Player Matchup

Shiva
Shiva
Bloodhound6420
Shiva
Level 57
God Stats
80W - 66L
1,569 SR
Queue Stats
336W - 330L
1,484 Elo+
Solo
Atlas
Atlas
JankieCo
Atlas
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Tatm808
Xbalanque
Level 41
God Stats
4W - 0L
1,711 SR
Queue Stats
175W - 168L
1,440 Elo+
Solo
Hades
Hades
dionizius
Hades
Level 107
God Stats
10W - 4L
1,898 SR
Queue Stats
110W - 78L
1,488 Elo+
Party 2
Thanatos
Thanatos
knuciorfiucior
Thanatos
Level 54
God Stats
47W - 35L
1,517 SR
Queue Stats
130W - 107L
1,482 Elo+
Party 2
Team Averages
Level 64
1,639 SR
1,471 Elo+

VS

Team Averages
Level 117
1,565 SR
1,494 Elo+
Cupid
Cupid
Bombalela
Cupid
Level 82
God Stats
0W - 1L
1,569 SR
Queue Stats
13W - 10L
1,515 Elo+
Party 1
Nemesis
Nemesis
DaWolfKid
Nemesis
Level 147
God Stats
4W - 5L
1,690 SR
Queue Stats
93W - 107L
1,431 Elo+
Solo
Merlin
Merlin
Derkus97
Merlin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,539 Elo+
Solo
Bellona
Bellona
PortilloAE
Bellona
Level 87
God Stats
5W - 5L
1,432 SR
Queue Stats
658W - 650L
1,493 Elo+
Solo
Hera
Hera
cebal
Hera
Level 151
God Stats
0W - 1L
1,632 SR
Queue Stats
117W - 107L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,752
750
10,759
12,064
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
JankieCo
Atlas
11
1 / 2 / 2
6,469
498
3,445
13,125
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Tatm808
Xbalanque
12
5 / 3 / 4
7,192
553
6,338
9,440
3,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
dionizius
Hades
13
4 / 1 / 1
7,935
610
8,388
8,914
3,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
14
6 / 1 / 6
8,173
629
8,331
10,697
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bombalela
Cupid
10
3 / 5 / 2
6,769
521
4,487
11,861
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
DaWolfKid
Nemesis
10
0 / 5 / 1
6,236
480
4,775
13,408
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Derkus97
Merlin
11
1 / 3 / 0
6,390
492
3,714
8,002
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
PortilloAE
Bellona
11
0 / 6 / 0
6,456
497
1,894
11,935
10,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hera
cebal
Hera
11
2 / 3 / 2
6,641
511
8,416
6,532
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
6
7
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Cupid
Bombalela
Cupid
3
5
2
0.8
L
Nemesis
DaWolfKid
Nemesis
0
5
1
0.1
L
Merlin
Derkus97
Merlin
1
3
0
0.33
W
Atlas
JankieCo
Atlas
1
2
2
1
L
Bellona
PortilloAE
Bellona
0
6
0
0
W
Xbalanque
Tatm808
Xbalanque
5
3
4
2.33
L
Hera
cebal
Hera
2
3
2
1
W
Hades
dionizius
Hades
4
1
1
4.5
W
Thanatos
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,261
Damage
23,286
54,240
Taken
51,738
29,955
Mitigated
29,024
27,264
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,759
2,652
170
6,274
12,064
8,704
90
55
12,009
0
87,667
L
Cupid
Bombalela
Cupid
4,487
1,939
748
1,896
11,861
9,679
326
1,867
9,994
722
22,785
L
Nemesis
DaWolfKid
Nemesis
4,775
2,360
0
1,343
13,408
4,124
0
2,278
11,130
0
44,840
L
Merlin
Derkus97
Merlin
3,714
499
0
1,235
8,002
3,001
0
5,921
2,081
43,321
0
W
Atlas
JankieCo
Atlas
3,445
1,797
72
3,762
13,125
9,320
63
4,291
8,834
26,824
0
L
Bellona
PortilloAE
Bellona
1,894
329
0
1,768
11,935
10,103
0
189
11,746
0
36,902
W
Xbalanque
Tatm808
Xbalanque
6,338
3,729
0
2,330
9,440
3,745
590
4,181
5,259
0
43,088
L
Hera
cebal
Hera
8,416
2,272
0
694
6,532
2,117
41
1,578
4,954
48,818
0
W
Hades
dionizius
Hades
8,388
806
73
4,967
8,914
3,919
0
3,081
5,833
55,024
0
W
Thanatos
8,331
1,346
0
9,616
10,697
4,267
0
807
9,890
0
63,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
32,492
404
Minions Killed
334
0
Camps Cleared
0
1,383,047
Distance Traveled
1,236,160
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,752
750
132
10
0
265,230
0
L
Cupid
6,769
521
37
3
0
236,350
2
L
Nemesis
6,236
480
76
6
0
296,335
3
L
Merlin
6,390
492
81
6
0
231,161
5
W
Atlas
6,469
498
29
2
0
247,660
0
L
Bellona
6,456
497
70
5
0
223,139
0
W
Xbalanque
7,192
553
57
4
0
263,956
0
L
Hera
6,641
511
70
5
0
249,175
0
W
Hades
7,935
610
102
8
0
267,993
0
W
Thanatos
8,173
629
84
6
0
338,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role