Player Matchup

Tyr
Tyr
Benjayos
Tyr
Level 139
God Stats
14W - 9L
1,500 SR
Queue Stats
1,059W - 1,073L
1,470 Elo+
Solo
Chernobog
Chernobog
DragoLess
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,618 Elo+
Party 1
Skadi
Skadi
Mawbalina
Skadi
Level 87
God Stats
2W - 1L
1,705 SR
Queue Stats
164W - 181L
1,374 Elo+
Solo
Hou Yi
Hou Yi
SebyKa
Hou Yi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,618 Elo+
Party 1
Sol
Sol
bibji
Sol
Level 145
God Stats
2W - 5L
1,415 SR
Queue Stats
189W - 117L
1,668 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,549 Elo+

VS

Team Averages
Level 136
1,394 SR
1,508 Elo+
Yu Huang
Yu Huang
D4rK_Wipp3R
Yu Huang
Level 146
God Stats
5W - 3L
1,315 SR
Queue Stats
205W - 197L
1,618 Elo+
Solo
Thoth
Thoth
KOKAINKURT
Thoth
Level 122
God Stats
2W - 1L
1,713 SR
Queue Stats
145W - 152L
1,451 Elo+
Solo
Ishtar
Ishtar
Miwell
Ishtar
Level 209
God Stats
10W - 26L
1,160 SR
Queue Stats
1,268W - 1,273L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
Zukse
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,439 Elo+
Solo
Amaterasu
Amaterasu
МистрПонки
Amaterasu
Level 83
God Stats
2W - 1L
1,285 SR
Queue Stats
306W - 301L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 18
10,855
678
12,015
32,219
40,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
DragoLess
Chernobog
20
9 / 3 / 13
12,852
803
23,826
16,489
8,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Mawbalina
Skadi
8
0 / 2 / 3
8,028
502
1,554
2,643
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
SebyKa
Hou Yi
19
7 / 5 / 11
11,529
721
17,428
15,419
7,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
bibji
Sol
19
5 / 4 / 11
11,368
711
27,374
17,549
7,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
D4rK_Wipp3R
Yu Huang
19
2 / 4 / 12
11,651
728
11,710
12,331
6,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
19
3 / 5 / 5
11,682
730
8,961
15,774
7,499
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Miwell
Ishtar
20
4 / 4 / 7
12,129
758
19,782
15,608
8,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Zukse
Kuzenbo
20
3 / 4 / 11
11,878
742
11,301
20,051
32,334
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 5
10,806
675
16,662
27,558
27,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
23
Kills
16
17
Deaths
23
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
3
18
3.67
W
Yu Huang
D4rK_Wipp3R
Yu Huang
2
4
12
2
L
Chernobog
DragoLess
Chernobog
9
3
13
5.17
W
Thoth
3
5
5
1.1
L
Skadi
Mawbalina
Skadi
0
2
3
0.75
W
Ishtar
Miwell
Ishtar
4
4
7
1.88
L
Hou Yi
SebyKa
Hou Yi
7
5
11
2.5
W
Kuzenbo
Zukse
Kuzenbo
3
4
11
2.13
L
Sol
bibji
Sol
5
4
11
2.63
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,197
Damage
68,416
84,319
Taken
91,322
65,880
Mitigated
83,360
36,784
Healing
28,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,015
797
0
12,785
32,219
40,978
419
8,426
23,183
132
23,332
W
Yu Huang
D4rK_Wipp3R
Yu Huang
11,710
108
1,367
1,958
12,331
6,853
971
4,385
7,946
35,869
0
L
Chernobog
DragoLess
Chernobog
23,826
14,200
4,973
7,010
16,489
8,987
3,469
6,254
9,960
0
46,945
W
Thoth
8,961
703
1,113
4,245
15,774
7,499
2,788
4,478
11,296
32,659
0
L
Skadi
Mawbalina
Skadi
1,554
341
245
98
2,643
972
0
1,523
1,081
0
3,475
W
Ishtar
Miwell
Ishtar
19,782
9,724
621
4,369
15,608
8,756
3,197
5,619
9,989
0
45,745
L
Hou Yi
SebyKa
Hou Yi
17,428
9,173
2,089
2,956
15,419
7,131
1,343
8,314
6,730
0
35,124
W
Kuzenbo
Zukse
Kuzenbo
11,301
3,302
2,863
3,315
20,051
32,334
716
5,225
14,826
17,552
229
L
Sol
bibji
Sol
27,374
4,368
1,826
4,802
17,549
7,812
3,209
7,226
9,986
51,756
0
W
16,662
5,856
1,660
7,472
27,558
27,918
473
7,761
19,797
0
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
58,146
180
Minions Killed
163
0
Camps Cleared
0
1,229,759
Distance Traveled
1,345,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,855
678
23
1
0
305,795
0
W
Yu Huang
11,651
728
42
3
0
254,391
0
L
Chernobog
12,852
803
48
3
0
302,985
0
W
Thoth
11,682
730
42
3
0
247,281
0
L
Skadi
8,028
502
4
0
0
63,518
0
W
Ishtar
12,129
758
54
3
0
258,763
0
L
Hou Yi
11,529
721
49
3
0
271,882
0
W
Kuzenbo
11,878
742
14
1
0
304,622
0
L
Sol
11,368
711
56
4
0
285,579
0
W
Amaterasu
10,806
675
11
1
0
280,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role