
2
0
220,749
3
L
Anubis
6,324
632
104
10
0
153,825
0
L
Ix Chel
5,470
547
63
6
0
202,219
0
L
Ishtar
4,490
449
37
4
0
156,310
0
W
Danzaburou
5,313
531
45
5
0
186,291
0
W
Chang'e
6,420
642
80
8
0
204,062
0
W
Loki
6,905
691
57
6
0
228,985
3
W
Surtr
5,862
586
55
6
0
207,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role