Player Matchup

Sobek
Sobek
ADrunkenTurtle
Sobek
Level 143
God Stats
2W - 2L
1,749 SR
Queue Stats
145W - 152L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
Fifiprosmiter321
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,336 Elo+
Party 1
Janus
Janus
Hephing
Janus
Level 104
God Stats
6W - 11L
1,440 SR
Queue Stats
95W - 101L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
Psychodia
Jing Wei
Level 183
God Stats
12W - 9L
1,743 SR
Queue Stats
294W - 299L
1,572 Elo+
Party 2
Thanatos
Thanatos
ashRUSH
Thanatos
Level 42
God Stats
2W - 4L
1,196 SR
Queue Stats
16W - 33L
1,386 Elo+
Party 1
Team Averages
Level 99
1,526 SR
1,481 Elo+

VS

Team Averages
Level 98
1,583 SR
1,561 Elo+
Aphrodite
Aphrodite
EliteSpacefishy
Aphrodite
Level 69
God Stats
57W - 36L
1,703 SR
Queue Stats
542W - 549L
1,510 Elo+
Solo
He Bo
He Bo
Paladin745
He Bo
Level 123
God Stats
5W - 9L
1,498 SR
Queue Stats
263W - 275L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Vnsavele
Xbalanque
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 156L
1,610 Elo+
Solo
Ah Puch
Ah Puch
Yukishah
Ah Puch
Level 137
God Stats
6W - 2L
1,628 SR
Queue Stats
665W - 671L
1,519 Elo+
Solo
Hercules
Hercules
schmoschmos47
Hercules
Level 61
God Stats
17W - 8L
1,587 SR
Queue Stats
410W - 363L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,269
454
3,130
13,235
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
13
0 / 1 / 0
7,634
477
1,356
13,072
8,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
Hephing
Janus
15
1 / 0 / 1
8,047
503
7,215
4,240
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Psychodia
Jing Wei
16
2 / 1 / 1
9,502
594
7,328
9,121
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ashRUSH
Thanatos
11
0 / 5 / 1
7,343
459
2,134
15,734
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EliteSpacefishy
Aphrodite
12
1 / 0 / 4
8,287
518
2,564
9,880
8,556
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
16
5 / 1 / 5
9,846
615
8,382
7,865
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Vnsavele
Xbalanque
14
3 / 2 / 1
9,224
577
8,529
13,597
5,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Yukishah
Ah Puch
14
0 / 0 / 3
8,932
558
8,797
5,734
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
schmoschmos47
Hercules
15
1 / 0 / 2
9,676
605
6,440
12,616
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Aphrodite
EliteSpacefishy
Aphrodite
1
0
4
3
L
Amaterasu
0
1
0
0
L
Janus
Hephing
Janus
1
0
1
1.5
W
He Bo
5
1
5
7.5
L
Jing Wei
Psychodia
Jing Wei
2
1
1
2.5
W
Xbalanque
Vnsavele
Xbalanque
3
2
1
1.75
W
Ah Puch
Yukishah
Ah Puch
0
0
3
1.5
L
Thanatos
ashRUSH
Thanatos
0
5
1
0.1
W
Hercules
schmoschmos47
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,163
Damage
34,712
55,402
Taken
49,692
36,916
Mitigated
32,116
17,733
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,130
215
0
3,720
13,235
15,127
0
7,450
5,785
15,846
0
W
Aphrodite
EliteSpacefishy
Aphrodite
2,564
512
4,266
6,710
9,880
8,556
479
2,517
7,363
24,000
0
L
Amaterasu
1,356
380
0
5,038
13,072
8,858
0
2,811
9,846
0
44,181
L
Janus
Hephing
Janus
7,215
0
0
342
4,240
1,683
0
1,098
3,094
68,693
0
W
He Bo
8,382
679
0
3,472
7,865
3,017
135
1,407
6,458
89,959
0
L
Jing Wei
Psychodia
Jing Wei
7,328
5,661
0
2,742
9,121
3,984
791
2,046
7,023
0
82,739
W
Xbalanque
Vnsavele
Xbalanque
8,529
5,925
0
5,174
13,597
5,173
2,362
3,329
10,268
0
78,152
W
Ah Puch
Yukishah
Ah Puch
8,797
120
0
1,360
5,734
2,583
474
1,955
3,779
90,773
0
L
Thanatos
ashRUSH
Thanatos
2,134
131
0
5,891
15,734
7,264
0
6,338
9,338
0
46,113
W
Hercules
schmoschmos47
Hercules
6,440
1,757
0
7,146
12,616
12,787
0
1,522
11,094
0
79,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
45,965
463
Minions Killed
540
0
Camps Cleared
0
1,597,482
Distance Traveled
1,698,496
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,269
454
15
1
0
288,811
8
W
Aphrodite
8,287
518
29
2
0
350,978
2
L
Amaterasu
7,634
477
89
6
0
323,362
0
L
Janus
8,047
503
131
8
0
345,127
0
W
He Bo
9,846
615
130
8
0
363,581
0
L
Jing Wei
9,502
594
158
10
0
304,000
8
W
Xbalanque
9,224
577
118
7
0
303,330
0
W
Ah Puch
8,932
558
139
9
0
327,687
4
L
Thanatos
7,343
459
70
4
0
336,182
0
W
Hercules
9,676
605
124
8
0
352,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role