Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Arsyna
Kumbhakarna
Level 124
God Stats
3W - 3L
1,358 SR
Queue Stats
282W - 251L
1,592 Elo+
Solo
Awilix
Awilix
Halcyón
Awilix
Level 147
God Stats
6W - 2L
1,507 SR
Queue Stats
75W - 94L
1,415 Elo+
Solo
Bacchus
Bacchus
huppi71
Bacchus
Level 82
God Stats
6W - 2L
1,616 SR
Queue Stats
463W - 444L
1,497 Elo+
Solo
Team Averages
Level 121
1,496 SR
1,501 Elo+

VS

Team Averages
Level 122
1,295 SR
1,510 Elo+
Bacchus
Bacchus
FrodoWillis
Bacchus
Level 147
God Stats
4W - 11L
1,291 SR
Queue Stats
515W - 515L
1,534 Elo+
Solo
The Morrigan
The Morrigan
Lionheart2078
The Morrigan
Level 139
God Stats
1W - 4L
1,162 SR
Queue Stats
177W - 197L
1,386 Elo+
Solo
Lancelot
Lancelot
Machshort88
Lancelot
Level 98
God Stats
5W - 5L
1,183 SR
Queue Stats
430W - 456L
1,549 Elo+
Solo
Merlin
Merlin
Skyletz
Merlin
Level 128
God Stats
10W - 9L
1,337 SR
Queue Stats
1,073W - 760L
1,580 Elo+
Solo
Medusa
Medusa
sG Quinn x
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 1 / 12
8,777
878
4,933
10,684
11,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
 
Thoth
16
6 / 2 / 9
8,706
871
10,388
7,606
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Arsyna
Kumbhakarna
14
1 / 1 / 14
7,893
789
3,450
10,916
10,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Halcyón
Awilix
14
5 / 1 / 9
8,375
838
10,161
7,747
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
huppi71
Bacchus
14
2 / 1 / 15
8,716
872
4,410
10,181
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrodoWillis
Bacchus
13
0 / 5 / 1
7,497
750
4,629
12,564
18,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Lionheart2078
The Morrigan
11
0 / 6 / 1
6,594
659
1,826
6,614
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Machshort88
Lancelot
15
4 / 5 / 0
8,277
828
9,815
10,385
4,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Skyletz
Merlin
18
2 / 2 / 1
8,963
896
12,936
6,235
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
sG Quinn x
Medusa
1
0 / 0 / 0
2,444
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
18
Kills
6
6
Deaths
18
59
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
12
10
W
Thoth
 
Thoth
6
2
9
5.25
W
Kumbhakarna
Arsyna
Kumbhakarna
1
1
14
8
L
Bacchus
FrodoWillis
Bacchus
0
5
1
0.1
W
Awilix
Halcyón
Awilix
5
1
9
9.5
L
The Morrigan
Lionheart2078
The Morrigan
0
6
1
0.08
L
Lancelot
Machshort88
Lancelot
4
5
0
0.8
L
Merlin
Skyletz
Merlin
2
2
1
1.25
W
Bacchus
huppi71
Bacchus
2
1
15
9.5
L
Medusa
sG Quinn x
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,342
Damage
29,206
47,134
Taken
35,798
41,732
Mitigated
27,908
24,723
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,933
1,157
2,092
3,084
10,684
11,624
668
4,320
6,218
0
10,251
W
Thoth
 
Thoth
10,388
124
781
1,160
7,606
3,703
428
3,947
3,612
38,929
0
W
Kumbhakarna
Arsyna
Kumbhakarna
3,450
570
1,694
1,688
10,916
10,256
477
3,487
7,386
7,056
0
L
Bacchus
FrodoWillis
Bacchus
4,629
196
224
1,709
12,564
18,794
99
4,447
8,117
8,491
0
W
Awilix
Halcyón
Awilix
10,161
4,119
5,691
2,095
7,747
3,766
77
2,797
4,904
32
25,365
L
The Morrigan
Lionheart2078
The Morrigan
1,826
276
0
140
6,614
2,148
166
2,693
3,862
4,140
492
L
Lancelot
Machshort88
Lancelot
9,815
835
281
1,705
10,385
4,312
0
5,944
4,441
0
14,994
L
Merlin
Skyletz
Merlin
12,936
759
322
1,669
6,235
2,654
0
5,128
1,107
42,451
0
W
Bacchus
huppi71
Bacchus
4,410
421
2,029
4,409
10,181
12,383
401
4,001
6,115
8,596
50
L
Medusa
sG Quinn x
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
33,775
106
Minions Killed
99
0
Camps Cleared
0
1,047,614
Distance Traveled
720,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,777
878
15
2
0
211,081
0
W
Thoth
8,706
871
50
5
0
205,561
0
W
Kumbhakarna
7,893
789
5
1
0
195,391
0
L
Bacchus
7,497
750
11
1
0
164,324
0
W
Awilix
8,375
838
32
3
0
224,186
0
L
The Morrigan
6,594
659
12
1
0
174,456
0
L
Lancelot
8,277
828
14
1
0
195,967
0
L
Merlin
8,963
896
62
6
0
185,919
0
W
Bacchus
8,716
872
4
0
0
211,395
0
L
Medusa
2,444
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role