Player Matchup

Hachiman
Hachiman
Neonlotus
Hachiman
Level 40
God Stats
21W - 13L
1,628 SR
Queue Stats
122W - 105L
1,569 Elo+
Party 1
Hades
Hades
SAG3ELiXiR
Hades
Level 102
God Stats
28W - 18L
1,666 SR
Queue Stats
124W - 110L
1,566 Elo+
Party 1
King Arthur
King Arthur
Shiroompa
King Arthur
Level 117
God Stats
0W - 1L
1,774 SR
Queue Stats
37W - 32L
1,635 Elo+
Solo
Team Averages
Level 86
1,689 SR
1,590 Elo+

VS

Team Averages
Level 94
1,593 SR
1,536 Elo+
Cthulhu
Cthulhu
XFrostyliciousX
Cthulhu
Level 154
God Stats
23W - 4L
1,710 SR
Queue Stats
192W - 56L
1,721 Elo+
Party 2
Baron Samedi
Baron Samedi
themightycaolf69
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,333 Elo+
Party 2
Cliodhna
Cliodhna
tystude
Cliodhna
Level 67
God Stats
14W - 6L
1,568 SR
Queue Stats
59W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Neonlotus
Hachiman
14
2 / 2 / 0
11,287
664
18,170
14,315
6,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
12
0 / 5 / 1
10,277
605
6,820
18,299
9,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Shiroompa
King Arthur
12
0 / 6 / 1
10,271
604
7,231
17,396
22,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
12,564
739
13,257
24,134
27,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
themightycaolf69
Baron Samedi
16
4 / 1 / 9
12,776
752
16,570
12,420
13,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
tystude
Cliodhna
16
6 / 1 / 6
13,125
772
14,407
14,757
7,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Neonlotus
Hachiman
2
2
0
1
L
Hades
0
5
1
0.1
L
King Arthur
Shiroompa
King Arthur
0
6
1
0.08
W
3
0
10
8
W
Baron Samedi
themightycaolf69
Baron Samedi
4
1
9
8.5
W
Cliodhna
tystude
Cliodhna
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,221
Damage
44,234
50,010
Taken
51,311
38,906
Mitigated
47,767
9,488
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Neonlotus
Hachiman
18,170
13,969
0
3,597
14,315
6,132
0
9,828
4,487
0
55,139
L
Hades
6,820
430
253
5,605
18,299
9,898
0
10,743
7,556
38,484
0
L
King Arthur
Shiroompa
King Arthur
7,231
745
0
33
17,396
22,876
0
9,149
8,247
0
26,081
W
13,257
869
1,314
8,994
24,134
27,540
388
3,285
20,849
38,592
0
W
Baron Samedi
themightycaolf69
Baron Samedi
16,570
1,419
2,098
4,463
12,420
13,225
1,167
1,339
11,081
67,115
427
W
Cliodhna
tystude
Cliodhna
14,407
3,056
0
8,370
14,757
7,002
1,410
2,592
12,165
0
78,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
38,465
158
Minions Killed
216
0
Camps Cleared
0
868,336
Distance Traveled
973,569
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,287
664
77
5
0
312,696
2
L
Hades
10,277
605
54
3
0
263,126
0
L
King Arthur
10,271
604
27
2
0
292,514
0
W
Cthulhu
12,564
739
51
3
0
359,216
2
W
Baron Samedi
12,776
752
73
4
0
297,352
9
W
Cliodhna
13,125
772
92
5
0
317,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role