Player Matchup

Atlas
Atlas
 
Atlas
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AshFayd
Ah Puch
Level 16
God Stats
11W - 3L
1,703 SR
Queue Stats
64W - 77L
1,361 Elo+
Solo
Ullr
Ullr
CopperCancer
Ullr
Level 141
God Stats
5W - 3L
1,574 SR
Queue Stats
44W - 46L
1,620 Elo+
Solo
Hachiman
Hachiman
LyPlolz
Hachiman
Level 28
God Stats
4W - 4L
1,752 SR
Queue Stats
23W - 34L
1,455 Elo+
Solo
Vulcan
Vulcan
Wahdawi
Vulcan
Level 88
God Stats
1W - 0L
1,462 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,516 Elo+

VS

Team Averages
Level 115
1,477 SR
1,492 Elo+
Fenrir
Fenrir
Ariadnes
Fenrir
Level 102
God Stats
1W - 2L
1,659 SR
Queue Stats
126W - 99L
1,580 Elo+
Solo
Nox
Nox
JeyZut
Nox
Level 134
God Stats
3W - 3L
1,669 SR
Queue Stats
121W - 107L
1,599 Elo+
Solo
Nu Wa
Nu Wa
Kirara-chu
Nu Wa
Level 20
God Stats
1W - 8L
1,022 SR
Queue Stats
3W - 12L
1,263 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rufsz
Cu Chulainn
Level 142
God Stats
3W - 5L
1,285 SR
Queue Stats
144W - 153L
1,455 Elo+
Solo
Medusa
Medusa
ΔlphΔ
Medusa
Level 179
God Stats
4W - 2L
1,749 SR
Queue Stats
67W - 70L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 6 / 7
8,672
723
10,561
16,002
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
AshFayd
Ah Puch
17
4 / 2 / 5
10,217
851
7,664
7,065
3,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 0 / 4
9,603
800
7,849
7,758
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
LyPlolz
Hachiman
16
0 / 2 / 7
9,068
756
5,280
10,213
4,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vulcan
Wahdawi
Vulcan
17
4 / 2 / 7
9,823
819
11,304
7,751
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ariadnes
Fenrir
15
4 / 2 / 3
8,888
741
8,846
11,334
5,569
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
JeyZut
Nox
17
4 / 1 / 7
9,257
771
9,715
6,898
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
13
0 / 4 / 3
7,821
652
3,084
6,592
2,430
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cu Chulainn
Rufsz
Cu Chulainn
16
4 / 2 / 5
8,971
748
7,597
13,000
13,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
ΔlphΔ
Medusa
16
0 / 3 / 5
8,736
728
7,670
12,912
5,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
12
Kills
12
12
Deaths
12
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
6
7
0.92
L
Fenrir
Ariadnes
Fenrir
4
2
3
2.75
W
Ah Puch
AshFayd
Ah Puch
4
2
5
3.25
W
2
0
4
4
L
Nox
JeyZut
Nox
4
1
7
7.5
L
Nu Wa
0
4
3
0.38
W
Hachiman
LyPlolz
Hachiman
0
2
7
1.75
L
Cu Chulainn
Rufsz
Cu Chulainn
4
2
5
3.25
W
Vulcan
Wahdawi
Vulcan
4
2
7
3.75
L
Medusa
ΔlphΔ
Medusa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
36,912
48,789
Taken
50,736
25,635
Mitigated
30,019
11,022
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,561
2,472
0
1,885
16,002
11,419
40
5,408
10,226
24,201
235
L
Fenrir
Ariadnes
Fenrir
8,846
2,752
0
1,458
11,334
5,569
0
5,961
5,098
0
29,547
W
Ah Puch
AshFayd
Ah Puch
7,664
617
0
3,284
7,065
3,107
905
798
6,067
44,810
0
W
7,849
2,549
0
1,248
7,758
3,808
2,579
1,101
6,608
0
39,711
L
Nox
JeyZut
Nox
9,715
219
0
630
6,898
2,969
0
4,171
2,456
34,715
0
L
Nu Wa
3,084
1,512
0
98
6,592
2,430
0
4,899
1,411
11,254
0
W
Hachiman
LyPlolz
Hachiman
5,280
2,655
0
3,614
10,213
4,466
0
2,649
7,372
0
41,628
L
Cu Chulainn
Rufsz
Cu Chulainn
7,597
227
0
1,940
13,000
13,170
0
7,215
4,951
0
20,727
W
Vulcan
Wahdawi
Vulcan
11,304
3,533
0
991
7,751
2,835
0
2,832
4,874
35,139
0
L
Medusa
ΔlphΔ
Medusa
7,670
2,454
0
1,939
12,912
5,881
36
4,917
7,427
0
47,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
43,673
319
Minions Killed
260
0
Camps Cleared
0
1,272,460
Distance Traveled
1,158,393
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,672
723
16
1
0
248,907
0
L
Fenrir
8,888
741
43
4
0
250,904
0
W
Ah Puch
10,217
851
76
6
0
229,025
1
W
Ullr
9,603
800
76
6
0
265,717
0
L
Nox
9,257
771
48
4
0
254,613
0
L
Nu Wa
7,821
652
28
2
0
178,176
1
W
Hachiman
9,068
756
73
6
0
253,377
0
L
Cu Chulainn
8,971
748
48
4
0
269,816
0
W
Vulcan
9,823
819
78
7
0
275,434
0
L
Medusa
8,736
728
93
8
0
204,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role