Player Matchup

Mercury
Mercury
 
Mercury
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Crueltylizer
Chang'e
Level 157
God Stats
3W - 6L
1,425 SR
Queue Stats
253W - 217L
1,541 Elo+
Solo
Ne Zha
Ne Zha
FrostedFlames
Ne Zha
Level 143
God Stats
13W - 10L
1,871 SR
Queue Stats
151W - 142L
1,520 Elo+
Party 1
Janus
Janus
KortistoUK
Janus
Level 168
God Stats
8W - 7L
1,444 SR
Queue Stats
153W - 140L
1,542 Elo+
Party 1
Hachiman
Hachiman
LoopyLarry
Hachiman
Level 127
God Stats
11W - 3L
1,780 SR
Queue Stats
205W - 174L
1,561 Elo+
Solo
Team Averages
Level 162
1,604 SR
1,533 Elo+

VS

Team Averages
Level 119
1,518 SR
1,538 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CARLVII
Raijin
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 182L
1,563 Elo+
Solo
Horus
Horus
HanspetererTilba
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,591 Elo+
Solo
Ao Kuang
Ao Kuang
Herbert69
Ao Kuang
Level 158
God Stats
3W - 3L
1,454 SR
Queue Stats
160W - 143L
1,564 Elo+
Solo
Artemis
Artemis
Tatakae07
Artemis
Level 135
God Stats
2W - 3L
1,636 SR
Queue Stats
247W - 253L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 2 / 0
3,563
713
798
3,452
884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
Crueltylizer
Chang'e
6
0 / 0 / 0
3,570
714
1,715
3,175
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 2
3,734
747
1,184
2,693
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
6
0 / 0 / 1
3,548
710
78
1,097
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LoopyLarry
Hachiman
6
2 / 0 / 0
3,696
739
2,056
1,917
436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
978
196
0
0
0
Raijin
CARLVII
Raijin
6
0 / 1 / 1
3,617
723
345
1,745
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
0 / 1 / 0
3,039
608
958
4,250
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Herbert69
Ao Kuang
7
2 / 0 / 0
3,986
797
3,021
3,773
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Tatakae07
Artemis
5
0 / 1 / 0
3,285
657
630
2,732
691
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
0
0.5
L
Tyr
 
Tyr
0
0
0
0
L
Raijin
CARLVII
Raijin
0
1
1
0.5
W
Chang'e
Crueltylizer
Chang'e
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
Ao Kuang
Herbert69
Ao Kuang
2
0
0
2
W
Janus
0
0
1
0.5
W
Hachiman
LoopyLarry
Hachiman
2
0
0
2
L
Artemis
Tatakae07
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,831
Damage
4,954
12,334
Taken
12,500
4,020
Mitigated
4,635
4,672
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
798
424
0
280
3,452
884
0
874
2,578
0
15,377
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
CARLVII
Raijin
345
43
0
499
1,745
370
0
78
1,667
20,047
0
W
Chang'e
Crueltylizer
Chang'e
1,715
129
0
1,376
3,175
1,031
0
2,060
1,115
12,409
0
W
1,184
174
0
1,160
2,693
1,361
0
0
2,693
0
10,089
L
958
551
80
1,525
4,250
2,350
0
0
4,250
0
9,262
L
Ao Kuang
Herbert69
Ao Kuang
3,021
728
0
1,544
3,773
1,224
0
1,573
2,058
16,866
0
W
Janus
78
78
0
450
1,097
308
0
432
665
17,062
0
W
Hachiman
LoopyLarry
Hachiman
2,056
1,029
0
1,406
1,917
436
0
0
1,917
0
17,958
L
Artemis
Tatakae07
Artemis
630
456
0
1,260
2,732
691
0
0
2,732
0
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,111
Gold Earned
14,905
142
Minions Killed
114
0
Camps Cleared
0
533,401
Distance Traveled
433,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,563
713
34
7
0
122,709
0
L
Tyr
978
196
0
0
0
0
0
L
Raijin
3,617
723
43
9
0
93,646
0
W
Chang'e
3,570
714
22
4
0
93,302
2
W
Ne Zha
3,734
747
9
2
0
117,280
0
L
Horus
3,039
608
9
2
0
109,106
0
L
Ao Kuang
3,986
797
31
6
0
135,208
0
W
Janus
3,548
710
39
8
0
104,690
0
W
Hachiman
3,696
739
38
8
0
95,420
0
L
Artemis
3,285
657
31
6
0
95,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role