Player Matchup

Ares
Ares
Beowulfone212
Ares
Level 82
God Stats
9W - 7L
1,206 SR
Queue Stats
379W - 366L
1,435 Elo+
Party 1
Ix Chel
Ix Chel
Bluechew2023
Ix Chel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 459L
1,440 Elo+
Solo
Fenrir
Fenrir
M10_Samuu
Fenrir
Level 109
God Stats
4W - 4L
1,684 SR
Queue Stats
488W - 481L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
SlimTevis
Danzaburou
Level 107
God Stats
63W - 44L
1,541 SR
Queue Stats
164W - 171L
1,402 Elo+
Solo
Medusa
Medusa
angelchampy
Medusa
Level 48
God Stats
3W - 3L
1,584 SR
Queue Stats
14W - 19L
1,397 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,421 Elo+

VS

Team Averages
Level 79
1,498 SR
1,439 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IPraly
Ganesha
Level 66
God Stats
25W - 25L
1,470 SR
Queue Stats
34W - 29L
1,423 Elo+
Solo
Thor
Thor
TonicAvenger510
Thor
Level 49
God Stats
41W - 31L
1,562 SR
Queue Stats
203W - 188L
1,426 Elo+
Solo
Hachiman
Hachiman
WalterHamster
Hachiman
Level 77
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 76L
1,413 Elo+
Solo
Loki
Loki
littleblade0
Loki
Level 119
God Stats
4W - 4L
1,457 SR
Queue Stats
308W - 312L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,230
523
3,607
8,284
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Bluechew2023
Ix Chel
8
0 / 3 / 0
4,918
492
3,939
5,179
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
M10_Samuu
Fenrir
11
3 / 1 / 0
6,478
648
5,568
9,183
5,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SlimTevis
Danzaburou
8
0 / 2 / 0
4,903
490
4,213
6,249
2,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
8
0 / 1 / 0
4,667
467
1,624
3,984
1,210
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 1 / 2
6,003
600
4,936
7,060
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
IPraly
Ganesha
7
0 / 0 / 4
4,888
489
2,078
7,630
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 0
5,581
558
4,528
7,825
4,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WalterHamster
Hachiman
9
0 / 0 / 3
4,990
499
4,122
4,722
1,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 0
6,128
613
3,015
6,294
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
8
8
Deaths
4
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
2
3
L
0
1
0
0
L
Ix Chel
Bluechew2023
Ix Chel
0
3
0
0
W
Ganesha
IPraly
Ganesha
0
0
4
2
L
Fenrir
M10_Samuu
Fenrir
3
1
0
3
L
Danzaburou
SlimTevis
Danzaburou
0
2
0
0
W
1
3
0
0.33
W
Hachiman
WalterHamster
Hachiman
0
0
3
1.5
L
Medusa
0
1
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
18,679
32,879
Taken
33,531
16,001
Mitigated
17,538
10,098
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,936
594
0
2,127
7,060
4,795
0
2,927
4,133
40,316
0
L
3,607
559
118
2,079
8,284
5,622
0
2,516
5,768
16,302
0
L
Ix Chel
Bluechew2023
Ix Chel
3,939
722
226
1,015
5,179
1,790
0
2,777
2,402
32,788
0
W
Ganesha
IPraly
Ganesha
2,078
312
124
2,664
7,630
5,045
0
2,482
5,148
10,418
0
L
Fenrir
M10_Samuu
Fenrir
5,568
1,468
0
4,412
9,183
5,205
0
298
8,885
0
36,501
L
Danzaburou
SlimTevis
Danzaburou
4,213
1,900
0
2,221
6,249
2,174
0
637
5,612
0
33,996
W
4,528
879
0
2,180
7,825
4,191
0
0
7,825
0
31,903
W
Hachiman
WalterHamster
Hachiman
4,122
3,058
0
2,578
4,722
1,430
0
892
3,830
0
33,035
L
Medusa
1,624
546
0
27
3,984
1,210
0
786
3,198
0
24,091
W
3,015
629
0
3,062
6,294
2,077
0
1,245
5,049
0
36,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
27,590
227
Minions Killed
282
0
Camps Cleared
0
895,238
Distance Traveled
946,026
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,003
600
83
8
0
183,000
0
L
Ares
5,230
523
17
2
0
198,308
0
L
Ix Chel
4,918
492
55
6
0
176,398
0
W
Ganesha
4,888
489
0
0
0
191,559
0
L
Fenrir
6,478
648
68
7
0
197,706
0
L
Danzaburou
4,903
490
47
5
0
144,581
0
W
Thor
5,581
558
56
6
0
170,050
2
W
Hachiman
4,990
499
77
8
0
179,386
0
L
Medusa
4,667
467
40
4
0
178,245
0
W
Loki
6,128
613
66
7
0
222,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role