Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Groenbech
Hercules
Level 27
God Stats
0W - 1L
1,296 SR
Queue Stats
72W - 82L
1,067 Elo+
Party 1
Pele
Pele
Marckwinther96
Pele
Level 46
God Stats
0W - 3L
1,189 SR
Queue Stats
18W - 30L
1,302 Elo+
Party 1
Freya
Freya
Puddle
Freya
Level 170
God Stats
8W - 5L
1,503 SR
Queue Stats
146W - 115L
1,541 Elo+
Solo
Ra
Ra
ScareCrowHD
Ra
Level 107
God Stats
11W - 11L
1,387 SR
Queue Stats
155W - 141L
1,479 Elo+
Party 1
Team Averages
Level 89
1,375 SR
1,378 Elo+

VS

Team Averages
Level 118
1,504 SR
1,497 Elo+
Baba Yaga
Baba Yaga
IngrownToes
Baba Yaga
Level 117
God Stats
11W - 10L
1,508 SR
Queue Stats
311W - 326L
1,475 Elo+
Party 2
Achilles
Achilles
Legy30
Achilles
Level 97
God Stats
6W - 4L
1,591 SR
Queue Stats
261W - 258L
1,569 Elo+
Solo
Kali
Kali
NOTaSMITEpro
Kali
Level 120
God Stats
7W - 2L
1,611 SR
Queue Stats
226W - 199L
1,577 Elo+
Solo
Maui
Maui
OllyPop6103
Maui
Level 109
God Stats
3W - 3L
1,399 SR
Queue Stats
286W - 337L
1,434 Elo+
Party 2
Rama
Rama
omGiTzAndy
Rama
Level 146
God Stats
7W - 4L
1,409 SR
Queue Stats
123W - 108L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 1 / 1
6,192
516
4,191
9,450
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
Groenbech
Hercules
9
1 / 3 / 0
5,349
446
1,518
7,246
4,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 0
5,387
449
2,113
9,137
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Puddle
Freya
13
2 / 0 / 1
7,205
600
7,216
4,541
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 3 / 0
5,976
498
2,644
7,412
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IngrownToes
Baba Yaga
12
3 / 0 / 1
7,417
618
5,874
3,726
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Legy30
Achilles
13
3 / 1 / 1
7,344
612
6,179
6,288
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 3
7,072
589
6,426
9,883
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 3
5,867
489
1,336
7,059
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,431
536
3,059
9,407
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
9
9
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
L
Hercules
Groenbech
Hercules
1
3
0
0.33
W
Baba Yaga
IngrownToes
Baba Yaga
3
0
1
3.5
W
Achilles
Legy30
Achilles
3
1
1
3.5
L
0
2
0
0
W
3
0
3
4.5
W
0
1
3
1.5
L
Freya
Puddle
Freya
2
0
1
2.5
L
0
3
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
22,874
37,786
Taken
36,363
19,116
Mitigated
20,725
10,262
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,191
804
0
2,251
9,450
7,312
0
2,710
6,691
0
20,647
L
Hercules
Groenbech
Hercules
1,518
250
0
1,785
7,246
4,709
0
0
6,671
0
14,805
W
Baba Yaga
IngrownToes
Baba Yaga
5,874
267
0
1,479
3,726
1,762
0
723
3,003
65,216
0
W
Achilles
Legy30
Achilles
6,179
1,085
0
2,216
6,288
6,289
128
0
6,288
0
41,942
L
2,113
274
0
1,585
9,137
2,889
0
938
8,155
0
36,309
W
6,426
3,511
0
2,657
9,883
4,095
0
1,093
8,762
0
59,121
W
1,336
691
1,122
1,457
7,059
4,613
0
2,309
4,469
14,048
0
L
Freya
Puddle
Freya
7,216
2,105
0
2,977
4,541
1,683
0
228
4,313
68,228
0
L
2,644
327
48
1,616
7,412
2,523
0
3,334
4,078
44,435
0
W
3,059
2,876
0
3,827
9,407
3,966
0
5,118
3,981
0
53,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
34,131
335
Minions Killed
409
0
Camps Cleared
0
1,251,519
Distance Traveled
1,248,567
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,192
516
29
2
0
258,502
2
L
Hercules
5,349
446
28
2
0
246,190
0
W
Baba Yaga
7,417
618
124
10
0
241,397
5
W
Achilles
7,344
612
71
6
0
259,789
2
L
Pele
5,387
449
52
4
0
279,144
0
W
Kali
7,072
589
92
8
0
284,313
0
W
Maui
5,867
489
19
2
0
248,235
2
L
Freya
7,205
600
138
12
0
229,996
4
L
Ra
5,976
498
88
7
0
237,687
0
W
Rama
6,431
536
103
9
0
214,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role